SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

View Poll Results: Which version of TSWSM are you looking forward to?
Version 1 156 20.77%
Version 2 79 10.52%
Version 3 29 3.86%
Version 4 77 10.25%
All of them 488 64.98%
Multiple Choice Poll. Voters: 751. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 01-13-10, 10:37 AM   #721
Trool323
Sparky
 
Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
Default

Yes fish in the dark HAHA.. I knew somebody from the team would get a kick out of my SIG.. I do hear 13 can be lucky sometimes..
__________________
My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1.

http://www.subsim.com/radioroom/showthread.php?t=158704
Trool323 is offline   Reply With Quote
Old 01-13-10, 10:56 AM   #722
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

I dug up that picture on the box of my Bismarck Model kit, god only knows how much I want to draw like that. I clipped it out and scanned it because I knew you guys would like it.
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 01-21-10, 07:52 PM   #723
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

I've gotten back to work, which is what everybody here was hoping for >_>

Tomhugill put out a request for the FuMO 23 style Mattress radar setup for the direction finders (at least, that's what I hope he asked for)
And I thought I would spoil you guys with the freshest fruits of my labor!
because we here on the mod team will let NO DETAIL slip through the cracks


expect to find these on every german BB that carried them, and yes, they are blueprints correct.
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 01-25-10, 02:11 AM   #724
vgautham_91
Swabbie
 
Join Date: Nov 2009
Location: Bombay, India
Posts: 10
Downloads: 51
Uploads: 0
Default

Talk about realism!!! you guys rock
vgautham_91 is offline   Reply With Quote
Old 01-26-10, 05:02 PM   #725
ivank
The Old Man
 
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
Default

thank you
__________________
Head of The Surface Warfare Super-Mod Team

Leutnant z. S. David U. Ziegler
U-105 IXB On Patrol 1

ivank is offline   Reply With Quote
Old 01-26-10, 08:28 PM   #726
deadman-814-
Swabbie
 
Join Date: Jan 2010
Posts: 14
Downloads: 14
Uploads: 0
Default awsome!!!!

Man I can't wait for this mod to come together. Its going the rock
this is like waiting for Christmas to come, lol. I've been a good boy this year.
deadman-814- is offline   Reply With Quote
Old 01-27-10, 03:37 AM   #727
Illuminati
Swabbie
 
Join Date: Dec 2009
Posts: 10
Downloads: 12
Uploads: 0
Default

I just noticed the TSWSM Version 1 list, also includes the H-39 Class, thats excellent, I'm currently playing OM with the Beta H-39 Class ship that was released by Karle94 a while back - the model itself is stunning. Its good to know that the H-39 hasn't been forgotten about. Would be a great shame if an amazing model like that went to waste.
Illuminati is offline   Reply With Quote
Old 01-27-10, 09:14 PM   #728
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

Another image of the Bismarck detailing saga. Those pipes around the funnel are for the emergency Diesel generators, exhaust and inlet (why so many, I do not know, but there are a lot)
and, yes, that is an Arado in the hangar with it's wings folded. I figured that since a lot of people will want to use the Bis, me included, I'd go on a detailing binge and get it all nice and prettied up.
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 01-27-10, 09:39 PM   #729
Letum
Navy Seal
 
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
Default

Quote:
Originally Posted by Sledgehammer427 View Post

expect to find these on every german BB that carried them, and yes, they are blueprints correct.
I love the work you are doing, but don't you think that's a bit of a
waste of pollys that could be used elsewhere?
An equally good looking mattress could be made with out all the geomotry.
__________________
Letum is offline   Reply With Quote
Old 01-27-10, 09:50 PM   #730
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

It is a bit overdone I will admit. But, the poly limit of S3D is much higher, and, since my computer is of a relatively low spec, barely able to play SHIV, I think that if the game runs smoothly with all this fancy stuff added in on my machine, everyone else's will be able to handle it. Sometimes I just like to throw in all the little details. Maybe that's why they keep me around and listen to my crackpot ideas >_>
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 01-28-10, 10:32 AM   #731
tomhugill
Planesman
 
Join Date: Sep 2008
Posts: 184
Downloads: 23
Uploads: 0
Default

How long till the team gets a good look at it?
tomhugill is offline   Reply With Quote
Old 01-28-10, 06:37 PM   #732
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

haha sorry tom! I'm working on putting the deck on the model itself, instead of bothering with the stock unmodified deck. I redid the texture coordinates, allowing for more detail but some of my new groupings aren't showing up (the fore half of the hull is a good example.

So once I optimise the coords and get a basic set of textures set up I'll upload my work so far
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 01-29-10, 09:17 AM   #733
Trool323
Sparky
 
Join Date: May 2007
Location: southwest ohio
Posts: 154
Downloads: 25
Uploads: 0
Default

Excellent work Sledge from musician to musician.I like the design on the new BIZ marck. Wish I had the mad 3d skills you have mate..

p.s. have you ever heard the song sledgehammer from the 80s? the link is below if not..



__________________
My old Warp to patrol area tutorial is below for SH4. It allows you to jump to the patrol zone. Just like we use to be able to do in SH 1.

http://www.subsim.com/radioroom/showthread.php?t=158704

Last edited by Trool323; 01-29-10 at 09:48 AM.
Trool323 is offline   Reply With Quote
Old 01-29-10, 04:31 PM   #734
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

With a little time and patience anyone can have my mad 3d skillz.

I was always a secret fan of Peter Gabriel. I got a drummer friend that is obsessed with Genesis (make that two, I know drummers) and that's how I found pete.
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!
Sledgehammer427 is offline   Reply With Quote
Old 01-30-10, 10:56 PM   #735
Sledgehammer427
PacWagon
 
Sledgehammer427's Avatar
 
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
Default

It may not look like much to you, and it won't look like much to The SWSM members...but it's the best thing evar. My textures are all sitting where they are supposed to be. that means the end of the Bismarck saga is in sight!


EDIT: Final stretch! (TSWM Team. Guess what, That's the AO map on it too ^_^)
__________________
Cold Waters Voice Crew - Fire Control Officer
Cmdr O. Myers - C/O USS Nautilus (SS-168)
114,000 tons sunk - 4 Spec Ops completed
V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C!

Last edited by Sledgehammer427; 01-30-10 at 11:40 PM.
Sledgehammer427 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.