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Old 07-02-09, 02:41 PM   #1
Silverwolf
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Default NSS Blackwolf

Hello I am a new guy here to the forums and fairly new to Silent Hunter IV. I've had the game for about two months now and just love to play it. So when I figured out that the game could be modded I knew exactly what I wanted to do, make subs for the game. However keep in mind that the subs I make are not something one would find in WWII.

So here's a sub I've been working on and it's pretty much done. I've just been tweaking a few things for the deck guns. I call her the NSS Blackwolf, she's an attack sub with twelve broadside cannons and two deck guns that look sort of like mini battleship main cannons. She also has an 80cm hull so just incase a forced surface is needed she can hold her own against some larger ships.

Download Links
http://www.filefront.com/14027417/BlackWolf.rar/

The ShipParts link has been removed because the newly uploaded file has everything in the correct folders. Just unzip it to the mods folder in your SH4 directory and install with JSGME

For RFB and TMO

http://www.filefront.com/14086077/BlackWolf-RFB.rar/
http://www.filefront.com/14086083/BlackWolf-TMO.rar/

TMO 1.9 Update

http://www.filefront.com/16056919/Ti...MO-Update.rar/



Also did some work on the interior, nothing much just made it longer added a large map and moved a few things around. This really is just a test so I can see how the interior works so I can make my own.

http://i175.photobucket.com/albums/w...nterior1-1.jpg
http://i175.photobucket.com/albums/w...nterior2-1.jpg

You can also see the sub in action here. The mission is kind of cheesy cause everything is set up for me to win but it's just so I could test all the systems and broadside cannons.


Last edited by Silverwolf; 04-07-10 at 05:51 PM. Reason: Download links added for RFB and TMO
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Old 07-02-09, 04:26 PM   #2
SgtPotato
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Damn, That's quite over-powered.
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Old 07-02-09, 05:15 PM   #3
Silverwolf
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You could look at it that way. However it is a big surprise to an unsuspecting enemy when this pops out of the water guns blazing.
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Old 07-02-09, 05:19 PM   #4
keltos01
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I just love it !

It's a very refreshing idea, kindo like the movie Lorelei (the witch of the Pacific)

The interior looks totally different with this mod, and do I love the broad side guns !

Great Work and very promising

keltos
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Old 07-02-09, 06:06 PM   #5
runningdeer
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Wow ...I like the exterior, as well as the interior.

I think it would be cool too, if somebody could make the 'SeaView' from 'voyage to the Bottom of the sea'.

Refreshing to sea a different submarine.

Will you be making it available for dl?
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Old 07-02-09, 06:22 PM   #6
Sledgehammer427
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You know, I've seena lot of supersub mods that only change a stock sub.

but this is one supersub that I can see me using!
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Old 07-02-09, 07:01 PM   #7
Silverwolf
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I'm glad you all are liking the sub. It is ready for release and will be JSGME compatible. The only problem I am seeing is that the deck guns when set to auto fire will decide to fire through the conning tower if the target is in front of or behind the sub. However if you take control of the turret it won't let you fire at the conning tower even if you try to. I'm guessing this is a game bug because I do have collision on the conning tower.
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Old 07-11-09, 03:21 PM   #8
FADM Gryphon
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Silverwolf is it possible to get the mod from you where you changed the color of your interface buttons to red?
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Old 07-03-09, 04:38 AM   #9
DarkFish
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Quote:
Originally Posted by keltos01 View Post
Great Work and very promising
yep, 1st post and then right away releasing this great sub if that ain't promising...

note that guns don't have to be in guns_radars.dat, as long as they are in the library folder. They could be in Library\AnimGraphs\Somefancyfilename.dat and they'd still work.
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Old 07-03-09, 05:55 AM   #10
gile
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Dude, thats some nice work. Its obvius you got some heavy skils there. Perhaps Ivank and the rest of the surface mod could use your help, I beleive they are on a tight schedule and there are a lot of us waiting for that supermod.
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Old 07-03-09, 06:02 AM   #11
Sledgehammer427
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hey now, we'll do the recruiting thank you

Dont worry Sivlerwolf, we may just nees your mad skillz
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Old 12-01-14, 08:46 PM   #12
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Sure that would be fine.
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Old 12-01-14, 10:20 PM   #13
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Default welcome aboard!

techkogreek25!
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Old 12-02-14, 06:51 AM   #14
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Quote:
Originally Posted by techkogreek25 View Post
Sure that would be fine.
Welcome to SubSim matey
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Old 01-06-15, 04:45 AM   #15
Leech
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Default Where's the beef?

Did ya give away the last one? Sorry I got here too late.
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