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Old 04-13-11, 02:37 PM   #121
LGN1
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Hi Rubini and Wreford-Brown!

thanks for your reply. I agree it's quite difficult to test something that is related to the AI behavior (a good example for this is that quite a few players thought that the depth-charge disturbance effect is modeled in stock SH3 although it's not). Because it's so difficult I tried to create/find a test set-up as clean as possible. In addition, I compared the behavior of a 'real' player's bold and the artificial ones.

My results so far are:

- A player's bold with the same parameters as the 'depth-charge bold' definitely influences the AI differently. At least in the simple/clean set-ups I tested. It might be different in more complex situations, but I don't see why this should be.

- I tested a wide range of different parameter values for the 'depth-charge bold' (even a 'ridiculously large value' as TDW recommended) and did not observe any difference.

Although these observations are no proof, I think they are a quite strong indications that something is still missing (especially if one takes into account the older observations that spawning 'player items' like torpedoes,... is not straight-forward). Maybe a good test would be to spawn torpedoes via TDW's method and see how they behave

Anyway, I will continue testing and hope that some else also runs some tests and proves that I'm wrong. I really would like to have depth-charge water disturbances.

Cheers, LGN1
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Old 04-13-11, 04:46 PM   #122
reignofdeath
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Quote:
Originally Posted by LGN1 View Post
Hi Rubini and Wreford-Brown!

thanks for your reply. I agree it's quite difficult to test something that is related to the AI behavior (a good example for this is that quite a few players thought that the depth-charge disturbance effect is modeled in stock SH3 although it's not). Because it's so difficult I tried to create/find a test set-up as clean as possible. In addition, I compared the behavior of a 'real' player's bold and the artificial ones.

My results so far are:

- A player's bold with the same parameters as the 'depth-charge bold' definitely influences the AI differently. At least in the simple/clean set-ups I tested. It might be different in more complex situations, but I don't see why this should be.

- I tested a wide range of different parameter values for the 'depth-charge bold' (even a 'ridiculously large value' as TDW recommended) and did not observe any difference.

Although these observations are no proof, I think they are a quite strong indications that something is still missing (especially if one takes into account the older observations that spawning 'player items' like torpedoes,... is not straight-forward). Maybe a good test would be to spawn torpedoes via TDW's method and see how they behave

Anyway, I will continue testing and hope that some else also runs some tests and proves that I'm wrong. I really would like to have depth-charge water disturbances.

Cheers, LGN1
So this means Ive been going to flank speed until the last Depth Charge explodes for nothing? And all this time I thought they couldn't hear me
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Old 04-13-11, 05:48 PM   #123
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So this means Ive been going to flank speed until the last Depth Charge explodes for nothing? And all this time I thought they couldn't hear me
No need to feel bad, we've all been doing it for years...

Fool me once shame on SH3, fool me twice shame on me.
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Old 04-13-11, 10:06 PM   #124
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Well I do think the explosions make them "Deaf" for a certain time period, as just as the run does, but the 45 second disturbance on the other hand doesn't happen.

Speaking of doesn't, (Sorry this is OT but just sparked my interest), is it me, or does doesn't seem like a useless abbreviation, especially in writing. I mean all you do is cut out a space and turn a O into a dash... sorry
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Old 04-13-11, 11:08 PM   #125
Reece
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Quote:
Originally Posted by USNSRCaseySmith View Post
Speaking of doesn't, (Sorry this is OT but just sparked my interest), is it me, or does doesn't seem like a useless abbreviation, especially in writing. I mean all you do is cut out a space and turn a O into a dash... sorry
It's simply that the sound of the word is shorter, in a written sentence it is not much shorter as you point out, for example:
"It doesn't matter" sounds better in speech than "It does not matter".
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Old 04-14-11, 07:20 AM   #126
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Quote:
Originally Posted by Reece View Post
It's simply that the sound of the word is shorter, in a written sentence it is not much shorter as you point out, for example:
"It doesn't matter" sounds better in speech than "It does not matter".
And don't forget the extra effort needed to hit the space bar between 'does' and 'not'...
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Old 04-14-11, 09:41 AM   #127
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There is a difference in (American) English.
Contractions are not stylistically acceptable in formal writing, but are acceptable in informal writings such as personal letters, newspaper articles, novels, etc.
They are also acceptable in most speech instances.
The contraction is also the common form in speech; if one uses the full form it is to add emphasis to the statement.
For example, if my wife says "You can't watch football today because you need to clean out the garage" I know that there is wiggle room. If she says "You can not watch football" I know we are in for a dustup.
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Old 04-14-11, 11:13 AM   #128
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What's this?

It appears work has begun on an English mod... Cool!
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Old 04-14-11, 03:19 PM   #129
LGN1
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Shouldn' it be 'cannot' and not 'can not'

A third variant, 'do not', 'don't', and 'donot'
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Old 04-14-11, 04:13 PM   #130
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Quote:
Originally Posted by irish1958 View Post
There is a difference in (American) English.
Contractions are not stylistically acceptable in formal writing, but are acceptable in informal writings such as personal letters, newspaper articles, novels, etc.
They are also acceptable in most speech instances.
The contraction is also the common form in speech; if one uses the full form it is to add emphasis to the statement.
For example, if my wife says "You can't watch football today because you need to clean out the garage" I know that there is wiggle room. If she says "You can not watch football" I know we are in for a dustup.
This is also the same in British English. Contractions are not considered appropriate for formal writing.

As for 'can not' and 'cannot', there is a difference in emphasis.

e.g. 'I cannot play football today because I am too tired'
'I can not play football, because I am terrible at sport'

'I cannot have a drink tonight because I am driving'
'I can not drink because I am an alcoholic'
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Old 04-14-11, 04:17 PM   #131
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What's this?

It appears work has begun on an English mod... Cool!
I can't begin to follow all the verbage stuff.
Makes my head hurt!
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Old 04-14-11, 04:50 PM   #132
irish1958
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Quote:
Originally Posted by King_Zog View Post
This is also the same in British English. Contractions are not considered appropriate for formal writing.

As for 'can not' and 'cannot', there is a difference in emphasis.

e.g. 'I cannot play football today because I am too tired'
'I can not play football, because I am terrible at sport'

'I cannot have a drink tonight because I am driving'
'I can not drink because I am an alcoholic'
Exactly right. If she distinctly says two words, I know I am in trouble.
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Old 07-18-13, 05:27 AM   #133
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Is the disturbance mod avaliable for SHIV and if so on the Subsim downloads section?

Regards

Gozo
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Old 12-20-13, 06:24 PM   #134
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Hi guys, does the download link 403 - Forbidden only to me?
Do I have to register on Gamefront to download the file?

Thanks

Edit: sorry, wrong topic, I'm looking for the SH5 version of the file, but it says 403 - Forbidden too
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Old 12-20-13, 06:38 PM   #135
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Welcome Aboard!

Try looking in the download section here on SubSim for the file. There is a button to take you there near the top of the page.
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