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Old 01-21-13, 09:04 AM   #1216
BadKarma1001
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Thy mate!
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Old 01-21-13, 10:37 AM   #1217
Navuhodonosor
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Quote:
Originally Posted by bart View Post
Tried that.....nothing

The ship could be almost on top of me and still cant hear it so I'm guessing it's something to do with the sound files? The hydrophone guy is doing his job so I guess the patcher has worked?
I checked little my game files, I use real nav. you said that you have lines to contacts. So maybe the lines are longer than hydro can reach so that is the reason and another thing may be the volume. I followed long range contact and I had to raise the volume on my PC because it was pretty hard to hear it. And check the angles your hydro can hear.
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Old 01-21-13, 01:08 PM   #1218
hanx91
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Quote:
Originally Posted by sober View Post
************************************************** ************
************************************************** ************
How to start the campaign if using sobers mega mod list
Delete the SH5 folder from my documents.
Enable the mod OPEN HORIZONS II_full v2 with the mod enabler.
Start a new campaign with only OPEN HORIZONS II_full v2 enabled.
Do the tutorial mission with only OPEN HORIZONS II_full v2 enabled.
Once captain rahn has talked to you and you have recieved the green tick in the bunker exit the game.
Load all the mods with the mod enabler using the MEP file.
Start the game and load the latest save game which will be the bunker save game.
Go to the technical officer and enter the upgrade screen and choose the rotating hydrophone.
Before clicking on the flotilla comander hit esc and go to the ingame options screen and choose your difficulty options .
Exit out of the upgrade screen and go talk to the flotilla commander and choose a mission .
You must get a loading screen before being placed on the submarine.
************************************************** ******************
************************************************** ******************
Do you still make your recommended changes to the new saved games file before loading the bunker save?

I guess not..

Last edited by hanx91; 01-21-13 at 03:56 PM.
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Old 01-21-13, 02:37 PM   #1219
fraforno
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Quote:
************************************************** ************
************************************************** ************
How to start the campaign if using sobers mega mod list
Delete the SH5 folder from my documents.
Enable the mod OPEN HORIZONS II_full v2 with the mod enabler.
Start a new campaign with only OPEN HORIZONS II_full v2 enabled.
Do the tutorial mission with only OPEN HORIZONS II_full v2 enabled.
Once captain rahn has talked to you and you have recieved the green tick in the bunker exit the game.
Load all the mods with the mod enabler using the MEP file.
Start the game and load the latest save game which will be the bunker save game.
Go to the technical officer and enter the upgrade screen and choose the rotating hydrophone.
Before clicking on the flotilla comander hit esc and go to the ingame options screen and choose your difficulty options .
Exit out of the upgrade screen and go talk to the flotilla commander and choose a mission .
You must get a loading screen before being placed on the submarine.
************************************************** ******************
************************************************** ******************
I tried re-installing all over again and following these exact instructions, but the outcome was the same: CTD at game load. Hoewever, disabling TDW Ship Inertia mod did the trick for me too, now it works like a charm!
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Old 01-21-13, 03:48 PM   #1220
Goehlman
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Cant use your profile because the Updated_death_scale by gap is nowhere to find, not in the 1.5GB onefile not anywhere else. Could someone reup it? Thx
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Old 01-21-13, 04:43 PM   #1221
THE_MASK
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Quote:
Originally Posted by Goehlman View Post
Cant use your profile because the Updated_death_scale by gap is nowhere to find, not in the 1.5GB onefile not anywhere else. Could someone reup it? Thx
added a link to the 2nd post .
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Old 01-21-13, 04:49 PM   #1222
Goehlman
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I am reinstalling now, will see. Thanks anyway for your 24h support
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Old 01-21-13, 04:49 PM   #1223
gap
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Quote:
Originally Posted by sober View Post
removed TDW Ship Inertia
I wonder what is wrong with this mod, and why it works for some players but not for others
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Old 01-21-13, 05:13 PM   #1224
Fifi
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Yes, i had a trouble too with ship inertia and my mod list.
Had to delete it to recover my hydrophone...
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Old 01-21-13, 05:25 PM   #1225
volodya61
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Quote:
Originally Posted by gap View Post
I wonder what is wrong with this mod, and why it works for some players but not for others
I noticed that on two identical computers with the exact same specs and mod-lists, it can work on one and don't work on another
We have been discussing this issue on sukhoi.ru in August when I made ​​the first version of my mod-pack..
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Old 01-21-13, 05:32 PM   #1226
Goehlman
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Dosnt work... did everything in the manual. Watched out that every Mod has "data" folder behind and is correctly activated. Used 1600 release... After mission 1 in bunker everything activated and ctd while load. Clean install of Sh5 with 1.2 update. Any Ideas? Where can i find the crashlog?
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Old 01-21-13, 05:36 PM   #1227
fraforno
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Quote:
works like a charm!
Actually, I still get a CTD when I exit to windows... not too much of a problem but I thought I'd report it just to let you folks know. If there's any data I can collect to help you out, just let me know
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Old 01-21-13, 05:37 PM   #1228
hanx91
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Default Kept tdws inertia

Quote:
Originally Posted by gap View Post
I wonder what is wrong with this mod, and why it works for some players but not for others
I just began a new game with the new instructions for loading, (deleting the saved games folder) and added the new Page default hud, At first load I got a stuttering mess. I posted my doubts, I had gone ahead and made the changes to my new saved games folder. In any event I tried to load it again and It worked! I seem to have a noticeably.. working game. I saved in the baltic patroll area, and will keep playing until I am proved wrong.
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Old 01-21-13, 05:56 PM   #1229
Goehlman
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This the Error the Debugger shows dont know what it means, sh5 is definetly legally bought
[5344] ..\..\..\..\..\..\..\..\..\P4ws\massgate-MAIN\massgate\uplay_pc\2.1\954\shared\libs\service s\src\services\GameKeeperImpl.cpp(236) : Product id '3' all processes terminated
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Old 01-21-13, 06:29 PM   #1230
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Really no Ideas from anybody?
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