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Old 04-10-2008, 01:58 PM   #61
Philipp_Thomsen
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Quote:
Originally Posted by Uber Gruber
Read this in the first post:
Quote:
There's a lot of guys behind all this sounds, which I don't know. If you think you have part on any of these sounds, I thank you very much for all your effort, it wouldnt be possible without it.

From the guys I know, thanks to Reece, Venatore and Chris.
So if there's a problem then i'm sure no malice was intended and it can be resolved via PM:hmm:
What happened?
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Old 04-10-2008, 02:01 PM   #62
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Quote:
Originally Posted by reallydedpoet
As mentioned Venatore, why not send PT a PM? I am sure there were no bad intentions, and this can be worked out in a positive manner.


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No PM received... what happened?

Bad intentions!?!?!?! Hell no, I can't thank Venatore enough for maybe a dozen sounds I've edited to compose my sound pack! But I'd like to state publically that if there's any problem with those sounds, I'll replace them no problem. I don't want to cause any trouble, Venatore.

(this is not sarcasm)
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Old 04-10-2008, 02:01 PM   #63
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Sent you a PM


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Old 04-11-2008, 02:34 AM   #64
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This mod is great

I have CreativeLabs SB X-Fidel1ty Gamer and with 5.1 speakers it really rocks
It really give new immersion my patrols...
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Old 04-11-2008, 02:39 AM   #65
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Quote:
Originally Posted by Der Kolkrabe
This mod is great

I have CreativeLabs SB X-Fidel1ty Gamer and with 5.1 speakers it really rocks
It really give new immersion my patrols...
Just found one little problem here while testing another mod. The thunder rolls are being cutted before the end. Are anyone else experiencing this problem?
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Old 04-11-2008, 08:45 AM   #66
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Just found one little problem here while testing another mod. The thunder rolls are being cutted before the end. Are anyone else experiencing this problem?
For me the weather god has been merciful, no thunder storm yet...

I'm work now and been home late night but I try to listen that.
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Old 04-11-2008, 12:23 PM   #67
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Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by Der Kolkrabe
This mod is great

I have CreativeLabs SB X-Fidel1ty Gamer and with 5.1 speakers it really rocks
It really give new immersion my patrols...
Just found one little problem here while testing another mod. The thunder rolls are being cutted before the end. Are anyone else experiencing this problem?
Can't say I've noticed it P_T. Although I only use headphones, blew my speakers awhile back and the Mrs refuses me another pair Seems I make too much noise . Been patrolling just off Dunkirk for 3 days now and toward the Channel entrance, unfortunately the weather gods have not been so good to me. Persistantly raining, high winds and thunder

Best regards.

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Old 04-11-2008, 01:40 PM   #68
Philipp_Thomsen
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Quote:
Originally Posted by Fubar2Niner
Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by Der Kolkrabe
This mod is great

I have CreativeLabs SB X-Fidel1ty Gamer and with 5.1 speakers it really rocks
It really give new immersion my patrols...
Just found one little problem here while testing another mod. The thunder rolls are being cutted before the end. Are anyone else experiencing this problem?
Can't say I've noticed it P_T. Although I only use headphones, blew my speakers awhile back and the Mrs refuses me another pair Seems I make too much noise . Been patrolling just off Dunkirk for 3 days now and toward the Channel entrance, unfortunately the weather gods have not been so good to me. Persistantly raining, high winds and thunder

Best regards.

Fubar2Niner
"The good kind of sound is the one you didn't notice." - OLC
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Old 04-11-2008, 02:05 PM   #69
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Quote:
Originally Posted by Philipp_Thomsen

"The good kind of sound is the one you didn't notice." - OLC
'Cept when it comes from a marauding DD mate

Best regards.

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Old 04-12-2008, 07:44 PM   #70
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Uploaded In 3 Parts Of 95 Mb Each For Those Who Have Dial-up Conections! (part 4 has 3mb)

Also This New Download Contains The Fix For The Thunder Rolls Being Cut Too Short.

V3 In Progress.
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Old 04-13-2008, 03:05 AM   #71
Doolar Semler
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conflicks

When i try to enable this sound pack i get these messages . should I hit yes to continue or no to abort

1 "Commands_en.cfg" has already been altered by the "GWX - Integrated Orders" mod.


2 "NSS_Uboat7_

CR.dsd" has already been altered by the "TypeVII_Open_Hatch" mod.

3 "Sh3.sdl" has already been altered by the "GWX - Enhanced Damage Effects" mod.

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Old 04-13-2008, 11:55 AM   #72
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Quote:
Originally Posted by Doolar Semler
When i try to enable this sound pack i get these messages . should I hit yes to continue or no to abort

1 "Commands_en.cfg" has already been altered by the "GWX - Integrated Orders" mod.

2 "NSS_Uboat7_
CR.dsd" has already been altered by the "TypeVII_Open_Hatch" mod.

3 "Sh3.sdl" has already been altered by the "GWX - Enhanced Damage Effects" mod.

You can enable no problem. My mod was built on top of integrated orders and open hatch, so it have all that it needs...
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Old 04-16-2008, 05:44 PM   #73
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I want to thank you all for the support... 500 downloads so far!


Next version of the sound pack is underway, and a lot of new stuff is being implementes, between them 30 new creak sounds. That's right, you'll have 30 different creak sounds being played at random, with you be much more imersive and realistic than 4 long creak sounds playing repeatitively.

More news to follow.

ETA is 30 days.
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Old 04-16-2008, 07:21 PM   #74
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Quote:
Originally Posted by Philipp_Thomsen
Quote:
Originally Posted by Der Kolkrabe
This mod is great

I have CreativeLabs SB X-Fidel1ty Gamer and with 5.1 speakers it really rocks
It really give new immersion my patrols...
Just found one little problem here while testing another mod. The thunder rolls are being cutted before the end. Are anyone else experiencing this problem?
Yes actually I just noticed it. Its one of the softer, slower thunder sounds that is exhibiting this problem. The louder, sharper thunder sounds seem to be OK.
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Old 04-16-2008, 08:57 PM   #75
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YES 30 new creaks I love 1st class sir

Vader
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