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12-03-18, 01:14 AM | #1 | |
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Join Date: Aug 2016
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Quote:
Otherwise, a really great tool. EDIT: I see now that it works for certain items (sonar) but not others (coatings). Regards Last edited by Izgud; 12-03-18 at 01:24 AM. |
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12-03-18, 07:16 AM | #2 | |
Sonar Guy
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Quote:
Replace in the TychoSh3Patch.map file the corresponding section with: Code:
# # @@@ Fixed intersection between upgrade page, equip option "none" and weather report, fog state "none". Change the equip option "none" from string "4100=" to string "2800=" in en_menu.txt 0005E330: 04 f0 0005E331: 10 0a 0005E332: 00 00 0005E333: 00 00 @ 000621B0: 04 f0 000621B1: 10 0a 000621B2: 00 00 000621B3: 00 00 # #
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12-03-18, 06:09 PM | #3 |
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04-09-19, 11:35 PM | #4 |
Torpedoman
Join Date: Nov 2010
Location: Zielona Góra, Poland
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Expand Nav and Attack maps render limit not work for me
Hi, Expand Nav and Attack maps render limit probably not working.
I try: 1. Uncomment TychoSh3Patch.map properly sections. Especially all 4 sections Expand Nav and Attack maps render limit, from 1024x1024 to 2048x2048. 2. Patch h.sie sh3.exe (successful and binary different to h.sie version) 3. Set menu1024x768.ini for work in widescreen 1360x768 resolution 4. Set in data\menu\cfg\maps.cfg: [Map0] MapID=Navigation_map Position=0,0; top-left Resolution=1360,656; was 1024,768 [...] Navigation map is still wide 1024 pixels. Any suggestions? |
04-10-19, 03:29 AM | #5 | |
Sonar Guy
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To setup maps.cfg, it is not only "Resolution=", but also to calculate and setup the effective map, there have description in the file:
Quote:
For your case you decide, let say 1350 to be effective map, usually only "MajorSqrs=" is changed: 1350/50/5=5.4 MajorSqrs=5.4, For other axis, let say 640/50/5=2.56: MajorSqrs=5.4,2.56 MinorSqrs=5,5 PixPerUnit=50 Of course, you can change also the MinorSqrs, just experiment with these, for example from the: "_LSH3-2015_GUI__WS_FSNavMap.7z" [Map0] MapID=Navigation_map Position=0,0 Resolution=1360,660 MajorSqrs=2.8,2.2 MinorSqrs=9.5,5.8 PixPerUnit=50
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If you ride like lightning, you're gonna crash like thunder. |
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04-10-19, 04:48 AM | #6 |
Torpedoman
Join Date: Nov 2010
Location: Zielona Góra, Poland
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Thank you for the explanation.
I did not know what was wrong. And finally I doubted the effectiveness of the patch in the code without understanding how the map display works. |
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