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Old 11-14-09, 07:24 AM   #1066
an
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Is War Ace Camapign 4.1 works with the Merchant fleet mod?
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Old 11-14-09, 12:12 PM   #1067
Magic1111
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Quote:
Originally Posted by Tuddley3 View Post
Only problem is, SH3 Cmdr is not compatible with WAC 4.1

Hi !

I play WAC4.1 with the SH3 Commander without any problems. And with many settings!

For example with the settings: Skip intro movies; Simulate a realistic career length; Use real ship names; Randomise ship tonnage and u-Boot crush depth; and so on...

Everything without problems !

And I started my career with the Commander !


Best regards,
Magic
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Old 11-16-09, 11:12 PM   #1068
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Quote:
Originally Posted by Magic1111 View Post
Hi !

It´s easy to do to make the GUI not sticky:

open menu_ini and find these lines, and remove two semicolon:

[G3F I33]
Name=Slideout Konsole; FLB Sale`s 6 Anzeigen
Type=1026;Menu group
ItemID=0x3F0C0000
ParentID=0x3F000000
Pos=0,145,750,145
Color=0xFFFFFFFF
;VertSlide=-131 <-------- remove the semicolon !


[G3F I392]
Name=Group feedback; FLB Sale`s 6 Anzeigen, Konsole & Uhrfeld
Type=1026;Menu group
ItemID=0x3F010000
ParentID=0x3F000000
Pos=0,145,750,145
Color=0xFFFFFFFF
;VertSlide=-144 <----------- remove the semicolon !

That´s it !


Best regards,
Magic
Magic, - you might be able to help me with a few things. 3 things

1) Its that girly cheerleader in the controll room. I want to remove it and put some other photograph or propaganda instead. Where is the tga. file to edit? I cant find it. (also the chick in the radio room.. i want it replaced with propaganda poster.. more suited for that time..
(I know the druck_radio files (tga) but it seems to have no effect..i tried
Can something be done about it?

2)I made it so that the whole screen is visible, the standard bottom bar of GWX is gone, and you can slide out the dials from one side or the other if you need them.. the bad side is all this is not compatible with "Integrated orders"..and now the big buttons are back. Is there some way to put back the integrated orders? Tuddley would probably know.. It seems when you activate a mod, it fixes something, but screws up another..

3) and finally since you're the expert on this.. How do I get rid of the bottom crews images.. so that they slide back, but dont "stick" ? also when using 'silent run' order, the little icon for it shows up. All I want is a screen free of any little pictures, dials, icons etc.. maybe you can help

-cheers


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Old 11-17-09, 12:29 AM   #1069
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1. I tried looking for the cheerleader, but no avail. Those type files used to be in Textures/Tnormal/tex just like the druck_radio files. It must be in a Dat file now.

2. Be sure to install the WAC 3.0 Stock GUI first, then install Mav's mod next. You will have to search for so Integrated Orders mod, there are quite a few. Then you might have to manually install them into Mav's Mod since they all are controlled by the Menu.ini.

3. The officer icons are also in the Menu.ini file, and should work the same as the Console and Dials by adding or removing a semi-colon.
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Old 11-17-09, 06:29 AM   #1070
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Quote:
Originally Posted by Anton88 View Post
Magic, - you might be able to help me with a few things. 3 things

1) Its that girly cheerleader in the controll room. I want to remove it and put some other photograph or propaganda instead. Where is the tga. file to edit? I cant find it. (also the chick in the radio room.. i want it replaced with propaganda poster.. more suited for that time..
(I know the druck_radio files (tga) but it seems to have no effect..i tried
Can something be done about it?

2)I made it so that the whole screen is visible, the standard bottom bar of GWX is gone, and you can slide out the dials from one side or the other if you need them.. the bad side is all this is not compatible with "Integrated orders"..and now the big buttons are back. Is there some way to put back the integrated orders? Tuddley would probably know.. It seems when you activate a mod, it fixes something, but screws up another..

3) and finally since you're the expert on this.. How do I get rid of the bottom crews images.. so that they slide back, but dont "stick" ? also when using 'silent run' order, the little icon for it shows up. All I want is a screen free of any little pictures, dials, icons etc.. maybe you can help

-cheers



Hi !

for 1.)

You have to open the file ... _CR.dat in interior folders with S3D. There is the .tga file. This then extract with S3D and copy into the textures folder (... TNormal \ tex).

The exact name of the file, I can now look up the evening.

for 2.) Here I have a separate (Standalone-)"Integrated Orders" Mod for download on my MediaFire Page: http://www.mediafire.com/?jwmtrynmnty
After the download you have to install the MOD manually "by hand". Menu_ini because the file is changed, the MOD can not be activated by JSGME.

for 3.) See answer by Tuddley3. It should be this block, but with a different numbering:
[G3F I392]
Name=Group feedback; FLB Sale`s 6 Anzeigen, Konsole & Uhrfeld
Type=1026;Menu group
ItemID=0x3F010000
ParentID=0x3F000000
Pos=0,145,750,145
Color=0xFFFFFFFF
;VertSlide=-144 <----------- remove the semicolon

I hope I could help, best regards,
Magic
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Old 11-17-09, 02:25 PM   #1071
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Hi !

