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Old 11-29-17, 05:23 AM   #1
THEBERBSTER
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A Warm Welcome To The Subsim Community > MC_Hamster > Fousek > GameCorrosion
Subsim <> Make A Donation <> See The Benefits <> Support The Community
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Old 11-29-17, 06:06 AM   #2
Ramius
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Quote:
Originally Posted by GameCorrosion View Post
Says that i have description files missing

https://imgur.com/JQn8pJc
Easy fix = BUY THE GAME
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Old 12-01-17, 03:12 PM   #3
b34v3rm0n5t3r
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Default Help!

i cant play the mod. first it wouldn't load the game (mk.48 description not found error), and now the game loads but the mod doesn't show up. I do have a paid version from steam, and i can show the receipt if you doubt me. I tried deleting and re unzipping the file into a reinstalled version of CW, and that's when the game would load, but not show any new features from the mod
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Old 12-01-17, 05:50 PM   #4
MR. Wood
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FOR **** SAKE IF YOU BUY THE GAME USE THE STEAM OPTIONS TO CHECK FILES THEN THE MOD WORK JUST BUY THE DAMN GAME ITS WORTH THE MONEY BUT THIS **** NEEDS TO STOP BEING POSTED HERE

Recommend banning anyone with this so called issue

╭∩╮( ͡° ل͟ ͡° )╭∩╮ Buy the Game ╭∩╮( ͡° ل͟ ͡° )╭∩╮
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Old 12-03-17, 03:04 PM   #5
SeniiliSika
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I thank you so much for this mod!

The game is great but needed much more "stuff" in it!

Now if only I could get an endless campaing somehow
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Old 12-03-17, 04:16 PM   #6
Ramius
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Quote:
Originally Posted by SeniiliSika View Post
I thank you so much for this mod!

The game is great but needed much more "stuff" in it!

Now if only I could get an endless campaing somehow
Try playing Campaign 6
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Old 12-03-17, 09:48 PM   #7
b34v3rm0n5t3r
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Quote:
Originally Posted by MR. Wood View Post
FOR **** SAKE IF YOU BUY THE GAME USE THE STEAM OPTIONS TO CHECK FILES THEN THE MOD WORK JUST BUY THE DAMN GAME ITS WORTH THE MONEY BUT THIS **** NEEDS TO STOP BEING POSTED HERE

Recommend banning anyone with this so called issue

╭∩╮( ͡° ل͟ ͡° )╭∩╮ Buy the Game ╭∩╮( ͡° ل͟ ͡° )╭∩╮
I did buy the game, and the mod doesn't work. Don't get mad at me for having terrible computer skills
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Old 12-03-17, 11:07 PM   #8
CaptainX3
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Quote:
Originally Posted by b34v3rm0n5t3r View Post
I did buy the game, and the mod doesn't work. Don't get mad at me for having terrible computer skills
We know the mod works, so there is an issue either with your game itself or with your installation process.

When you download the mod zip, you want to open it up and simply drag the override folder directly into Steam\SteamApps\common\Cold Waters\ColdWaters_Data\StreamingAssets and that's it. If you did this EXACTLY, and inside the StreamingAssets folder you see two folders called Default and Override, then you did it right.

You cannot combine this with other mods without editing all of the files to incorporate other features, so if you're doing that, stop. Only use the override folder that is inside the zip.

If you know you've done this exactly and it's still not working, I recommend a complete uninstall of CW and reinstall. Other than that, I don't know what to tell you.
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New Playable Subs & More - A Mod For Cold Waters

https://github.com/CaptainX3/CW-Playable-Subs

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Old 12-03-17, 11:08 PM   #9
Aktungbby
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Default welcome aboard!

b34v3rm0n5t3r!
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Old 12-13-17, 09:29 AM   #10
MarktheGrey3
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Icon9 New Playable Subs and More Mod

Great Mod!!! Only it won't work with 1.09b.

I tried it and all I saw after picking the campaign was a blue-underwater on my monitor, and a frozen PC, so I had to delete it.

If/when the mod is updated, I will happily install the new version.
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Old 12-13-17, 05:54 PM   #11
Ramius
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Quote:
Originally Posted by MarktheGrey3 View Post
Great Mod!!! Only it won't work with 1.09b.

I tried it and all I saw after picking the campaign was a blue-underwater on my monitor, and a frozen PC, so I had to delete it.

If/when the mod is updated, I will happily install the new version.
Well, 1.09 only got released yesterday. In between work, testing the beta version and spending almost all of today fixing the mod (when I should have been doing other stuff), it's waiting to get put onto Github atm and then probably released.
So it shouldn't be too long
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Old 12-16-17, 01:28 AM   #12
NunyaBzness
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radar GitHub version 12/15/2017 on 1.09

Trying out the GitHub version (as of 2300 MST today) and things seem to be working fine. Running the SeaWolf... First mission out of the chute was a Moskva, Kresta II, Krivak 1, and a Victor 1. So many torpedos... LOL!

Fortunately, the Russian Navy is short a few boats and we're still running!
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Old 12-16-17, 03:18 AM   #13
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Quote:
Originally Posted by NunyaBzness View Post
Trying out the GitHub version (as of 2300 MST today) and things seem to be working fine. Running the SeaWolf... First mission out of the chute was a Moskva, Kresta II, Krivak 1, and a Victor 1. So many torpedos... LOL!

Fortunately, the Russian Navy is short a few boats and we're still running!
Just be aware that Campaigns 3,4 and 5 do NOT work in that version.
I'm still trying to make them work - CaptainX or myself didn't make them originally so its taking me a bit longer to figure them out
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Old 12-16-17, 07:16 AM   #14
aaken
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I'll start working on the soviet campaigns next week. I hope to be finished before Xmas

Aaken
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Old 12-16-17, 11:07 AM   #15
NunyaBzness
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Quote:
Originally Posted by Ramius View Post
Just be aware that Campaigns 3,4 and 5 do NOT work in that version.
I'm still trying to make them work - CaptainX or myself didn't make them originally so its taking me a bit longer to figure them out
Roger, I figured that, but I'm addicted to the HUD layout changes and sub choices... Thanks for your hard work!
My only gripe is that it takes FOREVER to scroll through all contact types... First world problems! LOL!
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