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Old 01-05-15, 07:14 PM   #1036
Son of 79
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These destroyers are quite the dandy in making life hard for me - I never know if I will make it back to port or not and the uncertainty is priceless! Thanks for the NYGM mod. I enjoy every minute of it....even when I have to start over 5 times in a row lol. Don't take risks when you attack convoy formations with this mod!
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Old 01-05-15, 07:22 PM   #1037
Aktungbby
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Son of 79!
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Old 01-07-15, 10:05 AM   #1038
hauangua
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Hi guys
This is my mod list:

NYGM Tonnage War V2.5 - Stand Alone Version
NYGM3_New
NYGM3_6E
NYGM HiRes Submarines
Harbor Traffic Add-In
NYGM Tonnage War Mod Minefield
CaptainAmericaOfficerIcons
1500 meter bearing overlay
Restore Gods Eye View
Single Merchant Contact Mod
MFM-Lite-Beta v4.1
MFM-Interim-Beta_NYGM
FM_NewInterior v2.1D
Magui F
Magui F FIX for NYGM3.4
TorpedoSolutionButton for Magui F (NYGM)
M.E.P v5
M.E.P v5 - VisualSensors for NYGM 3.6D
Torpedo_HAHD_1024_GWX
The Elite U-Boat Crew Uniform II
The Captain Uniform II
Thomsen's Sound Pack V3.2cg
Supplement V16B1
Stiebler4B Addon V16B1

What do you think? ....

Magui F in my list does not fine work well with Stiebler patch (problem with Weather Meter; and with Abandon Option)

You use these together Mod? (NYGM MAGUI F + NEW_INTERIOR 2.1D + Stiebler PATCH) you were able to solve these problems?

Alternatively that mod list advise me with NYGM + Magui F?

Thanks for your patience
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Old 01-07-15, 04:41 PM   #1039
álvaro
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Hello everybody in subsim forum....can somebody help about this mod :"harbour traffic add in" ?? I can´t find it. Thanks a lot
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Old 01-07-15, 05:09 PM   #1040
BigWalleye
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Quote:
Originally Posted by álvaro View Post
Hello everybody in subsim forum....can somebody help about this mod :"harbour traffic add in" ?? I can´t find it. Thanks a lot
It is included in the Documentation folder of NYGM v2.5 and every update to NYGM 2.5. The latest version is in the Documentation folder of NYGM3.6E. AFAIK, it is compatible with NYGM only.
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Old 01-07-15, 11:04 PM   #1041
álvaro
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Quote:
Originally Posted by BigWalleye View Post
It is included in the Documentation folder of NYGM v2.5 and every update to NYGM 2.5. The latest version is in the Documentation folder of NYGM3.6E. AFAIK, it is compatible with NYGM only.
thank you for your quick help.
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Old 01-11-15, 05:26 PM   #1042
álvaro
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great great work with your
NYGM3_6F and
Stiebler4C_SubsFlag, thanks a lots for everything you make for our SH3.
Congratulations for your updates in NYGM, Stiebler!!!!
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Old 01-11-15, 10:57 PM   #1043
álvaro
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Stiebler and BigWalleye, I need your opinions about a question:

Could you tell me the best list of mods to use in NYGM ??
Very important is the following:
That list would have the best compatible GWX and LSH3 mods to use them in NYGM.
Thanks.
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Old 01-12-15, 01:35 AM   #1044
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Hey, can someone tell me where I can find this now? 'MSM-interim-beta merchant fleet'. Cheers.
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Old 01-12-15, 02:13 AM   #1045
Plissken_04
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Quote:
Originally Posted by Sittingwolf View Post
Hey, can someone tell me where I can find this now? 'MSM-interim-beta merchant fleet'. Cheers.

ftp://hartmuthaas.no-ip.org/public/S...te-Beta-v4.zip

Username & Password in my Signature!!!


