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Old 06-29-10, 04:29 AM   #421
JScones
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Quote:
Originally Posted by Gorshkov View Post
I have found one oddity in this program: single mission dates are not correlated with Flotilla's existence period. For instance I selected mission date 12.1944 but SH3 Commander still allowed me to select 2nd Flotilla active only until 8.1944 in Lorient. After this date remaining 2nd Flotilla's U-boats escaped from France to Norway and this unit was disbanded.
Not an oddity at all. In SH3 you can use any u-boat at any time in missions...SH3Cmdr simply reflects this. All history goes out the door with single missions...which is OK, because SH3Cmdr's real focus is on the career Commander.
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Old 06-29-10, 05:34 AM   #422
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OK but in campaign mode 3rd, 6th, 9th and 14th Flotillas are missing.
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Old 06-29-10, 05:39 AM   #423
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Again, SH3Cmdr reflects what is in your installation of SH3. No 3, 6, 9, 14 Flotillas in your copy of SH3? Mod them in...then SH3Cmdr will happily "see" them and present them as options for you to choose from.
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Old 06-29-10, 06:16 AM   #424
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Gosh! I thought GWX3 had already added lacking U-boat flotillas...
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Old 06-29-10, 06:32 AM   #425
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Compared to stock SH3, it did. There's even an optional mod that adds 3 Flotilla (for the Das Boot crowd). But SH3 limits Flotillas to eight. I got around that in GWX by combining multiple flotillas into a single slot, but one can only push it so far, keeping in mind gameplay and other considerations - like how limiting it would be to have multiple Flotillas sailing out of the same port at the same times to the same hunting grounds (FYI the Flotillas chosen for GWX provide the greatest variety to the player, taking them to all parts of the globe that real U-boats went, not just St Nazaire ).

Fortunately, if you aren't happy with the Flotillas on offer, you can replace them with whatever ones you want. There's plenty of posts explaining how to do so in the forum archives.
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Old 06-29-10, 07:15 AM   #426
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I am not naval historian but if amount of flotillas in SH3 is limited to eight I think actual selection is right. Quick research and here you are historical data.

U-boat combat flotillas 1941-45:

1. Atlantic Ocean:

a. France:

- 1 Flotilla: 6.1941-8.1944 Brest - VIIB/C/D
- 2 Flotilla: 7.1941-8.1944 Lorient - IXB/C
- 3 Flotilla: 10.1941-10.1944 La Pallice/La Rochelle - VIIB/C
- 6 Flotilla: 2.1942-8.1944 St. Nazare - VIIB/C
- 7 Flotilla: 9.1940-9.1944 St. Nazaire - VIIB/C
- 9 Flotilla: 3.1942-9.1944 Brest - VIIC/D
- 10 Flotilla: 1.1942-8.1944 Lorient - IXC
- 12 Flotilla: 1.1943-8.1944 Bordeaux - IXD

b. Norway:

- 11 Flotilla: 5.1942-5.1945 Bergen - VIIC
- 13 Flotilla: 7.1943-9.1945 Trondheim - VIIC -> mainly being 7 Flotilla escaped from France
- 14 Flotilla: 12.1944-9.1945 Narvik - VIIC

c. Germany:

- 33 Flotilla: 9.1944-9.1945 Flensburg - remaining VIIC, IXC/D U-boats from France

3. Mediterranean:

- 23 Flotilla: 9.1941-5.1942 Salamis - VIIB/C -> later merged with 29th Flotilla
- 29 Flotilla: 12.1941- 9.1944 La Spezia/Tulon - VIIB/C

4. Black Sea:

- 30 Flotilla: 10.1941-9.1944 Costanza - IIB

5. Indian Ocean:

- "Monsun" Group: 8.1943-9.1945 Penang - IXC/D


My comment - So lacking flotillas are less important because:

- 3rd, 6th and 9th Flotillas were simply another three of five Type VII equipped flotillas based in France so nothing new would be introduced here aside of some mess because they were partially stationed in the same ports (Brest, St. Nazaire).

- 7th Flotilla is replaced in mid-1944 by 13th Flotilla operating from Norway which is not entirety true because 13th Flotilla was founded in 1943.

- 14th Flotilla was very small eight U-boat strong force formed in Norway on December, 1944 - not very important flotilla at all.

