SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-03-10, 07:16 PM   #1
Frederf
Seasoned Skipper
 
Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
Default

There's a Kiel Canal?
Frederf is offline   Reply With Quote
Old 03-03-10, 10:24 PM   #2
Highbury
The Old Man
 
Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 174
Uploads: 0
Default

Quote:
Originally Posted by Frederf View Post
There's a Kiel Canal?
Yeah, it is actually in the stock game this time. We traded our compass, gramophone, radio and depth sounding equipment for it

Seriously though it looks pretty good but the locks are a bit tight for the AI, which just like in stock SH3 and 4, likes to run aground and blow up alot.
Highbury is offline   Reply With Quote
Old 03-04-10, 10:12 AM   #3
kptn_kaiserhof
XO
 
Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
Default

hey dowly whats next: more soup jokes
kptn_kaiserhof is offline   Reply With Quote
Old 03-04-10, 11:16 AM   #4
Jeevz
A-ganger
 
Join Date: Nov 2004
Posts: 80
Downloads: 35
Uploads: 0
Default

Pressing Enter (on the keyboard not numpad) brings up the Sub Systems window so you can quickly check Fuel, Battery, CO2 and Compressed Air.

I've been seeing a lot of complaints about multiple clicks to see this info when it's really just one button away. Of course the manu... I mean, pamphlet doesn't relay this very well.
__________________
Commence to Jigglin


Jeevz is offline   Reply With Quote
Old 03-04-10, 12:56 PM   #5
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Jeevz View Post
Pressing Enter (on the keyboard not numpad) brings up the Sub Systems window so you can quickly check Fuel, Battery, CO2 and Compressed Air.

I've been seeing a lot of complaints about multiple clicks to see this info when it's really just one button away. Of course the manu... I mean, pamphlet doesn't relay this very well.
I'm sorry that doesent qualify as 'quickly checking' in my book. Quickly checking would be glancing at a tool bar at the bottom of the screen at an indicator not having to step through a series of menus.
__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648
SteamWake is offline   Reply With Quote
Old 03-04-10, 01:09 PM   #6
Sub Commander
Mate
 
Join Date: Jul 2009
Location: the Netherlands
Posts: 55
Downloads: 53
Uploads: 0
Default Im a nub

Well im a nub when it comes down to manual torpedo fire, but even if i have everything off, and realism = 0% i still have to manually input data or the watch officer says: Unknown contact, fire on my bearing. (I cant find German voices on my disk anywhere please help me!)
Sub Commander is offline   Reply With Quote
Old 03-25-10, 03:35 AM   #7
loerelau
Gunner
 
Join Date: Sep 2001
Posts: 93
Downloads: 13
Uploads: 0
Default

I have a question. How many torpedo's do you need (on average) to sink a queen Elisabeth battleship? I hit one yesterday with 3 torpedo's but it was still not sinking... (is this realistic??)
loerelau is offline   Reply With Quote
Old 05-14-10, 05:34 AM   #8
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
Default

In The blockade of Germany part of the Total Germany campaign. The objective state sink 5 AMC along the northern patrol line.
I cant for the life of me work out what AMC stands for. Can anyone enlighten me?
__________________
mr chris is offline   Reply With Quote
Old 09-06-10, 06:46 PM   #9
dMC
Nub
 
Join Date: Aug 2010
Posts: 4
Downloads: 0
Uploads: 0
Default

Seriously, I've been going around for a month (game time) without finding the carrier in total germany campaign. Any tips how to find it?
dMC is offline   Reply With Quote
Old 10-11-10, 03:11 AM   #10
CodyLang
Soundman
 
Join Date: Dec 2006
Posts: 149
Downloads: 54
Uploads: 0
Default

Got a question...I see the German voices in,

"C:\Ubisoft\Silent Hunter 5\data\LngGameData\Voices\German\Data"

But how do I change the voices from English to German? Thanks
__________________
U-563.
CodyLang is offline   Reply With Quote
Old 12-28-10, 04:22 PM   #11
dash141
Swabbie
 
Join Date: Dec 2010
Posts: 5
Downloads: 2
Uploads: 0
Default

I'm having one hell of a time finding ships on the open sea to sink.

