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Old 01-17-14, 08:54 PM   #1666
orlos2
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Cool, I merged it with stock mod. Thanks
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Old 01-18-14, 05:39 AM   #1667
THEBERBSTER
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Orlos2
Try this mod FX Update 0_0_22 by TheDarkWraith apart from the base mod it also has torpedo patches. Only select the 1.
After the first folder there is a folder called Mods. When you open this folder you will find the base folder 1 and the torpedo patch folder 3 that you need.
Before you enable it in JSGME right click and go to explore and you should see the Data folder if so, enable, if not then the Mod is still inside another folder.
Enable before OHII.

TDW's Generic Patchers has 7 patch files 3 of which contain torpedo patches that all need to be enabled.
Don't forget you need that mod patch for IRAI.
Hope this helps as I can see no other reason why you are having problems..
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Old 01-18-14, 06:49 AM   #1668
orlos2
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I considered installing this mod before but Im afraid it will slow down my game even further, Im already running at 20fps and more FX would probably kill it But after installing these additional fixes from Generic Patcher torpedoes started to explode so I think its fixed now.

Thanks for help
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Old 01-18-14, 08:16 AM   #1669
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Your welcome.
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Old 01-19-14, 05:38 AM   #1670
Silent Steel
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Quote:
Originally Posted by orlos2 View Post
...Im already running at 20fps and more FX would probably kill it But after installing these additional fixes from Generic Patcher torpedoes started to explode so I think its fixed now.

Thanks for help
Hi Orlos2

Maybe the 'D3D antilag v1.01' could get your fps up a bit.
You find it here http://www.gamefront.com/files/user/BadgerFinn

Make sure you read the readme.txt file carefully!
This is NOT an ordinary mod that you enable with JSGME. It consists of 2 files - antilag.cfg and d3d9.dll

Both of these have to be put into your; C:\Ubisoft\Silent Hunter 5 folder!

You make your settings in the antilag.cfg file, it's quite simple.

To start with I suggest you try these settings;

RenderAheadLimit=2
FPSlimit=36


Then you can experiment with the figures until you hopefully find a good mix.

Good luck
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Old 01-20-14, 07:46 PM   #1671
orlos2
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Wow, I used exactly this setting and fps raised by about 5-10, thanks BTW, I assume this mod is universal and can be used in every game supported by DX9?
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Old 01-21-14, 05:47 AM   #1672
Silent Steel
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Quote:
Originally Posted by orlos2 View Post
Wow, I used exactly this setting and fps raised by about 5-10, thanks BTW, I assume this mod is universal and can be used in every game supported by DX9?
Yes, it should.
In case it doesn't - just remove the two files
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Old 01-21-14, 08:35 PM   #1673
Zerg
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Default Torpedo tube problem

Torpedo tube problem

Here the screenshots
http://i.imgur.com/aoceCE9.jpg

http://i.imgur.com/AUnc41H.jpg

HTML Code:
Generic Mod Enabler - v2.6.0.157
[D:\GAMES\Silent Hunter 5\MODS]

Accurate German Flags
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
SH5 Longer Repairs v.1_Stock
SH5 Longer Repairs v.1.01
AI_sub_crew_1_0_2_TheDarkWraith
FX_Update_0_0_22_ByTheDarkWraith
MCCD_1.04_MFCM_1.2.1_compatible
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_New_radio_messages_German
NewUIs_TDC_7_4_2_No_Snorkel_Exhaust_Smoke
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
NewUIs_TDC_7_4_2_WWIIInterface_by_naights
Manos Scopes-Core Files
Manos Scopes-patch for 16x9
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
IRAI_0_0_39_ByTheDarkWraith
IRAI_0_0_39_ByTheDarkWraith_Patch_1
R.E.M_by_Xrundel_TheBeast_1.2
Cerberus62 Corrected Depth Charge Projector 1.0
OPEN HORIZONS II v2.3.1
Reworked Morale and Abilities v.1.1
sobers green crew training V4 SH5
MadMaxs_SH5_Subdiesel (mono) v2
Sub_Exhaust_1_0_5_byTheDarkWraith
Depth Charge Range Fix
smaller flags for Warships 1_0b
RPM Hydrophone v2.2.1
EQuaTool 01.01 by AvM - double set - Large plus Flat Style
NewUIs_TDC_7_4_2_Real_Navigation
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Trevally Tutorial - All v0.2(for OHIIv1.3)
SM_Wounded_Unit_Radioing
SM_Wounded_Unit_Radioing_Increased_Radio_Room_Size
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
Help please
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Old 01-22-14, 06:56 PM   #1674
orlos2
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Sometimes crew voices don't load and when it happens some of the messages they say don't appear in this small message box on the right side of screen too. Most of the time loading save again works but last time I had to restart whole game because I reloaded save 10 times and still there weren't any voices. Is there a fix for this?
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Old 01-22-14, 08:06 PM   #1675
Mikemike47
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Quote:
Originally Posted by orlos2 View Post
Sometimes crew voices don't load and when it happens some of the messages they say don't appear in this small message box on the right side of screen too.
Go to the SH5 Mods workshop. Search for speech fixes and additions, More crew commands by dialog, Even more crew commands by dialog mods.

