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12-01-11, 07:07 PM | #3976 | |
Rear Admiral
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Quote:
But, I'm getting about done and will upload it somewhere, don't know that it adds much, but it will give you some pretty SS's.. |
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12-01-11, 07:30 PM | #3977 |
Rear Admiral
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Well, the game engine is limited. Your not going to get it perfect. Close maybe, but dead on 100% accurate? Never. Maybe not even 90% accurate. For example, some of those pictures i took, are actually rain squalls in the distance. You can't recreate that in game.
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12-02-11, 01:40 PM | #3978 |
Shore leave
Join Date: Feb 2011
Location: Page 58 of the posting list on the Captains' Roster
Posts: 70
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Eschem Schnuz's Letters, Monsun Group
Dear Onkel Karl,
How are you? I am fine. I am baffled by the instructions given during my recently completed patrol. Not that I mind playing "Spy vs. Spy", but sailing all the way back to Cape Town? Wouldn't it have been easier to send someone from the 7th instead? I do believe St. Nazaire is closer. Managed to secure twin flaks for my "wintergarten", but quite a few torpedos we have at our disposal have been duds. Also, electric eels are hard to come by. I sincerely hope this is not an indication that Group Monsun also doubles as a garbage dump for old, unused T1's. Which reminds me, the few U-boats that have made their way here have been stopovers coming to-and-fro, and nothing more. Surely U-181 is not the only boat stationed in Asia with the task of patrolling the Indian Ocean, the Pacific Ocean AND the waters off Cape Town? Respectfully yours, Eschem PS: Before I forget, much thanks for the Iron Cross. I feel 1st class! RTDS: 4 NCLU: 2
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There is safety in numbers, so save... in numbers. Last edited by eschemschnuz; 12-03-11 at 03:37 PM. |
12-03-11, 04:16 PM | #3979 |
Shore leave
Join Date: Feb 2011
Location: Page 58 of the posting list on the Captains' Roster
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Eschem Schnuz's Letters, Monsun Group
Dear Onkel Karl,
How are you? I am fine. Was extremely dissatisfied with the SK C/30 heavy flak. Upgraded to the FK M42 and was duly rewarded with our first aircraft kill: a "torpedo" plane. Better them than us, I guess. Got the chance to replace Metox with "Borkum". Now, I know you're not a big fan of radar, but I feel a lot more reassured not having to see that wooden cross atop my boat. Looks rather creepy and ominous, don't you think? Also decided to apply those damn rubber tiles on U-181 after the experience of our previous patrol. Not that it was needed all that much this time round, mind you. This last patrol has undoubtedly been my most successful ever - even wiped out an entire enemy task force of eight bound for Mogadishu in the process. However, I feel strangely hollow about the whole thing. After intercepting their route, the ships virtually stopped, as if they were waiting for us to "sink 'em all". Felt like I was in some badly designed "war game" or something. Nevertheless, I do appreciate the promotion. It was unexpected. Thank you. Respectfully yours, Eschem PS: The Japs over here have this dish called "sushi" - raw fish covered with rice and seaweed! - that has proven to be a favourite among the men. However, my cook has taken his enthusiasm to a new level by casting out a line every now and then during patrols. I'm not sure "gasoline flavour" agrees with me. RTDS: 2 NCLU: 0
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There is safety in numbers, so save... in numbers. Last edited by eschemschnuz; 12-04-11 at 12:36 AM. |
12-06-11, 06:16 AM | #3980 |
Fleet Admiral
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Calling all screenshot artists
Are you a screenshot artist? Are you interested in making art from your shots? Are you interested in learning more about how to make great screenshots? Check out http://www.screenshotworld.com
It's a great community where you can learn a lot and have some fun showing off your artistry. We are thinking about setting up a specific thread for Silent Hunter series if there is enough interest. |
12-07-11, 07:11 PM | #3981 |
Navy Seal
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A bit of background behind screenshots: these aren't actually just campaign shots, but set pieces that I developed to recreate scenes from my ongoing War in the Pacific game against Egan. You can read my AAR of it here: http://www.subsim.com/radioroom/showthread.php?t=190296 and Egan's side of the same game (which I can't read until the game ends) here: http://www.subsim.com/radioroom/showthread.php?t=190204 )
Aug. 6th, 1942 - invasion forces enroute to Guadalcanal: Morning of Aug. 7th - invasion transports under attack by Betty bombers off Guadalcanal. No hits are scored. One of the APDs with the troop convoy fires AA guns in defense. Elsewhere that morning: USS Enterprise launching sorties to keep air cover over the convoys: Enterprise and her escorts: USS Wasp recovering her aircraft as night approaches: At last light, Allied warships begin bombarding Guadalcanal View from the beach - not the best place to be during a naval bombardment... |
12-07-11, 07:19 PM | #3982 |
SUBSIM Newsman
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Nice shots,
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Nothing in life is to be feard,it is only to be understood. Marie Curie |
12-07-11, 08:52 PM | #3983 |
Sea Lord
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Nicw pics Armistead! You gonna post your envirnmental mod by chance? Those tweaks look great with sky and cloud colors at dawn / dusk!
I would put up with the few little quirks it might have, and it looks to be compatable with TMO which is my mod of choice.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
12-07-11, 11:17 PM | #3984 |
Rear Admiral
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I'm about done, but been saying that for months, still got to test the AI as I've messed with fog and waves, but I can't see any effect yet..Also got to play with night a lil and tone down brightness a tad and fine tune some wake colors...Still trying to get some bumpiness out of waves, but can't figure it yet, but you don't really notice it much in game as you do SS, but I've got some pretty good swells going on. Still needs some tuning before release, but I may soon as I never seem to finish tweaking it.
water color a lil off on this one, will adjust later day, but working on waves and wanting some green highlights. Can't get the blockiness out of the cap, but again you don't notice it in game, big as I can make them look. This is coming through other side of above wave Last edited by Armistead; 12-15-11 at 09:31 PM. |
12-08-11, 05:16 AM | #3985 |
Sea Lord
Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Cool! Definitely looking forward to it!
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
12-08-11, 06:08 PM | #3986 |
Swabbie
Join Date: Oct 2011
Posts: 7
Downloads: 24
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Carrier fleet.
With all the amazing screenshots i thought id add one of my own, i did cut it down quite a bit so the ss wasnt too big. I hope its ok.
(Having image trouble) |
12-08-11, 06:15 PM | #3987 |
SUBSIM Newsman
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@ Armistead! Nice shots,
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Nothing in life is to be feard,it is only to be understood. Marie Curie |
12-09-11, 03:00 AM | #3988 |
Swabbie
Join Date: Oct 2011
Posts: 7
Downloads: 24
Uploads: 0
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Enterprise and her escorts:
[/quote] "How do you get your smoke to look so good coming off the smokestacks, mine seemsreally terrible. Kind of looks like there is no smoke on mine, and im running full graphics. What setting turns this on/off?. Thanks." |
12-09-11, 10:17 AM | #3989 |
Rear Admiral
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Are you running mods, but even then mods differ, some more smoke some less. There is a smoke mod for warships and merchants, warships light smoke, merchants thick black smoke. For the most part merchants burnt coal, warships used fuel, so that's why.
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12-09-11, 12:38 PM | #3990 |
Navy Seal
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My graphics there are just TMO, nothing added to it. That's how it should look...
I'll gladly put on Armistead's environment if that's released though |
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screenshots |
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