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Old 11-21-2018, 07:30 AM   #76
ivanov.ruslan
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Look here http://www.subsim.com/radioroom/showthread.php?t=89617
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Old 11-21-2018, 09:37 AM   #77
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yea i have already read that troubleshooting...but i didnt change any time compressions...all on default

its rly strange coz in single missions the "torpedo impact sound" appears
and all files r in the correct folder of course...

isnt there any "main" file that controlls all sounds ? eg the torpedo tube is opening (with key Q) so "tube_opening_sound" appears

iam running out of solutions
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Old 11-21-2018, 10:57 AM   #78
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Quote:
Originally Posted by CO View Post
yea i have already read that troubleshooting...but i didnt change any time compressions...all on default

its rly strange coz in single missions the "torpedo impact sound" appears
and all files r in the correct folder of course...

isnt there any "main" file that controlls all sounds ? eg the torpedo tube is opening (with key Q) so "tube_opening_sound" appears

iam running out of solutions
In options remember set "voice German "
otherwise Thomsen sound pack "is inactive
( no work with "English voice)
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Old 11-21-2018, 12:24 PM   #79
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jup all is in "german"
i can hear eg the amb_Submarineinterior or the crash dive from the movie...

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Old 11-21-2018, 02:50 PM   #80
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Originally Posted by CO View Post
jup all is in "german"
i can hear eg the amb_Submarineinterior or the crash dive from the movie...

All good or not?
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Old 11-22-2018, 03:36 AM   #81
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yes 'n no

still no torpedo impact and cheering sound

but life goes on
thx for all ur help guys

btw: are there any news/updates for LSH17 ? last status i got: outcoming maybe dec 2018...maybe in the beginning of 2019 ?!
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Old 11-28-2018, 04:58 AM   #82
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I have found out about the "missing" sound files above:
when i start a career in August 1939 (2nd flotilla) and complete the first two mission (1. mission stralsund into the east sea, 2.mission at AM18 near the Rockall Banks) then there are no torpedo impact and cheering sounds.
But in mission 3 (when u are at war !) from now on there are the mission sound files. For me it looks like that the sound depends from the date u start ur mission at...strange but it works now
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Old 11-28-2018, 07:10 AM   #83
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Hi CO
That is quite strange.

The first Test mission is pre-war against Polish shipping which would not be historically correct so you could say it is something that needs to be done to get the game started.

AM18 is different because the convoy approaching is in wartime and showing red so in this case you would expect to crew response.

I think because this AM18 mission again starts pre-war as does the test mission is the most likely answer.


Peter
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Old 11-28-2018, 10:49 AM   #84
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Quote:
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Hi CO
That is quite strange.

The first Test mission is pre-war against Polish shipping which would not be historically correct so you could say it is something that needs to be done to get the game started.

AM18 is different because the convoy approaching is in wartime and showing red so in this case you would expect to crew response.

I think because this AM18 mission again starts pre-war as does the test mission is the most likely answer.


Peter
Peter you're right the mission starts at the end of August '39 the war has not started yet
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