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Old 01-06-09, 11:46 AM   #376
Werewolf
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@HanSolo:

I tried out the advice with the mission editor and no error messages or anything occured. One thing I doubt though......I'm sorry, my knowledge of computing is not so big.....should I have used the button "validate mission" for each of the campaign files? I wanted to do this, but my computer has been chewing on a really big and slow download since yesterday which I cannot interrupt, so after almost 20 minutes with no results I aborted and went to bed.....
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Old 01-06-09, 01:45 PM   #377
IFRT-WHUFC
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Default Small fix needed....

When i click the klar button's for any of the officers on the GUI, the text in the box above saying the names of each officer is a bit to far to the left, instead of being in the box! A small menu.ini fix would be appreciated!

thanks
Rick.
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Old 01-07-09, 02:34 AM   #378
kiwikapitan
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WAC is ACE!!

OK after playing WAC for a little while I thought I'd post some feedback.

Brilliant mod and I love the historical events that happen. Makes you feel part of the war. I started in August in Kiel, went to the target range to get my eye in and then started my next patrol just before war starts in Poland. My sub was waiting outside Gdansk harbour for the action and when it did I was gobsmacked. Destroyers and schnellboats firing at everything with Stukas coming screaming down. Ships blowing apart, shells raining down. Awesome. Just like a movie.

Now I have completed my 5th war patrol and have accounted for 75,000 tons. I can't wait for the Norway offensive which will start soon.

I love the GUI with the sliding dials, the uniforms are cool too. The water is fantastic, looks almost real. I do have slight FPS problems when wind speed is at 15 m/s but that might be my old graphics card trying to do 4xAA and 8xAF at 1280x1024 resolution.

Also Hans something that you missed in the bugfix the outbound/inbound course for Kiel doesn't work. They still are the original zigzag and spiral patterns. It doesn't worry me though because I take the long journey.

Also props for a rock solid game no crashes other than me fiddling with 3rd party mods.

And you have stopped me playing GWX. :rotfl:
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Proud GWX user! but currently on WAC holiday....
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Old 01-07-09, 02:49 AM   #379
robbythesub
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Default WAC

I agree with the last post, and although mine has many problems running in the past, I am getting there and it is truly superb- this mod makes you feel part of the war and the graphics are stunning, but you need plenty of power from your pc.
I have an ATI 2400 HD and it is slightly jerky sometimes when viewing the sub from outside but otherwise runs really well.
Plenty of RAM needed to- 4mb recommended!
Large download file size and tricky install (much more difficult than GWX which is seamless).
Thanks to Han solo for his advice and a great mod.

I have got mine working currently with SH3 commander to GWX 3.0 status which is the only way I could get it to work properly on vista 32.

Looking forward to any updates as they come along guys!

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Old 01-07-09, 04:29 AM   #380
torpille
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i agree too with kiwikapitan for this fantastic mod.
but wait the problems come after,i am on the 37 mission in brest september 1942.
the most importante is not possibe to save because after you have all frozen gauges after, dept ,sonar,clock,and full of minor bug like a ia sub without conning tower or the bomb location inside the catalina wing ,no fum 29 antenna....
but i like this mod too.
i agree also with robbythesub wac3.0 needs power 3 mb for xp and 4mb for vista.
please hansolo help us
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Old 01-07-09, 07:26 AM   #381
NGT
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Pour Torpille

Quote:
Originally Posted by torpille
i agree too with kiwikapitan for this fantastic mod.
but wait the problems come after,i am on the 37 mission in brest september 1942.

.................

please hansolo help us
Bonjour Torpille,

Please let me point that you are in 37th mission and only in September 1942. This means you did modifications in WAC3.0.

Like you know, many modifications are suspicious to damage the whole file structure, because of interactions between files.

If you want, tell us what are you changed, and perhaps someone can help.

Merci bien.
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Old 01-07-09, 08:15 AM   #382
torpille
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[quote=NGT]
Quote:
Originally Posted by torpille
i agree too with kiwikapitan for this fantastic mod.
but wait the problems come after,i am on the 37 mission in brest september 1942.

.................

please hansolo help us
Bonjour Torpille,

Please let me point that you are in 37th mission and only in September 1942. This means you did modifications in WAC3.0.

Like you know, many modifications are suspicious to damage the whole file structure, because of interactions between files.

