SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-03-2011, 12:00 AM   #1
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,994
Downloads: 146
Uploads: 5


Default [REL] Unit damage from smoke and/or fires

Just as it sounds, now the fires on ships will cause damage and flooding. If there are enough fires and given enough time the unit will lose all HPs and either explode (die) or sink from flooding. I made this for SH5 but ported it over to SH4 and SH3. Planes will now incur damage when they are smoking and/or on fire also.

Unzip straight to MODS folder and enable via JSGME.

Do not have to be inport to enable. Can be enabled/disabled at anytime.

Do to the way I made it work it can be used with stock or any mod.

TheDarkWraith

v1.0 replaced. As cool as it is that I can lock you out of the file from S3D I changed it so you can in v1.1

v1.1: replaced. Tweaking done

v1.2: replaced

v1.3: changed the way damage is incurred from fires for ships (to allow flooding to be incurred from them). Added damage from smoke and/or fires to airplanes.

v1.4: fixed looping bug in large fire damage

http://www.gamefront.com/files/20131...ge_v1_4_SH3_7z

I don't play SH3 or SH4 anymore (only SH5) so if you need to reach me do so via PM

Last edited by TheDarkWraith; 03-16-2011 at 11:30 AM.
TheDarkWraith is offline   Reply With Quote
Old 03-03-2011, 12:09 AM   #2
Bakkels
Seasoned Skipper
 
Join Date: Jan 2011
Location: Groningen, The Netherlands
Posts: 709
Downloads: 101
Uploads: 6
Default

Excellent! It always annoyed me that fires didn't seem to cause damage. Especially since I heard the most dangerous thing aboard a ship ironically is fire. (I don't know if that's really true though)
__________________
My sh3 skins :
http://www.gamefront.com/files/user/Bakkels
Or go to the sh3 downloads section > skins
Bakkels is offline   Reply With Quote
Old 03-03-2011, 12:21 AM   #3
ryanwigginton
Weps
 
Join Date: Apr 2007
Location: Nottinghamshire
Posts: 372
Downloads: 65
Uploads: 0
Default

Fantastic! Thanks for sharing.
__________________
Windows 8 Pro 64-bit, Intel Core i7-2760QM @ 2.40GHz, 8GB RAM, AMD Radeon HD 6990M
ryanwigginton is offline   Reply With Quote
Old 03-03-2011, 01:47 AM   #4
Sailor Steve
Jammin' Again
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 49,283
Downloads: 601
Uploads: 246


Default

Quote:
Originally Posted by Bakkels View Post
Excellent! It always annoyed me that fires didn't seem to cause damage. Especially since I heard the most dangerous thing aboard a ship ironically is fire. (I don't know if that's really true though)
It is really true. On the other hand, it is possible to have fires raging on deck that look a lot worse than they are, and fires in the bilges eating through the steel hull that can't be seen at all from another ship. Unfortunately the game doesn't allow that kind of fine tuning.

I read TDW's comment on the SH5 boards of slight teething problems with how long it took the fire to accomplish its task. He must have solved it to his satisfaction, but I'm still curious.
__________________
"The way to get things done is not to mind who gets the credit for doing them."
-Benjamin Jowett, British theologian and classicist (1817-1893)


Sailor Steve is offline   Reply With Quote
Old 03-03-2011, 02:13 AM   #5
SquareSteelBar
Sea Lord
 
Join Date: May 2006
Location: U-73
Posts: 1,610
Downloads: 461
Uploads: 0
Default

Hi TDW,

TDW_FXU_Fire_Damage_SH3.dat is damaged - impossible to open by S3D
SquareSteelBar is online   Reply With Quote
Old 03-03-2011, 05:24 AM   #6
Frontier359
Sailor man
 
Join Date: Feb 2011
Posts: 44
Downloads: 12
Uploads: 0
Default

Wait, doesn't GWX already model fire damage?
__________________

Let's Play SILENT HUNTER 3
Frontier359 is offline   Reply With Quote
Old 03-03-2011, 06:15 AM   #7
KptnLt Eric Karle
Ensign
 
Join Date: Mar 2005
Location: Ireland
Posts: 229
Downloads: 30
Uploads: 0
Default

Thanks for this Mod TheDarkWraith but I have a question, is this suitable for stock SHIII or is it aimed at supermod users?
KptnLt Eric Karle is offline   Reply With Quote
Old 03-03-2011, 08:26 AM   #8
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,994
Downloads: 146
Uploads: 5


Default

Quote:
Originally Posted by SquareSteelBar View Post
Hi TDW,

TDW_FXU_Fire_Damage_SH3.dat is damaged - impossible to open by S3D
Why do you need to open it with S3D? Use hex editor. I tested it with SH3 and it works fine, not damaged at all.
TheDarkWraith is offline   Reply With Quote
Old 03-03-2011, 08:27 AM   #9
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,994
Downloads: 146
Uploads: 5


Default

Quote:
Originally Posted by KptnLt Eric Karle View Post
Thanks for this Mod TheDarkWraith but I have a question, is this suitable for stock SHIII or is it aimed at supermod users?
I tested it with stock SH3 and it worked fine. It can be used on stock or modified game no problem.
TheDarkWraith is offline   Reply With Quote
Old 03-03-2011, 08:28 AM   #10
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,994
Downloads: 146
Uploads: 5


Default

Quote:
Originally Posted by Frontier359 View Post
Wait, doesn't GWX already model fire damage?
No. Nobody had figured out how to do it until now And it wasn't easy to figure out.
TheDarkWraith is offline   Reply With Quote
Old 03-03-2011, 08:41 AM   #11
nemo7
Weps
 
Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 370
Uploads: 0
Default

Pretty cool matey. Cheers...
__________________
Deep into that darkness peering, long I stood there wondering, fearing,
Doubting, dreaming dreams no mortal ever dared to dream before...
nemo7 is offline   Reply With Quote
Old 03-03-2011, 08:57 AM   #12
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
Default

Hi mate,

Excellent work it was so stupid that fire didn't cause any damage to ships just like they can burn eternally without consequences

Do you granted me permission to add in U-BOOT HAHD?

Thank in advanced

Best regards Hans
__________________




Hans Witteman is offline   Reply With Quote
Old 03-03-2011, 09:10 AM   #13
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,994
Downloads: 146
Uploads: 5


Default

Quote:
Originally Posted by Hans Witteman View Post
Hi mate,

Excellent work it was so stupid that fire didn't cause any damage to ships just like they can burn eternally without consequences

Do you granted me permission to add in U-BOOT HAHD?

Thank in advanced

Best regards Hans
Go right ahead
TheDarkWraith is offline   Reply With Quote
Old 03-03-2011, 09:25 AM   #14
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,994
Downloads: 146
Uploads: 5


Default

As cool as it is that I found a way to lock you out of the file from making changes using S3D I adjusted it so you can now in v1.1
TheDarkWraith is offline   Reply With Quote
Old 03-03-2011, 09:27 AM   #15
slipper
Sparky
 
Join Date: Mar 2005
Posts: 156
Downloads: 325
Uploads: 0
Default

Keep getting a 'file not found' message on filefront. Can somebody confirm please?

regards

slipper
slipper is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:59 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 1997- 2017 Subsim