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Old 01-04-17, 11:14 PM   #1
GoldenRivet
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Default I am highly anticipating this release

I have been skulking around in the dark corners of the ocean spying this unsuspecting title through my periscope for a while now and i am very interested in what it has to offer. This sort of release anticipation has not been one i have felt since silent hunter III was announced so many years ago.

Of the greatest fascination to me is the new approach to crew management and the "views" that allow the player to interact with boat and crew.

i think the "cut away" view is a novel concept and brings back memories of playing microprose's B-17: The Mighty Eighth. the cut away view concept has been one that few games i have known of in a long time to take advantage of.

additionally, the elimination of time compression is an interesting concept. It is my understanding that the world is "shrunken" in some way to accommodate faster gameplay thereby eliminating the need for time compression.

One concern i do have is the campaign. one really great thing about many of this game's predecessors is the "dynamic campaign", it is a mistake that Silent Hunter V fell into by heavily scripting the campaigns. I would like to have the option to free roam a patrol area in the hopes of searchin for viable targets.

additionally a more active/intelligent BdU, which sends the player good information and responses to radio traffic would be fantastic

from the looks of things, this game is going to be something of Silent Hunter III meets Commandos

Very much looking forward to playing this title and giving a good write up of it here in the forums.

so, what about the game has you excited?
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Old 01-05-17, 02:40 AM   #2
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they do call it a 'survival sandbox', though. I, as well, was fearing that heavily scripting everything would crush replay value but the term 'sandbox' means quite the opposite, so yeah.. I just hope that focusing more on individual crewmen won't make it too easy in the end.. I assume 1WO or radioman will all have skills which you can increase like in an RPG game, i.e. skilled watch crew would make enemy encounters easier/ more frequent. Definitely a good idea that they alrdy included manual targeting..

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Old 01-05-17, 06:14 AM   #3
keltos01
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from kickstarter :
"There is one debatable subject though and we would like to hear your opinion on it. How big impact would you like to have? Should we stick closely to the history or allow the player to deviate from it to a point of even delaying the end of war? That's the solution that we would prefer, as it adds a whole new dimension to the game and will increase the replayability, but what do you think?"

I think the possibility to alter the course of the war due to one's merits as a submarine ace always was THE missing thing in the Silent Hunter series.
Also : meeting time and again ships that you had previously sunk is a real bore...

You are talking to the choir here Neal !

I would've loved it on the japanese side of things.. though just as an as if because I'm really happy we don't live under Nazi rule here in Europe

So yes it is a must have that one can influence and alter the course of the war

Best regards

Keltos
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Old 01-05-17, 01:20 PM   #4
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See im just the opposite, i would not want it to be an alternate history game.
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Old 01-06-17, 05:13 AM   #5
keltos01
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right.. but then how far should a truly dynamic campaign go ?

And in any case it was the huge american industrial output that flooded the germans : they couldn't sink those liberty ships faster than they were being built.. So England wouldn't have been strangled in any case. Plus those plane dropped accoustic torpedoes from the end of the war sunk the I-52 japanese sub, there was no sub at the time that could outrun them but on the surface..

I'm just saying the way and how much we sink them should influence how they next come :f.i. : more escorts per transport ship, faster devellopment of weapons on the allied side etc..

regards

K
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Old 01-06-17, 06:01 AM   #6
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Quote:
Originally Posted by keltos01 View Post
right.. but then how far should a truly dynamic campaign go ?
If England surrended to Germany US leave reason to be active on European Seas, especially that Pacific theater still boiled.
US (with its "legendary" military output) have no chance to invade occupied UK from ... the nearest ally military operational port on Iceland.

The next story of war is out of this subject.
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