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Old 08-08-08, 12:09 PM   #1006
tomfon
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Quote:
Originally Posted by onelifecrisis
How big is yours? :rotfl:
Not as big as yours i'm afraid but "realistically" less.

Quote:
Originally Posted by onelifecrisis
Currently I'm playing IL-2 Sturmovik 1946 with the DCG mod, but at some point I intend to wake Wilhelm from his slumber and carry on with the war.
Not my favorite one.
You'd better wake up Wilhelm. it's early 1942 and those american convoys should (still) be unescorted.
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Old 08-08-08, 12:59 PM   #1007
Pisces
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by Tobus
@ OneLifeCrisis

I think I found an error in "your" recognition manual.
It's stated that the small merchant has a mast height of 39,3 meters in OLC GUI Special. I think the mastheight should be half of that. Am I correct?
IIRC it's the Small Freighter which has that problem. But it isn't a bug in my GUI, it's a error in GWX 2.1. I reported it some time ago and privateer said he'd release a hotfix, but AFAIK no such fix has been released. You can fix it yourself very easily... if you can find the right ship folder in the sea folder! Each ship folder has several files and the one you need to edit is the .cfg file. Find the mast height in there and correct it. Someone will probably know which folder it is... I can't remember now, but a search for "Small Freighter folder" or "Small Freighter name" might find it.
Back then Privateer did provide a Filefront link (NKBL_Mast_Fix.7z) to his page as what seemed a quick fix measure. You'll have to dig through the pages to get the exact link as I wouldn't know on which it is. I haven't seen the fix promoted as an official fix on the GWX site though. Or combined with the other fixes. But it is there if you know where to look.

I enabled it before all OLC parts (environment+ Gui 1.2.6 and re-executed Doublemast) and haven't found a problem with it yet.
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Old 08-08-08, 01:11 PM   #1008
NiKuTa
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I have a strange problem. I have a flicking ship reflection and strange flicking horizon (Not horizon but land reflection).

This is image



What i have to do to fix that ?
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Old 08-08-08, 07:31 PM   #1009
onelifecrisis
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I didn't know that Pisces, thanks for the help!

Quote:
Originally Posted by NiKuTa
I have a strange problem. I have a flicking ship reflection and strange flicking horizon (Not horizon but land reflection).

This is image



What i have to do to fix that ?
The flickering land reflection is a stock issue (if you mean what I think you mean). On my machine, fiddling with AF can reduce it... but note that too much AF is as bad as too little.
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Old 08-09-08, 08:32 AM   #1010
NiKuTa
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I try everything nothing help
And i forgot to write that i have a flat sun too. I try everything, change a drivers, AA, AF. Nothing help .

So i install GWX 16km atmosphere mod and all looks fine.
My question is. what is the base mod or files, when you start do OLCE mod? You base on GWX 16 km atmosphere mod?
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Old 08-09-08, 09:59 AM   #1011
onelifecrisis
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The short answer is: no.
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Old 08-11-08, 04:57 AM   #1012
tomfon
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Hallo OLC.

Are there any optimum AA and AF settings for those using an ATI? I am using X1950GT 512MB. I've been messing with these settings and i am experiencing low frame rates when attacking a convoy and torpedoes start exploding.

Thanks.
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Old 08-11-08, 05:52 AM   #1013
onelifecrisis
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Quote:
Originally Posted by tomfon
Hallo OLC.

Are there any optimum AA and AF settings for those using an ATI? I am using X1950GT 512MB. I've been messing with these settings and i am experiencing low frame rates when attacking a convoy and torpedoes start exploding.

Thanks.
What are your AA and "Adaptive" AA settings?
The only thing I can think of is you have Adaptive AA (which is linked to AA on an ATI card) turned up very high. That's the only thing which could cause such framerate drops when torpedo explosions go off (my lowly X800 has no problems with torpedo explosions).
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Old 08-14-08, 05:00 AM   #1014
tomfon
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by tomfon
Hallo OLC.

Are there any optimum AA and AF settings for those using an ATI? I am using X1950GT 512MB. I've been messing with these settings and i am experiencing low frame rates when attacking a convoy and torpedoes start exploding.

