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Old 12-13-10, 06:36 AM   #2761
fitzcarraldo
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Quote:
Originally Posted by Jan Kyster View Post
Hats? http://www.subsim.com/radioroom/down...do=file&id=588

Ranks, Uniforms and Insignia mod, regular: http://www.subsim.com/radioroom/down...o=file&id=1525
Hi Res version: http://www.subsim.com/radioroom/down...o=file&id=1526

As far as I can see, that's what's on subsims d/l section.
Many thanks! Downloading...

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Old 12-17-10, 12:06 PM   #2762
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Does the OM 720 witch the latest patch is still compatible with TMO 1.63?
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Old 12-17-10, 04:36 PM   #2763
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I decided to try Operation Monsun and am really glad that I did. Its like having a whole new game. I can't say enough good things about it.

Thank you Lurker
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Old 12-17-10, 10:33 PM   #2764
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Quote:
Originally Posted by Liberatus View Post
Does the OM 720 witch the latest patch is still compatible with TMO 1.63?
TMO is a Pacific mod for fleet boats. OM is an Atlantic mod for U-boats. Why would you combine them?
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Old 12-20-10, 11:03 AM   #2765
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Quote:
Originally Posted by Jan Kyster View Post
Hats? http://www.subsim.com/radioroom/down...do=file&id=588

Ranks, Uniforms and Insignia mod, regular: http://www.subsim.com/radioroom/down...o=file&id=1525
Hi Res version: http://www.subsim.com/radioroom/down...o=file&id=1526

As far as I can see, that's what's on subsims d/l section.
Not sure is R.U.I.M.S. caused it but after installing that MOD I noticed my Crew's Eye's are missing and haven't been able to get them back...
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Old 12-21-10, 04:27 PM   #2766
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Default U boat missions

I have patched sh4 to 1.4, do I have to install the 'U-Boat Missions' expansion pack from ubisoft before OM. The reason I ask is at the moment SH4 with OM and OMEGU installed with JSGME isn't working. I am just getting the stock game. This is annoying as I used to have a similar setup installed before.

Previously I had SH4 patched to 1.4, U-Boat missions, OM and Trigger maru and something else I can't remember but I uninstalled it when I got SH5 which incidently I can't get along with.
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Old 12-21-10, 11:02 PM   #2767
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Quote:
Originally Posted by Herr Minger View Post
I have patched sh4 to 1.4, do I have to install the 'U-Boat Missions' expansion pack from ubisoft before OM. The reason I ask is at the moment SH4 with OM and OMEGU installed with JSGME isn't working. I am just getting the stock game. This is annoying as I used to have a similar setup installed before.

Previously I had SH4 patched to 1.4, U-Boat missions, OM and Trigger maru and something else I can't remember but I uninstalled it when I got SH5 which incidently I can't get along with.
Yes You need to install the "U-Boat Missions"
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Old 12-22-10, 04:49 PM   #2768
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Thank you JREX53 It's working now. It's funny how quick I forget to install these sub games given a few months break from them
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Old 12-22-10, 09:48 PM   #2769
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Any mods for OM that leaves debris fields, lifeboats and floating bodies after a ship is sunk? Put several on bottom and only oil slicks and fires, no lifeboats etc from any ship, even the slow sinkers.
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Old 12-22-10, 09:54 PM   #2770
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Quote:
Originally Posted by Bubblehead1980 View Post
Any mods for OM that leaves debris fields, lifeboats and floating bodies after a ship is sunk? Put several on bottom and only oil slicks and fires, no lifeboats etc from any ship, even the slow sinkers.
PE4 (Pacific Environment 4) Had a good DEBRIS.DAT and PARTICLES.DAT but I think you would need some of the textures as well. Just install the "#4 PE4 Ship_debris_SH4_with bodies" part...
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Old 12-23-10, 03:46 PM   #2771
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Default Spax German Speech Fix

I cannot get Spax German Speech Fix to load via JSGME with the following OM v705 OM v720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 JSGME just stops responding.
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Old 12-23-10, 04:53 PM   #2772
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Quote:
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I cannot get Spax German Speech Fix to load via JSGME with the following OM v705 OM v720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 JSGME just stops responding.
How big is that mod? I know that loading the Das Boot Sound Mod can take upwards of 15 minutes, during which time it seems that everything is frozen. Patience is the watchword here. Maybe it's the same for Spax.
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Old 12-23-10, 05:04 PM   #2773
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Thanks for the reply Steve but I am actually getting the message (not responding) when I try to load it up. I am thinking of perhaps loading up the speech fix before OM and OMEGU but I am not sure if that will work as it could be overwritten.

Forget that It has finally loaded so apologies you were correct
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Old 12-23-10, 09:00 PM   #2774
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hey steve, great job on the das boot sound mod, def helps.However, I still get an english "crash dive" announcement before the German ALARMM!! when I hit the C key.
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Old 12-23-10, 11:47 PM   #2775
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Quote:
Originally Posted by Bubblehead1980 View Post
hey steve, great job on the das boot sound mod, def helps.However, I still get an english "crash dive" announcement before the German ALARMM!! when I hit the C key.
Hmmm. I've never had that happen - or at least never noticed it. I'll check it out.

Edit: I checked it on my system and had no problem. I'm thinking that maybe for some reason the Speech files aren't connecting properly. The first "Alarm" shout is tied to the Speech folder file 'Crash_Dive.ogg', and the rest of the scene is in the outer 'Sound' folder. Try hitting Periscope Depth and see what sound you get. That one is also a 'Speech' file, and if it's in English then for some reason your Speech folders didn't end up in the right place.

If that's the case, and you don't mind being stuck with DBSM, then you can try installing it manually.
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Last edited by Sailor Steve; 12-24-10 at 12:23 AM.
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