If you want, tell us what are you changed, and perhaps someone can help.

Merci bien.
Sorry i have made a mistake it's the 27 th mission in mars 1942
i changed nothing,only wac3.0,bugfix,contact all grey,twisty periscope,and real atlantic.
merci

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Old 01-07-09, 04:31 PM   #383
HanSolo78
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Default

Quote:
Originally Posted by torpille
i agree too with kiwikapitan for this fantastic mod.
but wait the problems come after,i am on the 37 mission in brest september 1942.
the most importante is not possibe to save because after you have all frozen gauges after, dept ,sonar,clock,and full of minor bug like a ia sub without conning tower or the bomb location inside the catalina wing ,no fum 29 antenna....
but i like this mod too.
i agree also with robbythesub wac3.0 needs power 3 mb for xp and 4mb for vista.
please hansolo help us
Hi!

Thx for the feedback!
I am sorry about some small bugs.. but without having enough time to understand and examine the files there is no possibility to fix this.
Also the cause of some minor bugs is not known.. so.. if you donīt know the problem you canīt fix it
For me the playability has always been most important and I always could play WAC with fun until now. From such a small team like WAC you canīt expect a perfect mod like GWx. They had much more recources in all stages... developement, testing, etc.
So.. for now these small problems will stay there probably.

greetings
Han
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Old 01-07-09, 04:51 PM   #384
IFRT-WHUFC
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Default

Quote:
Originally Posted by IFRT-WHUFC
When i click the klar button's for any of the officers on the GUI, the text in the box above saying the names of each officer is a bit to far to the left, instead of being in the box! A small menu.ini fix would be appreciated!

thanks
Rick.
^Bump
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Old 01-07-09, 05:36 PM   #385
FIREWALL
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DOH!!! Is this a mod you add-on to GWX 3.0 Gold ?
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Old 01-07-09, 06:03 PM   #386
Tuddley3
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Quote:
Originally Posted by FIREWALL
DOH!!! Is this a mod you add-on to GWX 3.0 Gold ?
No sir, it is not compatible. It is it's own Supermod.
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Old 01-08-09, 11:10 AM   #387
torpille
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[quote=HanSolo78]
Quote:
Originally Posted by torpille
i agree too with kiwikapitan for this fantastic mod.
but wait the problems come after,i am on the 37 mission in brest september 1942.
the most importante is not possibe to save because after you have all frozen gauges after, dept ,sonar,clock,and full of minor bug like a ia sub without conning tower or the bomb location inside the catalina wing ,no fum 29 antenna....
but i like this mod too.
i agree also with robbythesub wac3.0 needs power 3 mb for xp and 4mb for vista.
please hansolo help us
Hi!

Thx for the feedback!
I am sorry about some small bugs.. but without having enough time to understand and examine the files there is no possibility to fix this.
Also the cause of some minor bugs is not known.. so.. if you donīt know the problem you canīt fix it
For me the playability has always been most important and I always could play WAC with fun until now. From such a small team like WAC you canīt expect a perfect mod like GWx. They had much more recources in all stages... developement, testing, etc.
So.. for now these small problems will stay there probably.

greetings
Han
Don't worry,c'est la vie.
I understand.
I restart a carrer with vista and i'll see.
I have a pc with multiboot,one for xp and one for vista.
I install wac 3.0 in each side xp vista and so why i have two differents sreens juste before to launch a career,one it's Leica camere and the other a enigma machine?
merci
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Old 01-08-09, 02:02 PM   #388
robbythesub
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Default WAC

Hi Torpille

Mine is running ok now with Vista- very complicated but after several installs, it now works via SH3 commander and updated to GWX 3.0 files for commander.
The game seems superb as you know, but certainly needs 4 GB RAM and 3GZ processor to run smoothly.

I hope Han reads this too!

Robbie
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Old 01-08-09, 02:54 PM   #389
torpille
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hi Robbythesub
yes,i have 3Gz and 4 GB with nvidia gtx 280 but without sh3commander uploaded to gwx 3.0.
juste one question witch screen do you have juste before to lauch a career?
a Leica camera or enigma machine? .
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Old 01-08-09, 03:53 PM   #390
robbythesub
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Default WAC

Hi

I have the enigma machine, never seen the other screen in WAC.

Cheers
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