Thanks.
What are your AA and "Adaptive" AA settings?
The only thing I can think of is you have Adaptive AA (which is linked to AA on an ATI card) turned up very high. That's the only thing which could cause such framerate drops when torpedo explosions go off (my lowly X800 has no problems with torpedo explosions).
I've set the AA setting to 6X (the other options are 2X and 4X).
The "Adaptive" is set to "Performance". The other setting is "Quality".
I haven't yet tried these settings with my career, only with the "Torpedoes" and "Convoy Attack" training missions. It looks almost fine.
Anything to suggest?


Last edited by tomfon; 08-14-08 at 06:10 AM.
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Old 08-14-08, 09:25 AM   #1015
onelifecrisis
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Quote:
Originally Posted by tomfon
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by tomfon
Hallo OLC.

Are there any optimum AA and AF settings for those using an ATI? I am using X1950GT 512MB. I've been messing with these settings and i am experiencing low frame rates when attacking a convoy and torpedoes start exploding.

Thanks.
What are your AA and "Adaptive" AA settings?
The only thing I can think of is you have Adaptive AA (which is linked to AA on an ATI card) turned up very high. That's the only thing which could cause such framerate drops when torpedo explosions go off (my lowly X800 has no problems with torpedo explosions).
I've set the AA setting to 6X (the other options are 2X and 4X).
The "Adaptive" is set to "Performance". The other setting is "Quality".
I haven't yet tried these settings with my career, only with the "Torpedoes" and "Convoy Attack" training missions. It looks almost fine.
Anything to suggest?
You could leave AA at 6X and turn adaptive off. That should improve performance when explosions go off, and they won't look any different at all, but some objects in port (cranes, trees) will look aliased.

Also, make sure geometry instancing is turned on for playing SH3. Regardless of what mods / other settings you use, geometry instancing will always help in SH3.
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Old 08-14-08, 09:30 AM   #1016
h.sie
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hello OLC,

where can one find "geometry instancing" in an catalyst driver??


h.sie
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Old 08-14-08, 09:41 AM   #1017
onelifecrisis
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Quote:
Originally Posted by h.sie
hello OLC,

where can one find "geometry instancing" in an catalyst driver??


h.sie
3D Settings -> More Settings
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Old 08-16-08, 07:15 AM   #1018
tomfon
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Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by tomfon
Quote:
Originally Posted by onelifecrisis
Quote:
Originally Posted by tomfon
Hallo OLC.

Are there any optimum AA and AF settings for those using an ATI? I am using X1950GT 512MB. I've been messing with these settings and i am experiencing low frame rates when attacking a convoy and torpedoes start exploding.

Thanks.
What are your AA and "Adaptive" AA settings?
The only thing I can think of is you have Adaptive AA (which is linked to AA on an ATI card) turned up very high. That's the only thing which could cause such framerate drops when torpedo explosions go off (my lowly X800 has no problems with torpedo explosions).
I've set the AA setting to 6X (the other options are 2X and 4X).
The "Adaptive" is set to "Performance". The other setting is "Quality".
I haven't yet tried these settings with my career, only with the "Torpedoes" and "Convoy Attack" training missions. It looks almost fine.
Anything to suggest?
You could leave AA at 6X and turn adaptive off. That should improve performance when explosions go off, and they won't look any different at all, but some objects in port (cranes, trees) will look aliased.

Also, make sure geometry instancing is turned on for playing SH3. Regardless of what mods / other settings you use, geometry instancing will always help in SH3.
Thanks OLC. I'll try your suggestion.

BTW here are the personnel files of my Kaleuns. Nothing to be proud of but
i'm getting better.
http://www.geocities.com/dsfond/Hein...nnel_File.html
http://www.geocities.com/dsfond/Ferd...nnel_File.html

Last edited by tomfon; 08-16-08 at 02:28 PM.
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Old 08-17-08, 08:24 AM   #1019
onelifecrisis
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Quote:
Originally Posted by tomfon
BTW here are the personnel files of my Kaleuns. Nothing to be proud of but
i'm getting better.
http://www.geocities.com/dsfond/Hein...nnel_File.html
http://www.geocities.com/dsfond/Ferd...nnel_File.html
Wow, you really like to live on the edge!
I'm well suited to commanding a submarine on account of the fact that I'm basically a complete coward. :rotfl:
You on the other hand... I think maybe 'Destroyer Captain' might be your calling! :rotfl:
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Old 08-17-08, 11:24 AM   #1020
frenema
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Is there anyway to change the environment to 8km? 16km is too much for my PC...
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