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05-18-15, 09:35 PM | #1 | |||
Admiral
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Quote:
For instance, some of the work done by fellow modders have actually diminished gameplay by causing memory lag due to having too large of an image to display an element of the game. Either the image is physically too large, or has elements that don't need to be in the image.....like mip maps that don't need to be rendered. The game can only use 2 gigs of ram memory unless you use an app like Large Address Aware to force it to access more (if your computer has more memory than 2 gigs). Making a smooth running modification is just as important as making one at all. If an image can be used with a 1024x1024 size, why make it 2048x2048? It's this kind of attention to detail that I hope can make for a better game. =========== Quote:
I envision getting ideas through this thread that may take several of us to accomplish. I'm open to suggestions and welcome help in any form. I don't think there's a deadline for us, yet pushing along toward a goal at least is a step in the right direction.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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05-18-15, 10:50 PM | #2 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
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Greetings CapnScurvy,
Is it possible to have some playable surface ships implemented in your super mod? I'm currently commanding the New_Mexico class BB as well as the Montana BB utilising TMO and RSRD and enjoying it very much.
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05-24-15, 10:25 AM | #3 |
Seasoned Skipper
Join Date: Sep 2012
Location: South Carolina, United States of America
Posts: 672
Downloads: 586
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Hey guys, I have a small idea, I don't like the three battleship wrecks in Pearl, I think they should either be removed entirely or removed after a certain amount of time after Pearl Harbour, or redone.
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06-02-15, 02:19 PM | #4 |
Gunner
Join Date: Apr 2011
Posts: 93
Downloads: 227
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Another thought...seems like standard operating procedure was to have some kind of escort when departing (and approaching) home ports. Don't know if there would be any interest in this, but I think it would be cool to have the first part of your mission be to rendezvous with a friendly destroyer just outside of Midway (or Pearl, Brisbane, etc.) and stay in formation with it for 50 miles or so (until it turned back) and we were officially on patrol!
(Would be much more difficult to meet up with an escort on the way home I'm thinking.) As an aside, I like looking at the actual (albeit modern) charts of Pearl and Midway etc. here: http://www.charts.noaa.gov/OnLineVie...werTable.shtml Last edited by pdiddy; 06-08-15 at 08:05 PM. |
06-08-15, 12:41 PM | #5 |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,305
Downloads: 265
Uploads: 127
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Just wanted to let you know I found NFL scores from WWII. It also appears we can add other NFL news too as during the war a couple of teams merged for awhile in order to be able to field full rosters. Others appear to have changed names, so it won't have to be just scores if you want.
Haven't looked for college football yet.
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
06-08-15, 03:21 PM | #6 |
Watch Officer
Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
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I've been working on the terrain file to make the coral atolls more ... atoll-esque. Truk had already been done, so I started with Midway and plan to do Palau and the Marshall-Gilberts next. I'm simultaneously revising the RSRDC routes to not run aground so much. Are you interested in incorporating the end result?
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
06-08-15, 07:49 PM | #7 | ||
Admiral
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Quote:
If you've looked at RSRDC's Truk Island ship route terminal ending, you'll see many times they end outside the coral reef's. The trouble is trying to navigate the few "gateways" between the reef to enter the harbor without running aground; or running into another AI ship that's either coming in, or going out the same passage. If you've already looked at Truk and fiddled with the waypoints/reef obstacles, then I won't need to do them......or any other you chose to look at. Thanks! Looking at a couple of Campaign ship routes.....here's what I mean: The ship route the mouse cursor is pointing to MAY not run aground as it passes the nearby island mass. The same route further along.......I don't think so! Lucky it's near the terminal end of this merchants route Same with the Task Force that's making a route through the Jap Islands in early 1943.......not going to make it plowing through this smaller island.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 06-08-15 at 07:54 PM. |
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06-08-15, 08:01 PM | #8 | |
Watch Officer
Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
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Quote:
Exactly. I think I've had to modify every file I've opened so far
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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08-28-15, 10:19 PM | #9 |
Seaman
Join Date: Jan 2012
Posts: 35
Downloads: 285
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Can't wait Capn! I've been a huge fan of your work. The OTC mod really helped me get back into SH4. I love it
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It's all in the reflexes... |
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