Don't know how to work radar or hydrophones - I'm a total noob at this game.
dash141 is offline   Reply With Quote
Old 03-19-12, 11:01 PM   #12
Swat
中国水兵
 
Join Date: Mar 2006
Location: Czech Republic Prague
Posts: 286
Downloads: 224
Uploads: 0
Default

Quote:
Originally Posted by Sub Commander View Post
Well im a nub when it comes down to manual torpedo fire, but even if i have everything off, and realism = 0% i still have to manually input data or the watch officer says: Unknown contact, fire on my bearing. (I cant find German voices on my disk anywhere please help me!)
To install german voices you have to choose custom installation of the game and there you'll have the possibility to tick german voices. And if you can't hit anything with torpedoes even on the lowest realism settings the trick is when you lock the target in the periscope then you have to press spacebar again to unlock the target, but it's not unlock as such actually. After that the fired torpedo will run anywhere you'll aim your periscope at. And if you aim the priscope at the target then the torp will run that way withinh the firing solution. You simply press the spacebar twice, that's it.
__________________

First Patrol Of U-21 Part 1:http://www.youtube.com/watch?v=DqBqInzBaGc
First Patrol Of U-21 Part 2:http://www.youtube.com/watch?v=WWqyTaomDjM
Swat is offline   Reply With Quote
Old 07-18-12, 06:18 PM   #13
steves77
Nub
 
Join Date: Jul 2012
Location: Phoenix AZ
Posts: 2
Downloads: 26
Uploads: 0
Default Help Please

Hey, just got this game and trying to do the tutorial campaign.

????

The time compression it wants me to go to is 1024.......

I can only set it as high as 32.....

and its saying that I have not completed that part??? LOST???
steves77 is offline   Reply With Quote
Old 07-25-12, 11:31 PM   #14
HennivR
Watch
 
Join Date: Jul 2012
Posts: 18
Downloads: 31
Uploads: 0
Default

Hi all,

I have the MightyFine Crew Mod 1.2.1. installed. I mention this because I do not know what causes the problem.

Sometimes, when I'm on the bridge and one man stands too close to the hatch, I cannot open to dive. The situation then do not change for the better afterwards.

Am I missing something or is it a glitch with this mod.

Kind regards,
HennivR
HennivR is offline   Reply With Quote
Old 04-23-13, 12:04 PM   #15
Gunsilnger
Torpedoman
 
Join Date: Apr 2013
Location: The Mediterranean, somewhere between Gibraltar and Malta
Posts: 115
Downloads: 51
Uploads: 0


Default Some tips from a newb!

Hey guys, so I've read all 44 pages here and I've learned quite a bit.
I saw a couple questions that didn't have answers so I thought I'd take a crack at 'em. I noticed someone asked about being charged by destroyers, and what to do. Well, there are some variables that will effect your course of action. Depending on your heading, the range and speed of the charging destroyer and whether they know your exact location or not, there are a couple options: I usually will check to see if I have time to swing the boat around to line up for a bow shot. If there's time I'll aim whichever tubes are closest (bow or stern) and try and get on a 0/0 course, meaning they're either a perfect 180 degrees behind me, heading at me at 0 degrees, or directly in front of me, also heading 0 degrees. Once I get lined up and I'm sure they're hell-bent on maintaining course, I'll fire one or two, at high speed. I've had great success with this method, most times they drive right into my Eels. As soon as my shots leave the tubes, I change direction and crash dive, relocate and come back to scope depth to reevaluate the situation.

If the destroyer is too close to line up for a shot, then the only option is to crash dive, at max speed, all while varying course. Sometimes you can shake em enough to get away and line up for a shot.

Good Luck!
Gunsilnger is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.