SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
|
Thread Tools | Display Modes |
01-03-11, 09:25 PM | #16 |
The Old Man
Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
|
Hmm !!
I've got a texture but I lost all the others and the position of the model. |
01-04-11, 12:25 AM | #17 |
Watch
Join Date: Dec 2010
Posts: 22
Downloads: 4
Uploads: 0
|
i agree i would like to see a full working type II uboat for SH5. nice little boat IMO,
but they realy are missing 3 boats from SH5 and that was the type II and type IX |
01-04-11, 11:04 AM | #18 |
Sea Lord
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
|
And the XXI for the extended campaign
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
01-04-11, 05:57 PM | #19 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Tomi,
The 2.6.0.10 Expotron Exporter does not have all the needed features for SH5. Been there, done that! The Extractors also don't grab the 2nd UV channel. (AO Mapping) Also, If the model is not built correctly in 3Ds Max? On Export with any GR2 plug-in? It will not work correctly. Your re-traceing ground already covered Mate. PM me for further details. |
04-06-17, 03:13 AM | #20 |
Watch
Join Date: Jan 2017
Posts: 20
Downloads: 33
Uploads: 0
|
Tools for export-import in Max3D 7
Hello. Sorry, but I would like to ask the experts of the game sh5 to post the current links to the tools for import-export for the objects of the game sh5 with the extension .GR2. I researched the post from "Tomi 099" 01-01-2011, 11:31, but all the links in this post are already outdated and do not work. Convincing request mododelov if anyone has the archives for tools for export-import in Max 3D 2007 put them, or give an alternative link to these tools. Yours faithfully!
|
04-10-17, 05:12 AM | #21 |
Watch
Join Date: Jan 2017
Posts: 20
Downloads: 33
Uploads: 0
|
Hello. Sorry, but I would like to ask the experts of the game sh5 to post the current links to the tools for import-export for the objects of the game sh5 with the extension .GR2. I researched the post from "Tomi 099" 01-01-2011, 11:31, but all the links in this post are already outdated and do not work. Convincing request mododelov if anyone has the archives for tools for export-import in Max 3D 2007 put them, or give an alternative link to these tools. Yours faithfully!
|
04-10-17, 09:56 AM | #22 |
Admiral
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
|
IIRC, there are no legal, adequate, amateur tools for work with *.gr2 in SH5.
__________________
Alex ® Moses said: "Don't create yourself an idol"... |
04-11-17, 02:43 AM | #23 |
Watch
Join Date: Jan 2017
Posts: 20
Downloads: 33
Uploads: 0
|
Thank you very much for attention to my humble question, well, is it really impossible to import and export .gr2 models to 3d Max? Thank you! If so, then it's a pity !!!
|
|
|