Coming someday:
[wip] voices reloaded
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Old 01-23-14, 10:54 AM   #1676
Silent Steel
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Quote:
Originally Posted by orlos2 View Post
Sometimes crew voices don't load and when it happens some of the messages they say don't appear in this small message box on the right side of screen too. Most of the time loading save again works but last time I had to restart whole game because I reloaded save 10 times and still there weren't any voices. Is there a fix for this?

Here: http://www.subsim.com/radioroom/showthread.php?t=166236
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Old 02-06-14, 07:44 AM   #1677
desziky
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Need help

before i ask my question, i would like to say sorry if my language/writing is incorrect.
i installed the Open Horizons II & Equipment/Upgrades by TheBeast mod.
in the first mission, Coastal Waters we should patrol and then we must sink one ship (merchant/warship)
after that, we must go to kiel to acquire new objectives. But, i clicked "end patrol" and nothing happen. I'm still on the submarine's conning tower.
I clicked the "refit" button and it says "Refit Completed" as it should.
but when i clicked the "End Patrol" button, nothing happen.
any solves? thanks before.
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Old 02-10-14, 12:48 AM   #1678
Sailor Joe
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How do you patch SH5?

Greeting fellow sailors,

I've recently rediscovered SH5 and at the same time discovered why I quit playing soon after I originally purchased it. Very few of the controls work. I've read that when it was released that it had a number of issues effecting game play. These however I have also read have been addressed with the various patches developed. My problem is I can't install any of these fixes. I get an error message saying something to the effect that it is not compatible with current installed game. What pray tell am I doing wrong? Any insights into this would be appreciated.

Sailor Joe
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Old 02-10-14, 01:28 AM   #1679
Mikemike47
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Quote:
Originally Posted by Sailor Joe View Post
addressed with the various patches developed.
Welcome Sailor Joe.

Why did you leave out the details of various patches? How are we supposed to know what you are talking about if you do not describe various patches in detail?

Ubisoft game patched now to 1.2.
Go to: Silent Hunter 5\Support\GameUpdater. launch gu.exe

Uplay at version 4.1++ go to ubisoft.com and search for uplay to get the latest download. Quicker than going through old uplay launcher.

sh5.exe patcher - What documentation did you read at the bottom of post #1? Sjizzle's how to use patcher thread has the most current information.
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Old 02-12-14, 02:21 AM   #1680
Silent Steel
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Quote:
Originally Posted by Sailor Joe View Post
...I can't install any of these fixes. I get an error message saying something to the effect that it is not compatible with current installed game.
Hi SailorJoe and welcome

I'm not sure if I get you right. When you say 'patches' and 'fixes' - do you mean MODS?
Or just one of them

What MikeMike47 says about patching the game is correct. Go to: Silent Hunter 5\Support\GameUpdate\gu.exe and start it
This should patch SH5 to v1.2
After patching you should see the version number (1.2.0) in the upper right corner of the main menu in the game.

Without this patch most MODS won't run properly.

MikeMike47 mentioned the 'sh5.exe patcher' which is a very useful tool
You find it here; http://www.subsim.com/radioroom/showthread.php?t=181433

A description (by Sjizzle) on how to use it you find here; http://www.subsim.com/radioroom/showthread.php?t=205620

If you want to you're welcome to PM me and I'll help you out.
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