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Old 09-21-08, 04:42 PM   #91
Tomi_099
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Default dynamic shade

Quote:
Originally Posted by Will-Rommel
The wall is very white in my opinion ( the hatch wall i mean) if you compare it to the rest of the sub. Is that what you want to show us Tomi?

If you want to grey or darken it a little bit i vote : Yes!
######################################

Hello!!

As one combines white and grey together, which become again white it, I think with Photoshop and one would have to be able to make Paintshop that.

But which fell me more busily and my work brakes is the dynamic shade,
I believe before I not into reached have need I not to continue,

which the danger exists which I otherwise everything still meal make must, and which lasts fatal.
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Old 09-21-08, 05:08 PM   #92
Tomi_099
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Default

Quote:
Originally Posted by Mikhayl
That's what I was saying earlier, the bright white wall uses the same texture as the darker one visible on the left of the screenshot. The only difference is the lightmap, which is the really tricky part of SH4/SH3 interior modelling
##########################################

Yes thets hard !!
ther is a ded light !!
the work from todey , you no seen shedows !!!





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Old 09-21-08, 06:57 PM   #93
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Default

Wow !! Amazing work

only we need a engine room and we have a 80 % of the boat completed
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Old 09-22-08, 05:52 AM   #94
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Default Amazing

This is truly the best mod attempt ever. Just brillant work.

Selten etwas so fantastisches gesehen.
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Old 09-22-08, 09:57 AM   #95
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This is the greatest crime in the history of MOD. Good luck!
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Old 09-23-08, 04:21 AM   #96
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I'm more excited about this than I was for the pocket battleship!!! even if this is the best it'll get it's going to ROCK
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Old 09-23-08, 04:45 PM   #97
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Default Rendered pic of MachinenRaum

[/IMG]

***Please note, somethings in the pic will lok screwed up, thats becuase when i linked, it messed itself up, the one released will not have those errors in it******
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Old 09-23-08, 04:47 PM   #98
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Default

Quote:
Originally Posted by Gunney
[/IMG]

***Please note, somethings in the pic will lok screwed up, thats becuase when i linked, it messed itself up, the one released will not have those errors in it******
Is that what I think it is. We almost have a whole boat now.
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Old 09-23-08, 06:37 PM   #99
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Default It is!

That is the diesal engines of a German Kreigsmarine U-Boat.
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Old 09-23-08, 06:44 PM   #100
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I like it. Good job so far Gunney.
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Old 09-23-08, 07:15 PM   #101
cgjimeneza
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Default you are forgetting an essential room

Quote:
Originally Posted by Hartmann
Wow !! Amazing work

only we need a engine room and we have a 80 % of the boat completed
but after the engine room is done, and prior to the aft torp room, we need the heads, please... I have been sailing for almost 10 yrs and have never been to the bathroom... quick!

:rotfl: :rotfl: :rotfl:
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Old 09-24-08, 04:36 AM   #102
Jaeger
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Default

Quote:
Originally Posted by Gunney
[/IMG]heres one

Gunney, you should open your own thread about your engine room and present us new pictures of your work in progress. i am very excited of these new compartments, and i want to see more pictures of each new step, the modders did

that would also be helpful for you, because the community can give you hints and advices, if needed...
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Old 09-24-08, 03:52 PM   #103
Gunney
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Default after torpedo room

[/IMG]
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Old 09-24-08, 03:54 PM   #104
Gunney
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Default shaded outline

[/IMG]
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Last edited by Gunney; 09-24-08 at 06:22 PM.
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Old 09-25-08, 12:40 PM   #105
Tomi_099
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Default The Shedow War !!




:hmm:

Three days experimenting I, and the right to find constilation is not easy.
The problem is that it is very expensive and a lot of time.
For example, it should look a little brighter as the shadows will also have an effect redlight (rotlicht)

































That is thet what i am wont , and mean !!!

I hope i can practis this !!!
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Last edited by Tomi_099; 09-25-08 at 01:13 PM.
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