So Long

Maik
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Old 01-12-15, 06:15 AM   #1046
álvaro
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Can someone tell me the best list of mods to use in NYGM ??
Very important is the following:
That list would have the best compatible GWX and LSH3 mods to use them in NYGM.
Thanks.
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Hi Aces

Could you put your mod list with the order of the mods like Magui F, youraces turm 7, Sh5 water to sh3 v84 16-20 km...and so on, all the news mods...

Thanks
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Old 01-12-15, 07:54 AM   #1047
BigWalleye
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Quote:
Originally Posted by Sittingwolf View Post
Hey, can someone tell me where I can find this now? 'MSM-interim-beta merchant fleet'. Cheers.
Quote:
Originally Posted by Stiebler View Post

Quote:
Originally Posted by BigWalleye View Post
The NYGM dowload page contains a link to a file called MSM-Interim-Beta_NYGM. The notes on the webpage regarding this file say:

File (8) contains a small patch to improve IABL's large new MSM-interim-beta merchant fleet for use with NYGM. The fleet itself must be downloaded from IABL directly. Then install this mod (8) afterwards.

I am unable to locate MFM-Interim-Beta. I have found MFM-Lite-Beta. I currently am using Merchant_Fleet_Mod_3.2 with NYGM 3.6D and have experienced no problems so far. (Man falls off ten-story building. As he falls past the fifth floor, he calls out: “OK so far!”)

Should I be using MSM-Interim-Beta_NYGM with MFM 3.2? Should I be using MFM-Lite-Beta instead? Should MSM-Interim-Beta_NYGM be used with MFM-Lite-Beta? Is MSM-Interim-Beta_NYGM no longer needed?
@BigWalleye:
Good questions.
At the time I produced the NYGM add-on, MSM-Interim-Beta was available widely. However MFM 3.2 seems to have replaced it.

The purpose of the
MSM-Interim-Beta_NYGM fix was that it rezoned these ships in order to make them compatible with the slow-sinking model used by NYGM. I've never produced a similar zone patch for IABL's MFM3.2.

However I can provide you with some reassurance:
1. Installing the
MSM-Interim-Beta_NYGM patch after installing MFM 3.2 will improve the slow-sinking ability of ships found in both mods (which is a lot of them).
2. Ships 'fixed' in the NYGM patch but not actually present in MFM 3.2 will not be recognised by SH3, so there will be no unwanted side-effect.
3. Ships in MFM 3.2 not found in the NYGM patch will sink unexpectedly easily (a very few may even self-sink in strong winds/storms), but there should not be any other difficulties.
4. When, finally, I recognised the problem that some users of NYGM were installing ships not originally rezoned for the NYGM standard, I changed the zones.cfg file and all NYGM ships so that now the zones of non-NYGM ships will be recognised as the creators of these ships intended. Thus these non-NYGM ships will not sink slowly, but should otherwise be completely stable.

All clear?

Stiebler.

- Plissken04, regret contradicting you, but poster is looking for MFM_Interim_Beta, which, judging by Stiebler's post, is not the same as MFM_Lite_Beta. MFM_Lite_Beta is available on your wonderful FTP site (and thank you for the great resource that site provides!) But MFM_Interim_Beta does not appear to be available anywhere at this time. It appears to have been superseded by MFM v3.2. Based on Stiebler's recommendation, I use the full MFM v3.2, followed by MFM_Interim_Beta_NYGM and that combination works for me.
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Old 01-12-15, 08:31 AM   #1048
BigWalleye
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Quote:
Originally Posted by álvaro View Post
Stiebler and BigWalleye, I need your opinions about a question:

Could you tell me the best list of mods to use in NYGM ??
No, I can't. That's too personal a choice. Do you like briefs or boxers?

I will happily post the mod list I use, though - which IMO, is the best for me. But I have very strange, indiosyncratic tastes which you might not share. Do you like kimchi? Or grappa?

