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Old 09-15-17, 11:59 AM   #1
VonDos
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Join Date: Mar 2007
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Quote:
Originally Posted by nik112 View Post
Hi Vd
which way you manage to have 2 sepatated ships ( i have 1 ship folder) in the same pic?

cheers
Hi nik!
Multitexture: NPPQ_T01 & NPPQ_T02
(01 for Cunard colors, 02 for gray ghost)

Best regards,
Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 09-15-17, 01:16 PM   #2
nik112
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Quote:
Originally Posted by VonDos View Post
Hi nik!
Multitexture: NPPQ_T01 & NPPQ_T02
(01 for Cunard colors, 02 for gray ghost)

Best regards,
Vd
Thanks pal


cheers
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Old 09-15-17, 01:27 PM   #3
VonDos
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Quote:
Originally Posted by gap View Post
Okay, I see the problems. I will see what I can do
...
By the way: did you import normals when you imported the model in S3d?
No i didn't import normals, if i well remember
If and only if (make me know) you've not started this work, can you please use this hull in place of previous posted please?
https://www.sendspace.com/file/rta3uc
This solve a couple of small vertex bug =)

Quote:
Originally Posted by nik112 View Post
Thanks pal
cheers
You're welcome!

Best regards,
Vd

edit: i'm going to the mountain now, so if reply will be late in next 2 days, you know why =)
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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Old 09-15-17, 03:14 PM   #4
the_frog
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Hello,

using normals in SH3 is no good idea ...

I am off the screen (as I had been for the last weeks) for another 2 or 3 weeks. So, I won't be of any help until early/mid October.

Cheers
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Old 09-17-17, 09:47 AM   #5
gap
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Quote:
Originally Posted by the_frog View Post
Hello,

using normals in SH3 is no good idea ...

I am off the screen (as I had been for the last weeks) for another 2 or 3 weeks. So, I won't be of any help until early/mid October.

Cheers
Well, it depends: so far I have always imported them and I couldn't notice any problem, but I might have been lucky

@ VonDos

Opening your files now. I hope to post an update before dark
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