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Old 03-22-18, 10:11 AM   #1
somedude88
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Default Bug: enemy surface and submersible torpedoes not a threat

[SPOILER]I've noticed that other than air-dropped ones, enemy torpedoes always run at a depth of 200-300 ft or higher, never lower.

This seems to always be the case for campaigns, with single missions being better.

Not sure why that is or if that has been the case all this time, but it makes fighting in the campaigns really silly. I just go to a depth of 1200 or more and just stay there the entire time, charging the enemy and making as much noise as possible. The enemy AI will essentially launch a hundred torpedoes, but since they are only running at a shallow depth, they are never a threat.

But since the AI, especially the novembers, stick to a depth similar to their torpedoes, they often get killed by their own. I've gone through several missions without firing a single torpedo but managed to sink a dozen vessels, ships included, because they fire circle pattern torpedoes at a depth of 100-200ft, then run into them. And the thing is I don't even try to be quiet anymore. So it's not like they're firing in a rough guesstimation. I go full ahead, pinging away like crazy, cavitating sometimes and they just keep firing torps that are 1000ft above me, never endangering me and effectively killing all tension and strategy in the game.

[/SPOILER]

Last edited by somedude88; 03-31-18 at 10:06 AM.
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Old 03-22-18, 01:25 PM   #2
somedude88
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Anybody else notice this or is it just me?
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Old 03-22-18, 01:59 PM   #3
Capt.Hunt
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i have not had that problem at all. Torpedoes seem to chase me to all depths, especially if I'm not observing noise discipline. Are you playing in easy mode?
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Old 03-22-18, 02:03 PM   #4
somedude88
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Quote:
Originally Posted by Capt.Hunt View Post
i have not had that problem at all. Torpedoes seem to chase me to all depths, especially if I'm not observing noise discipline. Are you playing in easy mode?
Maybe the settings changed when I updated? I'll double check.

The torpedoes WILL chase you into the deep if they pick you up on sensors, but they are always initially launched at such a shallow depth and never change depth when they go active, that if the water is deep enough, you can always just run deep and let the torpedoes pass over you. When they go active, they never go nose down on their own during their search phase.
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Old 03-22-18, 04:16 PM   #5
GeneralGamer
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I recently (last video) had my own MK-48 almost get to the enemy and decide to turn back on me. It was a harrowing long chase at all depths. So no I've not had your problem.
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Old 03-22-18, 08:26 PM   #6
somedude88
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Quote:
Originally Posted by GeneralGamer View Post
I recently (last video) had my own MK-48 almost get to the enemy and decide to turn back on me. It was a harrowing long chase at all depths. So no I've not had your problem.
Well then, I don't know why this happens in every game.
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Surface ships too, if I can manage not to get blown up by the depth charges, they release torps and kill themselves too.

I set for about 1200-1400 ft depth, charge at the enemy with Active sonar, letting everyone know where I am and they still manage to blow themselves up.

EDIT: I checked my difficulty, it's set to Realistic.

Last edited by somedude88; 03-22-18 at 08:34 PM.
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