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Old 12-06-23, 01:20 PM   #1
Captain Drastic
Sailor man
 
Join Date: Oct 2008
Posts: 44
Downloads: 618
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Default St. Nazaire Question

I noticed that St Nazaire has all these houses and trees in the water and intruding onto the naval base using GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6. I have fixed other issues with houses and trees in the water around other bases, so I also could do with this, but before I do I would like to know what they are doing there. They're even drawn on the map .tga. The only thing I could find so far is that the Loire river has a huge marsh next to the city, so maybe it represents a flood? In any case some scripted ships started blowing up in that area so I'm going to be doing some fixing anyway.ST
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Old 12-07-23, 04:33 AM   #2
Captain Drastic
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Join Date: Oct 2008
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Default Oops, what now?

Well, this is embarrassing...I went back and recopied the original locations for St. Nazaire and the St. Nazaire_Loire, which I thought had the trees and houses in the water, and behold, that was no more! However, now a new problem... some trees that float in the air! Apparently this is the only model I noticed that does that, and other mods don't even have the Loire addition. So now I get to decide to keep it or not.
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Old 12-08-23, 05:55 AM   #3
Captain Drastic
Sailor man
 
Join Date: Oct 2008
Posts: 44
Downloads: 618
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Default Mystery Solved

In backtracking on how I came to have houses and trees in the water, I realized
I must have adjusted the Loire docks to not intrude on the regular St Nazaire base, and the houses and trees came with it, which was unexpected and not the usual case. So if anyone uses WB's St. Naz mod for GWX and looks around, there are trees that don't touch the ground included in the Loire docks. A little picky I know, especially because I usually play with no external view on my patrols, but I like to look around the bases I'm on at least once in the career for extra enjoyment.
The Loire docks model in this mod is interesting because it's huge and extends the St. Nazaire complex up the river.
I tried using Sh3ditor to fix the trees issue but the bases are a little more than I know how to do.
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