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Old 05-07-12, 11:35 AM   #2101
stanger
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I was talking about this:

TMO25 Pearl Harbor:



TMO25 Midway:



vs RSRD Pearl:



and RSRD Midway:



But I thought it was only on nav map, but its like that in 3D too:

TMOs Pearl:



RSRD Pearl:



TMOs Midway:



RSRD Midway:



But I am willing to work on it if someone could give me some guidance, because I really have no experience with such things.
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Old 05-07-12, 01:08 PM   #2102
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Quote:
Originally Posted by stanger View Post
I was talking about this:



But I am willing to work on it if someone could give me some guidance, because I really have no experience with such things.


From TMO 22, Ducimus adds the Ten-Ten Dock - the sub base at Pearl. RSRDC hasn´t that base, but you have the docks for the subs in the vanilla position.

I don´t know how restore the Ten-Ten dock in RSRDC, but you have a sub base in Pear in RSRDC (not historical position).

Regards.

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Old 05-07-12, 02:45 PM   #2103
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Quote:
Originally Posted by stanger View Post
I was talking about this:

TMO25 Pearl Harbor:



TMO25 Midway:



vs RSRD Pearl:



and RSRD Midway:



But I thought it was only on nav map, but its like that in 3D too:

TMOs Pearl:



RSRD Pearl:



TMOs Midway:



RSRD Midway:



But I am willing to work on it if someone could give me some guidance, because I really have no experience with such things.
WIsh someone would correct this in RSRD, also wish could stay at Pearl or Fremantle until you chose, hate being deployed out of Midway as it's not historical.Sure, some would stay there for a patrol but Pearl Harbor was home plate.
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Old 05-07-12, 07:47 PM   #2104
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Quote:
Originally Posted by Bubblehead1980 View Post
WIsh someone would correct this in RSRD, also wish could stay at Pearl or Fremantle until you chose, hate being deployed out of Midway as it's not historical.Sure, some would stay there for a patrol but Pearl Harbor was home plate.
since there hasnt been an update for this mod in 2 years and there doesnt seam like there will be one anytime soon your only option is to find the files in question from RSRDC and delete them, that way when its installed over TMO it wont install the files that remove the docks from TMO

Last edited by Webster; 05-07-12 at 08:22 PM.
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Old 05-08-12, 05:06 AM   #2105
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Like I said, my knowledge is limited, but I did look at campaign files, loaded some in MissionEditor. and it looks like Campaign_LOC.mis file is responsible for this..., but removing this one would remove all the locations added by RSRD (right?).
But I dont even know how to save it (if edited), have no problems creating single missions, but what is rnd layer and other options in Editor, and which is best suited when saving campaign files?
Guess I will start playing the game instead of constantly ransack her insides :\
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Old 05-08-12, 09:49 AM   #2106
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Quote:
Originally Posted by stanger View Post
Like I said, my knowledge is limited, but I did look at campaign files, loaded some in MissionEditor. and it looks like Campaign_LOC.mis file is responsible for this..., but removing this one would remove all the locations added by RSRD (right?).
But I dont even know how to save it (if edited), have no problems creating single missions, but what is rnd layer and other options in Editor, and which is best suited when saving campaign files?
Guess I will start playing the game instead of constantly ransack her insides :\
well i suggest you PM ducimus or post in the TMO thread to find the answer.

RSRDC is a nice mod but you should try playing without it and see if you miss it or not, you may like the game just fine without it
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Old 05-08-12, 10:10 AM   #2107
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Problem is, I did one and a half careers with TMO25 and wanted to try something different (RSRD).
But that Midway and Pearl lacking few docks isnt a big issue, especially now when I did reinstall of SH4, spent whole day tweaking it with TMO+RSRD (again) just to find out there is some problem with hydrophones - I am hearing ships only up to 5-6k yards, after that the sound just cut out, but my crew man can still report contacts after that distance. I did a search through the forums and found some info that its a stock problem and may not exist in campaign mode (my testing of it was in custom made single missions, while in my previous playthroughs, in carrer, my hydrophones were working just fine)...
How not to love SH4
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Old 05-08-12, 02:24 PM   #2108
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Originally Posted by Webster View Post
well i suggest you PM ducimus or post in the TMO thread to find the answer.

RSRDC is a nice mod but you should try playing without it and see if you miss it or not, you may like the game just fine without it
I have played without it, game just lacks something without RSRD, the extra ships, the historically correct(well mostly) traffic.Just a few annoying things that need to change.I wish I had knowledge to do so.Better yet, wish Lurker would come back.
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Old 05-08-12, 03:53 PM   #2109
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Originally Posted by Bubblehead1980 View Post
I have played without it, game just lacks something without RSRD, the extra ships, the historically correct(well mostly) traffic.Just a few annoying things that need to change.I wish I had knowledge to do so.Better yet, wish Lurker would come back.
yep, he is greatly missed

he was a heck of a modder, a bit quirky at times but if you stayed on his good side he could teach you a lot.

he did soo much of what he did with hex editing that its hard to see a lot of the enormous work he put into everything in it. in a way thats whats good and bad because the complexity of how it all fits together doesnt lend itself to someone picking up where he left off and keeping everything up to date with it.

i dont know how he would think of the airbases and docks since he liked realistic things and there wasnt much there at midway at all and im not sure about the docks at pearl but he often didnt want to do anything if it wasnt historically correct
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Old 05-08-12, 04:24 PM   #2110
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Here's an aerial pic of Midway Sub piers, and tenders from 1943.