- 23th Flotilla is merged with 29th Flotilla as it was in real life except first half of 1942.

- "Monsun" Group is recreated by 10th Flotilla but as I correctly recall almost equal number of U-boats sent to the Indian Ocean came from 12th Flotilla

Last edited by Gorshkov; 06-29-10 at 07:45 AM.
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Old 07-06-10, 10:05 AM   #427
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Default Importing text file

Hi, I tried importing a text file according to instructions (used the official xls-spread sheet, saved it as a csv.file, started a new carreer and tried to import the text file under "Review Patrol logs") but it doesn't work (Message: "0 if 100 files imported"). Can anyone help me, please. Thanks!
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Old 07-17-10, 12:17 PM   #428
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Chaps, Back after my first patrol and decided to open my personell file but i'm getting that error "invalid arguement to date code"
what was the fix for this again? not had it litterally in years.
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Old 07-17-10, 06:15 PM   #429
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Extract from post 73:

There's really nothing SH3Cmdr can do about this; sure, I could trap the error, then look at the Log_0.cfg file and get the correct career start date from it, but that doesn't fix up the missing renown or ship sunk data that are also symptoms of this bug. And TBH I have no intention of writing another 100 lines of code to correct another stock SH3 bug (there's enough lines like that in there already, LOL!), especially when there is a well known and advertised way to avoid the problem in the first place.

And that is?

Don't upgrade your boat before you start your first patrol in a new career. Alternatively, if you feel you must do so, then save just before docking at the end of the patrol. If you do then get the bug, it seems that re-loading the save game and re-docking fixes it.

In summary, if you receive an "Invalid argument to date encode" error when attempting to create a Personnel File in SH3Cmdr it will be because of this bug. You can confirm for yourself by opening Patrols.cfg and checking the StartYear, StartMonth and StartDay values under [PATROLS 000]. If they are all 0, then you have caught the bug. You'll also notice 0 ships sunk, 0 tonnage sunk and 0 renown received, and a few others that I've forgotten now.

Unfortunately this is just one of those stock bugs that is not practical to work around in SH3Cmdr.
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Old 07-17-10, 07:01 PM   #430
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Quote:
Originally Posted by JScones View Post
Extract from post 73:

There's really nothing SH3Cmdr can do about this; sure, I could trap the error, then look at the Log_0.cfg file and get the correct career start date from it, but that doesn't fix up the missing renown or ship sunk data that are also symptoms of this bug. And TBH I have no intention of writing another 100 lines of code to correct another stock SH3 bug (there's enough lines like that in there already, LOL!), especially when there is a well known and advertised way to avoid the problem in the first place.

And that is?

Don't upgrade your boat before you start your first patrol in a new career. Alternatively, if you feel you must do so, then save just before docking at the end of the patrol. If you do then get the bug, it seems that re-loading the save game and re-docking fixes it.

In summary, if you receive an "Invalid argument to date encode" error when attempting to create a Personnel File in SH3Cmdr it will be because of this bug. You can confirm for yourself by opening Patrols.cfg and checking the StartYear, StartMonth and StartDay values under [PATROLS 000]. If they are all 0, then you have caught the bug. You'll also notice 0 ships sunk, 0 tonnage sunk and 0 renown received, and a few others that I've forgotten now.

Unfortunately this is just one of those stock bugs that is not practical to work around in SH3Cmdr.
Aye thats the one
cheers scones m8 i'll do a shake down first run without mods/
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Old 07-18-10, 12:07 AM   #431
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edit: never mind I reread the manual..page 5 Sorry...
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Last edited by Seminole; 07-18-10 at 12:28 AM.
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Old 07-18-10, 12:32 AM   #432
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edit: never mind I reread the manual..page 5 Sorry...
But I hadn't finished typing out my reply yet! It was going to be very eloquent and informative!

You couldn't have waited another five minutes to figure it out yourself?
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Old 07-19-10, 02:10 AM   #433
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Quote:
Originally Posted by Seminole View Post
edit: never mind I reread the manual..page 5 Sorry...
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Old 07-19-10, 08:50 AM   #434
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Oh sure, encourage people to RTFM. WHAT ABOUT MY POST COUNT?!?

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Old 08-02-10, 11:07 AM   #435
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Should I instal Commander ou GWX first?
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