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04-18-17, 05:10 PM | #1 |
Swabbie
Join Date: Apr 2017
Location: Canada- Eh!
Posts: 10
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Harbor Raid noob question + cool story
Hey everyone,
28th december, 1940. So i am in my 6th patrol, and after sinking two puny trawlers extreme bad weather sets in, the worst you can get (heavy rain, fog, 15 m/hr winds, the whole shabang). So i fiddle around and travel all around ireland, then back up the north sea and close to the english channel until i notice i barely have enough fuel to make it back to Kiel. Not wanting to face humiliation towards my comrades at base with 5000 tons, i take a decision. After opening Nav map, i zoom in and pick the closest port. Someplace called Southend, and herr Kaleun set out to raid it. Long story short, after a long silent run in shallow waters, in a stormy night, i finally get within 5500 meters of the port. I wait until early morning for more light, because i cant see squat, and i see the outlines of a huge ship before me in the morning sun. Uber Troop transport, 25000 tons just sitting there, along with a few cargos and and destroyers. I set all my torps to hit under, but they all explode prematurely around the same spot. I figure there must be a net or something, so i set them at minimum dept and figured what the hell? and sure enough, it worked. Boom. There goes morning breakfast for the tommies waiting to be shipped off. And leaving i fired the stern tube at a parked destroyer just as a goodbye gift. Then it was a silent run zig-zag between warships to get out at a nerve racking 15m max depth, poor hydrophone dude was probly going bonkers. Anyway, as a noob it was a hell of a good time experiencing this for a first time. But now.. i want more muhaha. Now, sorry for the long intro, noob question time. I am having a hard time finding info about ports, or harbors, and strategy/techniques to go at them. Also there is a in-game map on certain harbors for mines and nets, but is there a map for the others? Any hints/tips/pointers are welcome! p.s sorry for weak english, french is my main language |
04-18-17, 05:31 PM | #2 |
Admiral
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Most commanders did not go into harbors. Although a select few did for the purpose of fulfilling a specific mission.
Understand the obstacles of in port raids. 1) nets 2) mines 3) very shallow depths. All spell disaster if you make a mistake.
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04-18-17, 05:59 PM | #3 |
Engineer
Join Date: May 2016
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I too love raiding enemy ports once in a while!
If you are feeling "adventurous" (or maybe suicidal haha), i suggest you try the ports of Scapa Flow, and Gibraltar. Ibe sunk a few battleships on my "visits" to those ports. Be adviced tho, Gibraltar has a shallow sub net on its entry (at least in GWX), so you have to go surfaced or under it. Another tip i can give you is, when you are planning on attacking ports, try to coordinate your "visit" so you arrive just after nightfall. That way you have all night to infiltrate, find targets and escape. good luck! |
04-19-17, 12:41 AM | #4 |
Stowaway
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You should check this program:
http://www.subsim.com/radioroom/down...o=file&id=4360 It gives you information about (among other things) units in enemy ports - what type of ship they are, where does intelligence suspect them to be - based on your campaign files. It is not mod specific so it is compatible with every working version of SH3. |
04-19-17, 08:35 AM | #5 | |
Stowaway
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Quote:
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04-24-17, 09:17 AM | #6 |
Swabbie
Join Date: Apr 2017
Location: Canada- Eh!
Posts: 10
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awesome program! Thanks for the input. Also I notice the type VII's have a jagged metal edge in the front, and I think I read somewhere that is a net-cutter, does that actually work in game?
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04-27-17, 01:05 PM | #7 |
Captain
Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
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Harbor raids are what I do when I'm bored and looking for action. 9/10 I will find it.
The "net cutters" on the bows of type VII and II submarines were little more than decorative, and eventually -by 1941 I think- were removed as dead weight.
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