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Old 10-28-13, 11:22 AM   #1
SnipersHunter
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Ah i didnt see it thanks
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Old 03-09-14, 05:46 AM   #2
Mayor McSteve
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Just wanted to give a big "Thank YOU!" to all the modders out there who have put in so much time to make this an incredible game. I've got the "Sub Bug" again (after 3 years!) and with a two month sabbatical from work starting up I've got some time to kill while the baby naps and the older one is at school. Looking forward to mounting a broomstick on my mast when I sail home to Pearl Harbor after at least one of my patrols!
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Old 03-18-14, 02:08 PM   #3
CapnDon
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This thread has been dead for a while, but I will see if I can wake it up.

Question: What mods are you guys using with RSRD? I am using TMO 2.5. Are there other interesting mods to explore?

I am enjoying the mod and the realistic missions. I also, from time to time, ignore direction and just take off where I want to go. If I run low on fuel, I just pull in where I can, top off on diesel and fish, then on with the mission.

Also, are there good threads on Bungo Pete?
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Old 06-25-15, 12:13 AM   #4
chriswo5q
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Default Excellent!

Just returned to SH4 after a few years away (not by choice). Missed the game, and really missed this mod!
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Old 06-25-15, 02:45 AM   #5
TorpX
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Welcome back from shore leave!
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Old 07-03-16, 07:03 PM   #6
Twig_46
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Default A simple technical question.

Well, at least for someone who is experienced in modding... which I am not. Do you have to install all of the files shown or only the most recent ones?

Thanks for your help.
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Old 07-03-16, 07:11 PM   #7
Aktungbby
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Default Welcome aboard!

Twig_46!
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Old 07-12-16, 09:34 AM   #8
Rockin Robbins
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Quote:
Originally Posted by Twig_46 View Post
Well, at least for someone who is experienced in modding... which I am not. Do you have to install all of the files shown or only the most recent ones?

Thanks for your help.
Unfortunately, neither Lurker nor Ducimus actually updated their mods to fix the problems which were found. Therefore for TMO and RSRDC you must install, in this order:

TMO 2.5
TMO Small Patch
RSRDC_TMO V502
RSRDC_V5XX_PATCH 1

Then you will have the best functioning configuration.
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Old 07-12-16, 10:48 AM   #9
Rockin Robbins
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Wrong thread!

Last edited by Rockin Robbins; 07-12-16 at 12:03 PM.
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Old 11-08-07, 11:54 PM   #10
Fearless
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Excellent. Will update when I'm back in port.
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Old 11-09-07, 05:31 AM   #11
LukeFF
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Great stuff, lurker. I really like the way new radio messages come in when the player completes his current objective.

Question for you: is there a "Return to Base" objective that can be set up to go along with the "RTB at current speed message? (along with a small renown bonus for getting the boat and crew safely back to port)
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Old 11-09-07, 08:58 AM   #12
AVGWarhawk
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Quote:
Originally Posted by LukeFF
Great stuff, lurker. I really like the way new radio messages come in when the player completes his current objective.

Question for you: is there a "Return to Base" objective that can be set up to go along with the "RTB at current speed message? (along with a small renown bonus for getting the boat and crew safely back to port)
That would be a nice idea Luke. Perhaps Lurker will get the foundations down for each year and playing very well then go after things like this and any other goodies we can think up. Once that foundation is stable, man, we could think up some more things such as this.
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Old 11-09-07, 01:41 PM   #13
Angus89
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Default Row/TMaru compatibilty?

Ive been a bit hesitant to try this with all the improvementd being made in the above mentioned mods. Anyone running them together? Also, any plans on mebbe combing all this great work with Row tmaru and taters? Do i smell supermod?
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Old 11-09-07, 04:13 PM   #14
AVGWarhawk
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Quote:
Originally Posted by Angus89
Ive been a bit hesitant to try this with all the improvementd being made in the above mentioned mods. Anyone running them together? Also, any plans on mebbe combing all this great work with Row tmaru and taters? Do i smell supermod?

Currently I just run this mod with ROW and a few other texture mods. There are no conflicts. I'm currently not ready for RFB or TM 1.xx. I save those for later. At any rate, this mod is very good and realistic. New messages and assignments. Real time/historical shipping. Much more immersive. What was once a traffic jam of ships to sink is now more historical and exciting. Load it up. If you do not like it just deactivate the mod and remove from the game files.

Also, it is a mod in the works. Lurker has a few bugs discovered by those using it and that is part of a developing mod. The bugs are very very minor really.

Super mod:hmm:....seems all the parts for one are being made....
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Old 11-21-07, 05:41 AM   #15
Riggsie15
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Default Love It

I love this mod! My first boat was a S-class out of Manila, and well in 3 patrols I only saw 1 convoy; the realism, in the vanila game you would run into a convoy or ship every two hours. Needless to say with only 1 merchantmen of 4000 so tons, I was dismissed for not being agressive enough. That's alright for my next boat was USS Pike out of Pearl, and on my first patrol 14000 tons, 1 single ship sighting and 1 convoy sighting. This mod with RFB is a winning combo just want to know when the next 2 phases are coming out.
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