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08-28-12, 08:37 AM | #1 | |
Navy Seal
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The key mark of a simulator is realism, i.e. how well it recreates "what really happened" or "being there". On that point, BoB II may not be the most fun, challenging or good-looking - but it's really as close as anyone so far has got to recreating that conflict in a game. Personally I'm not really hung up on realism or anything, but I think there's a real difference between true simulators, sim-lite, and flight games. They might share the subject (flying airplanes) in common, but the actual gameplay and appeal of these games couldn't be more different from each other. |
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08-29-12, 12:05 AM | #2 | |
Willing Webfooted Beast
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That's a fair enough opinion as console flight sims don't tend to be as good as PC games. However, I found that birds of steel actually goes out of its way in visual accuracy. All of the fighters and one engined bombers have gloriously detailed cockpits, and is the only game I can think of which has the pilot's character model respond to the buttons pressed in first person mode. I guess that in the end it's all just personal preference! Good luck in BoB II!
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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