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Old 04-27-18, 04:26 PM   #21
em2nought
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Quote:
Originally Posted by Typical Russian View Post
We do what we can, not what we want. This is also a lot for a long deceased genre. The model of a battleship like Mikasa or Borodino is long and expensive. Unfortunately, there are very few fans of such games as ours. We can not immediately pay for the creation of such models. Initially, therefore, we will make the game scenario with simple models, and then we'll improve it as much as possible.
I often wonder why there isn't more sharing of content between game developers. I'd think Norm Koger could sell the model files from his games for example. It's not like it's going to hurt the sales of his games. He could really make a nice 3D interactive replacement for "Jane's Fighting Ships" out of his models also. I bet he could even sell some of those, maybe more of those than he sold copies of his game, and at a higher price. Jane's Fighting Ships of WWI is $70 on Amazon.
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