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05-18-10, 07:11 PM | #2281 | |
A-ganger
Join Date: May 2006
Posts: 72
Downloads: 26
Uploads: 0
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Language should be English unless there is some special Australian version As for it not having the manual setting... hmmmmm... now I'm wondering if I've done something stupid |
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05-18-10, 07:32 PM | #2282 |
Watch
Join Date: Apr 2010
Posts: 21
Downloads: 33
Uploads: 0
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Did previous versions of your mod touch the Page obs periscope.ini file?
I seem to remember that installing over your mod Arclight's MRP (more realistic periscope) only gave me dds conflicts. Are these two mods compatible or should I avoid installing MRP over yours? |
05-18-10, 07:57 PM | #2283 | |
Black Magic
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05-18-10, 08:00 PM | #2284 |
Black Magic
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Yes Had to resort to Binary reading with .NET because python screws up the encoding (their Unicode causes problems). Also, if you noticed, there is a lot of .NET being used in that code just to make it all work. Boy that one kicked my @ss for some time getting it right
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05-18-10, 08:02 PM | #2285 | |
Black Magic
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05-18-10, 09:08 PM | #2286 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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1800-3000 seems really high to me. Even in the Atlantic, anything over 600km is totally random if you'll contact them and quite a trip to make. I swear it was working at 250 before too.. heh |
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05-18-10, 09:40 PM | #2287 |
Black Magic
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05-18-10, 09:55 PM | #2288 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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One of those dials has only 2 values I think.
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05-18-10, 11:44 PM | #2289 |
Nub
Join Date: Jan 2006
Posts: 4
Downloads: 1
Uploads: 0
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Probably been mentioned before, but DarkWraith, could you add more clearer instructions on the first post how one changes the UI types.
As a mod newbie I spent way too much time on figuring out how to change the UI types via TheDarkWraithUserOptions.py and more specifically that you have to edit the file and then enable the mods via JSGM again to make it work. Other than that your mod rocks, keep up the good work! |
05-19-10, 12:08 AM | #2290 | |
Sailor man
Join Date: Mar 2007
Location: HUNGARY/FARMOS
Posts: 43
Downloads: 467
Uploads: 0
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In Your game???
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Bastiano Coimbra de la Coronilla y Azevedo... |
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05-19-10, 12:28 AM | #2291 |
Watch
Join Date: Apr 2010
Posts: 21
Downloads: 33
Uploads: 0
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One small request if possible.
I'm playing with a 1440x900 resolution, SH5 enhanced UI. If I extend the bearing compass it takes the space of the officers menu. No big deal, I just drag the officer menu a little to the right. I was wondering if you can rig it so the postion of stuff is remembered. Right now everytime I load up a game I have to move the menu again (and the gyro angles which I like to put on top of the periscope's bearing marker) Again, its no big deal, but if the solution was simple it would be nice if the UI could remember some preferences (maybe the option of fine tuning the starting position of stuff is already implemented in the options file and I missed it?) |
05-19-10, 12:31 AM | #2292 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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First step it to find the options file to edit it. You can find the file under C:\Ubisoft \ Silent Hunter 5 \ MODS \ NewUIs_TDC_2_5_0_ByTheDarkWraith \ data \ Scripts \ Menu and the file is called TheDarkWraithUserOptions.py Chances are you won't have a program dedicated to opening .py (Python) files like I do, so you'll get a dialog saying "Windows can't open this file:" Choose "Select a program from a list of installed programs" then click OK. From the "Open with" dialog, scroll down till you find "Notepad". Highlight it and click OK. Notepad will open Python files for you now. Once the file is open you'll see some text like below. Just follow the instructions in blue to change to whatever style you'd like! This is the default, SH5Enhanced style, no changes are needed: If you wanted SH3Style: And if you wanted SH4Style: After making your changes, save the file, enable the mod and enjoy! |
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05-19-10, 02:24 AM | #2293 |
Lieutenant
Join Date: Jun 2007
Location: Lausanne/ Switzerland
Posts: 260
Downloads: 477
Uploads: 0
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@TDW
Hello,
Your work is really great! I don't want to annoy you but have some questions: Is it normal still getting 0.0 or 1.0 for all mast height? (WinXP pro SP3 32b Installdir in HKLM\software\ubisoft\silent hunter 5\gameupdate Game path: C:\Ubisoft\Silent Hunter 5) Is not with your mod, I think, but could you, please, do something with the obs periscope? He has not a higher elevation than the attack periscope so he is not operational. Thanks a lot
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Aperite Infernos |
05-19-10, 02:41 AM | #2294 |
Swabbie
Join Date: Jul 2002
Location: Staffordshire, England
Posts: 11
Downloads: 23
Uploads: 0
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05-19-10, 03:22 AM | #2295 |
A-ganger
Join Date: May 2006
Posts: 72
Downloads: 26
Uploads: 0
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Yeah I'm still getting 0 or 1 for mast heights.
Based on your comments before DW I did some testing to be as sure as possible that everything is installed correctly etc. I removed all my mods and ran the game, to the best of my knowledge it looked like vanilla 1.20 SH5 so I don't think I've done anything stupid with JGSME overwriting any files or anything. I then quit and enabled DWUI 2_5_0 + Minimal Dials only. Ran SH5 and started a historical mission. Once again still 0 mast heights regardless of auto ID or selecting from the ship book and I can input the correct mast height manually. (this is on Z34's in the Warspite mission again). I then removed the mod again and re-downloaded DW 2_5_0 just in case and double checked that when I reinstalled and enabled the basic mod + Minimal Dials that the menu.txt file for example was saying modified for 2_5_0 etc. I ran the Pedestal mission this time, still 0 mast heights for the Littorio etc. Once again this is with the English version, Windows 7 64bit. HKLM\SOFTWARE\Wow6432Node\Ubisoft\Silent Hunter 5\ Installed to G:\Ubisoft\Silent Hunter 5\ I'm not super fussed as I love this mod and I don't mind inputting manual mast heights (probably a bit more realistic anyway ) UPDATE - Just to double check I tried using the All Dials version of the mod. Same results as above only this time I got the CTD when I went to input the mast height manually. |
Tags |
dbrn, favorite, new ui |
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