@ Anton88

for 1 again:

You must open the file data\Interior\NSS_Uboat7(for example Typ VII boat))\NSS_Uboat7_CR.dat with S3D. On the left side you search the chunk "detalii_7.tga" > Embedded image. Then on the right side you can extract the .tga File and put this extracted file into the Textures Folder (...TNormal\tex). Look here:



I hope I could help you, and sorry for my english !

Best regards,
Magic
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Old 11-17-09, 08:04 PM   #1072
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Quote:
Originally Posted by Magic1111 View Post
Hi !

@ Anton88

I hope I could help you, and sorry for my english !

Best regards,
Magic
Magic
"Du bist der Arzt, der eine heilung für jede krankheit hat."

sorry for my deutsch,.. (i'm not english myself.)

If you had not told me about Sh. 3ditor I would never have fixed this.
Its done. The game feels more realistic without Hollywood style bikini women on board.

I fixed like 7 tga files!.. all of them had those things the Amis used to paint on their bombers in the war.. very inappropriate for a u-boat.
I wonder who put them there

alles gute
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Old 11-18-09, 02:31 AM   #1073
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Quote:
Originally Posted by Anton88 View Post
Magic
"Du bist der Arzt, der eine heilung für jede krankheit hat."

sorry for my deutsch,.. (i'm not english myself.)

If you had not told me about Sh. 3ditor I would never have fixed this.
Its done. The game feels more realistic without Hollywood style bikini women on board.

I fixed like 7 tga files!.. all of them had those things the Amis used to paint on their bombers in the war.. very inappropriate for a u-boat.
I wonder who put them there

alles gute
Hi Anton88 !

I am glad that I could help you! And your German is not bad!

Best regards / Viele Grüße

Magic
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Old 11-19-09, 04:58 PM   #1074
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Default ...

Something strange with the bridge near Rendsbrug...



BTW, awesome work
Thank you!
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Old 11-19-09, 05:04 PM   #1075
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@Lopo

Yeah, I know that... happened because of the scaling 3d model and some unfinished work by me
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Old 12-02-09, 06:28 AM   #1076
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Quote:
Originally Posted by urfisch View Post
its the missing shadow texture. i recently managed to built an own, when i remodelled the bunkers as well. its a bit fuzzy work to make it, but the effect is very good.

its chunk 1163 "steel.tga" it has a lightmap called "LM_BNK.tga" this is the needed texture...

http://rapidshare.com/files/292878124/selfillu.zip.html
Hi !

Sorry, I write in german for a moment...

@ urfisch od. HanSolo:

Bin beim durchstöbern des Threads auf o.g. Post gestoßen. Habe mir die Datei auch runtergeladen.

Nun meine Frage: Was mache ich jetzt mit der .tga Datei ? Kommt die in den Texturen Ordner (...TNormal/tex), oder muss ich die in eine .dat Datei integrieren (wenn ja in welche ?).

Und was hat das für Auswirkungen, wenn man die Datei nicht hat ?

Vielen Dank für die Beantwortung !

Viele Grüße / Best regards

Magic
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Old 12-02-09, 08:33 AM   #1077
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Default Black screen!

Did you alter the game specs for this one. I've tried download and install twice and I get black screens with sound. Once I got the crew in the control room on a black background, no sub.

My Vista machine with 3 Gigs of RAM and 512 M on the vid card can run SH3 & 4 with no problems.

I looked but you have indicated nothing in the mod write-ups about altered video specs.
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Old 12-02-09, 04:19 PM   #1078
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@Magic

Diese Textur hat garkeine Auswirkung auf die Bunker, da ich beim Erschaffen des 3D Modells damit nicht gearbeitet habe.

These texture do not have any effect on the game.


@raymond

No changes for the specs!
But you could have these difficulties because auf WinVista.
How do you start the game?
Do you use the original dvd or do you use the no dvd thing?
I ask because I also had similar issues with the original dvd and the vanished
with the no dvd thing and the vista patch!


greetings
Han
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Old 12-02-09, 05:11 PM   #1079
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Quote:
Originally Posted by HanSolo78 View Post
@Magic

Diese Textur hat garkeine Auswirkung auf die Bunker, da ich beim Erschaffen des 3D Modells damit nicht gearbeitet habe.

These texture do not have any effect on the game.




greetings
Han

Hi Han !

Okay, many thanks for the reply !

Best regards,
Magic
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Old 12-03-09, 08:40 AM   #1080
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Quote:
Originally Posted by HanSolo78 View Post
@Magic

No changes for the specs!
But you could have these difficulties because auf WinVista.
How do you start the game?
Do you use the original dvd or do you use the no dvd thing?
I ask because I also had similar issues with the original dvd and the vanished
with the no dvd thing and the vista patch!
greetings
Han
I am using the original dvd. Starforce will not permit loading the patched exe so I didn't use it. I had to re-install again. The no-dvd thing should not be a requirement to use a mod !
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