SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 04-12-08, 04:54 PM   #841
sh3rules
Sonar Guy
 
Join Date: Aug 2006
Location: Sailing the Seas of Lies
Posts: 389
Downloads: 24
Uploads: 0
Default

I love this mod, hopefully it won't have a conflict with GWX 2.1.
sh3rules is offline   Reply With Quote
Old 04-13-08, 10:50 AM   #842
Dutchie-one
Officer
 
Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
Default Help with a mod.

Hello Mate`s, I am nearly done with the Locations.cfg file for the S-Boot mod
the only thing I want is a small reworked mod of the Bordeaux.Dat file and the .TGA
Who is willing to help me with this ?
I do not know anything about moddeling

If you willing to help me send me a PM.

Thanks, Dutchie-one
__________________
Old in Age but young of Heart





Dutchie-one is offline   Reply With Quote
Old 04-14-08, 09:58 AM   #843
Etna
Seaman
 
Join Date: Feb 2007
Location: Italy
Posts: 39
Downloads: 24
Uploads: 0
Default S Boote Mod

I wish to say only THANK YOU to the modder.
As X^Flt MAS we tested the MOD a couple of days ago,and
we collected only good opinions .
Great ! Simply great.
At this point I do hope that in the near future someone will
make mods for our MAS 500 class and Italian Submarines.
It is quite strange,but the submarine fleet of II WW has been forgotten longer,even
the Italian Subs they wrote the history together British,American and German too.
I like to thing that some Modder will take in consideration to bring this one.
Thanks again guys !! Very but very good job !!
Well done !
ETNA
X^Flt MAS - GRUPSOM
www.xmasgrupsom.com
__________________
Etna is offline   Reply With Quote
Old 04-14-08, 01:04 PM   #844
gord96
Commodore
 
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
Default

Got everything all patched up and ready to go. One more question. Can you use SH3 Commander with this mod? Also is it best to use this mod when all your "regular" uboats careers are in port? :hmm:

Thanks
gord96 is offline   Reply With Quote
Old 04-14-08, 11:28 PM   #845
A6Intruder
Seasoned Skipper
 
Join Date: Aug 2006
Location: Germany
Posts: 663
Downloads: 22
Uploads: 0
Quote:
Originally Posted by gord96
Got everything all patched up and ready to go. One more question. Can you use SH3 Commander with this mod? Also is it best to use this mod when all your "regular" uboats careers are in port? :hmm:

Thanks
I use it with, and i could not find any reason until now, why not.
Kind regards
A6Intruder is offline   Reply With Quote
Old 04-18-08, 02:17 AM   #846
gord96
Commodore
 
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
Default

wow!

what a great mod. had alot of fun with it tonight. making an attack run on an enemy ship is quite a rush!

quick question. I used the GWX enhanced dmg effects. I read the readme file but am still a little confused. I had the original dmg effects mod loaded. when i loaded the main S-boat mod it had an error. So i took off the GWX dmg effects mod and just installed the main mod again and it ran great. So if I want the dmg effects i install in this order?

1)Main S-boat mod
2)GWX Dmg effects mod
3)S-boat smg effects mod

Just want to make sure i am doing it right because it gives an error message.

Thanks again. This mod is so much fun. I cant see myself going back to a sub for a while
gord96 is offline   Reply With Quote
Old 04-18-08, 06:22 AM   #847
linerkiller
Captain
 
Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
Default

Now that GWX 2.1 is out we are waiting for the release of the final stuff ...Looking forward to it
__________________
"A hard drill makes an easy battle" Alexander V. Suvorov



"When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang
http://www.youtube.com/user/willembrock
linerkiller is offline   Reply With Quote
Old 04-18-08, 10:21 AM   #848
gord96
Commodore
 
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
Default

wow. this mod gets better every second.

just to clarify, if i add the mods in the order you said, I still get warnings from JSGM. Is that ok?

What does the imp dmg effects do on the S-Boot anyway?

Thanks again for this great mod!
gord96 is offline   Reply With Quote
Old 04-18-08, 04:37 PM   #849
gord96
Commodore
 
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
Default

Thanks Milhayl!

Is it possible to take the S-Boot to the med when a base opens there??

:hmm:
gord96 is offline   Reply With Quote
Old 04-18-08, 05:10 PM   #850
Madox58
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

If you can run Enhanced Damage in 2.0
There should be no or less problems with the 2.1 version.
  Reply With Quote
Old 04-18-08, 05:44 PM   #851
gord96
Commodore
 
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
Default

awesome. another question. i dont have those dials on the left side of the screen. is that a seperate mod?
gord96 is offline   Reply With Quote
Old 04-18-08, 06:20 PM   #852
gord96
Commodore
 
Join Date: Nov 2002
Posts: 626
Downloads: 57
Uploads: 0
Default

groovy!

you rule man!!
gord96 is offline   Reply With Quote
Old 04-19-08, 10:07 AM   #853
Penelope_Grey
Sea Lord
 
Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
Default

Mikhayl... at long last... thought you could get rid of me eh!?

S-Boat.... 2.1 compatible????

Yes!?

Been waiting very very patiently to have a go at this!
__________________

I SURVIVED THE FIRST EVER SUBSIM WEREWOLF HUNT - and... I actually won the game for the humans too!
Penelope_Grey is offline   Reply With Quote
Old 04-19-08, 02:06 PM   #854
IronX
Swabbie
 
Join Date: Aug 2007
Posts: 5
Downloads: 0
Uploads: 0
Default Mirror?

Can someone please mirror this? RapidShare has got to be one of the most user-unfriendly download sites on the net.

Thanks.
IronX is offline   Reply With Quote
Old 04-19-08, 03:36 PM   #855
Penelope_Grey
Sea Lord
 
Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
Default

Well done Mik!
__________________

I SURVIVED THE FIRST EVER SUBSIM WEREWOLF HUNT - and... I actually won the game for the humans too!
Penelope_Grey is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:11 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.