http://commons.wikimedia.org/wiki/Fi...pg#filehistory

Beautiful pictures of the water and other historical references, like the PBY ramp and pretty white sandy beaches.

http://www.lilesnet.com/Midway2007/midway_pictures.htm
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Old 05-08-12, 04:51 PM   #2111
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Quote:
Originally Posted by Webster View Post
yep, he is greatly missed

he was a heck of a modder, a bit quirky at times but if you stayed on his good side he could teach you a lot.

he did soo much of what he did with hex editing that its hard to see a lot of the enormous work he put into everything in it. in a way thats whats good and bad because the complexity of how it all fits together doesnt lend itself to someone picking up where he left off and keeping everything up to date with it.

i dont know how he would think of the airbases and docks since he liked realistic things and there wasnt much there at midway at all and im not sure about the docks at pearl but he often didnt want to do anything if it wasnt historically correct
Midway was not much true but it did have docks for subs and ships and airfields.The sub base at pearl like ducimus put into TMO is accurate, well the location.I have spent a bit of time combing RSRD files, looks like lurker had planned to do some more in future versions but never got around to it.
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Old 05-09-12, 01:10 PM   #2112
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Greetings!

I have a question about just how accurate RSRDC recreates TF's and Strike groups of Jap forces?

Because I'm now on my second patrol on good ol' sugar boat, and I know that Jap Strike force, that kicked the hell out of ABDA fleet at Sourabaja doorstep, was spotted Feb 27 1942 about 30 miles southeast of Bawean island.

So I waited there for them to show up, patrolled all the way west through Java sea to intercept them. On Feb 27 I patrolled 30 miles southeast of Bawean, and started to move north, slowly. About 3:00 AM Feb 28, during routine dive and sonar check I heard multiple screws, long distance.

So, I presume, that I heard THE TF I searched for, but it was late for day and about 25-30 miles north off the expected position.

P.S. Sorry for my english ^)
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Old 05-09-12, 01:27 PM   #2113
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Quote:
Originally Posted by Mister_Spok View Post
Greetings!

I have a question about just how accurate RSRDC recreates TF's and Strike groups of Jap forces?

Because I'm now on my second patrol on good ol' sugar boat, and I know that Jap Strike force, that kicked the hell out of ABDA fleet at Sourabaja doorstep, was spotted Feb 27 1942 about 30 miles southeast of Bawean island.

So I waited there for them to show up, patrolled all the way west through Java sea to intercept them. On Feb 27 I patrolled 30 miles southeast of Bawean, and started to move north, slowly. About 3:00 AM Feb 28, during routine dive and sonar check I heard multiple screws, long distance.

So, I presume, that I heard THE TF I searched for, but it was late for day and about 25-30 miles north off the expected position.

P.S. Sorry for my english ^)

lurker deliberately didnt want it to be an exact date and time at position "x" so it wouldnt be like a cheat. the ships and convoys will be as accurate as he could make them but there will be some randomness to it and you can expect things to happens as they should but it may not be exact to history in time and position.
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Old 05-09-12, 03:44 PM   #2114
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Quote:
Originally Posted by Mister_Spok View Post
Greetings!

I have a question about just how accurate RSRDC recreates TF's and Strike groups of Jap forces?

Because I'm now on my second patrol on good ol' sugar boat, and I know that Jap Strike force, that kicked the hell out of ABDA fleet at Sourabaja doorstep, was spotted Feb 27 1942 about 30 miles southeast of Bawean island.

So I waited there for them to show up, patrolled all the way west through Java sea to intercept them. On Feb 27 I patrolled 30 miles southeast of Bawean, and started to move north, slowly. About 3:00 AM Feb 28, during routine dive and sonar check I heard multiple screws, long distance.

So, I presume, that I heard THE TF I searched for, but it was late for day and about 25-30 miles north off the expected position.

P.S. Sorry for my english ^)
Navigation may have been off or it could have been randomized, lurker did a pretty awesome job on historical task forces and ship movements.They usually show up at or around the time they are supposed to, rarely are they off. Some minor errors I have had to adjust.For example, the flight of Bettys that attacked the Guadalcanal invasion force on the afternoon of August 7, 1942, they fly from Rabaul but their altitude of 500 meters was too law for them to fly over Savo Island, a whole flight of 22 Bettys hit the island one after another lol.So I had to go back via notepad, change the altitude and the coordinates of the waypoint in addition to making it 27 Betty bombers as per history.

My only criticism of RSRD is lack of traffic in some areas that had traffic and saw acton with convoys, namely the Yellow Sea and Gulf of Siam(Thailand) or the swarm of singles still traveling around in later war, as the Japanese eventually learned their lessons and rarely did even the small ships not have some type of escort.Bungo Suido and Kii Suido also lack the large number of convoys coming and going they had. Also, it is not easy to edit and make changes to.I have had some success but it is time consuming but other than that, amazing piece of work that I can not enjoy the sim without.
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Old 05-10-12, 12:21 AM   #2115
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Hey, no offence to lurker of so, it's just a question I'm currently reading Rosco T. "US submarine warfare in WW2" (or something like that, because I read it in russian translation), and I want to add more immersion to the game by going through as many major battles as I can

P.S. Nope, I doubt it was THE task force that kicked ABDA's butt, it only had one LC and few DD's

Last edited by Mister_Spok; 05-11-12 at 01:38 AM.
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