Quote:
That list would have the best compatible GWX and LSH3 mods to use them in NYGM.
I don't play GWX any more and I've never played LSH, so I can't say which mods would be compatible. I do know that most mods come in several flavors, one compatible with each megamod. Any of those are not likely to be cross-compatible. Generally any mod named "MyMod-GWX3" is probably not compatible with anything but GWX3, and so on. (There are exceptions to that rule of thumb also!)

This is my most current mod list:

Generic Mod Enabler - v2.6.0.157
[C:\SH3-WYGM\MODS]

NYGM Tonnage War V2.5 – Stand Alone Version
NYGM3_New
NYGM3_6E
NYGM Tonnage War Minefield Mod
NYGM HiRes Submarines
NYGM 3.6D zigzag campaign layer
Merchant_Fleet_Mod_3.2
MFM-Interim-Beta_NYGM
MFM mass correction - BW
Harbor Traffic Add-In
Scirè-Tikigod- repeated order
BritishAsdicMkIFinal
EAX_Sound_Sim_SH3
DD_OH_V3.09_20091209162038
FM_NewInterior v2.1D
Carotio_SH3_ClothesHatsFacesSkilledCrew
NeuUZO&PeriV.2
Capt. Teach's SH3 Color Icons for GWX 3.0 (Standard)
TorpedoTubesFfireFinal vStock
Spirit of machines
M.E.P v5
Optional - FSF for MEP v5
Optional - ShipVanishingHull for MEP v5
M.E.P v5 - VisualSensors for NYGM 3.6D
New _hydrophone _layers for SH3 v2.0_NYGM
Rbs1_SH4_Effects_GWX_21_204f
Thomsen Param Mod (MFM+Beta+Mass corr+RBs)
Sh3_volumetric_clouds&fog_V2.2
DeckKannon
Red Night Map
Seenot-Leuchtrakete - Do it yourself
Dertien No Rank On Crew
Pascal_Port_People
Hitman_GUI_NYGM3_1.1
Van1920x1080 v1.1
Anvart_Stiebler_TurmsR01R02
Supplement to V16B1 - NYGM
Stiebler4C_Addon_for_V16B1 - NYGM - AnvDF
O2-Gauges v2
BW On-Top Mod WYGM v1.0.8a

In addition, I use the following stand-alone programs: SH3 Commander, SH3 Log, SH3 Gen and, occassionally, SH3 Patrol.

WARNING!: The last mod on my list is a "magic box." In that mod,I include files, modified by me, which allow otherwise incompatible mods to work together. Without it, you will get incompatibilities. And that mod also does a bunch of other quirky stuff that probably no one but me would like, so I don't want to distribute it, even privately. (Would you like a sub with NO digital readouts for the dials?) If you want to use parts of this list, please add mods one at a time and test them for compatibility. This is very important. I don't want to be responsible for breaking someone's game and causing them to have to do a complete reinstallation. Anyone who doesn't feel comfortable experimenting with mods, please don't try to use this list. "Kids, don't try this at home!"
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Old 01-12-15, 12:04 PM   #1049
álvaro
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Excuse me BigWalleye, I don´t see your post in this thread. Thanks for your help. I know that I always can with help here, in this forum. there are a good people here. What do you prefer about these two mods? Which is the best to NYGM? and...more easy to learn??

MaGui F or Hitman_GUI_NYGM3_1.1 ??
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Last edited by álvaro; 01-12-15 at 12:19 PM.
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Old 01-12-15, 01:32 PM   #1050
Sittingwolf
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Quote:
Originally Posted by Plissken_04 View Post
ftp://hartmuthaas.no-ip.org/public/S...te-Beta-v4.zip

Username & Password in my Signature!!!


So Long

Maik
@ Plissken_04 and BigWalleye,

Hey, thanks guys! I am indeed looking for this particular one. But since its not available I would go with MFM 3.2 for my NYGM installation. I remember like I never could get normal version to work so I guess I would need light one to avoid CTD's and stuff. Dont know where links are though.


Good hunting

Sittingwolf
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