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09-15-17, 11:59 AM | #1 | |
Admiral
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Quote:
Multitexture: NPPQ_T01 & NPPQ_T02 (01 for Cunard colors, 02 for gray ghost) Best regards, Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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09-15-17, 01:16 PM | #2 |
Captain
Join Date: May 2005
Location: Greece
Posts: 535
Downloads: 367
Uploads: 0
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09-15-17, 01:27 PM | #3 | |
Admiral
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Quote:
If and only if (make me know) you've not started this work, can you please use this hull in place of previous posted please? https://www.sendspace.com/file/rta3uc This solve a couple of small vertex bug =) You're welcome! Best regards, Vd edit: i'm going to the mountain now, so if reply will be late in next 2 days, you know why =)
__________________
Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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09-15-17, 03:14 PM | #4 |
Commander
Join Date: Nov 2010
Posts: 456
Downloads: 17
Uploads: 0
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Hello,
using normals in SH3 is no good idea ... I am off the screen (as I had been for the last weeks) for another 2 or 3 weeks. So, I won't be of any help until early/mid October. Cheers |
09-17-17, 09:47 AM | #5 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Quote:
@ VonDos Opening your files now. I hope to post an update before dark |
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