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Old 03-02-08, 06:20 AM   #646
Boris
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Quote:
Originally Posted by Kaleu. Jochen Mohr
i cant realy see the difference between the 2... mayby becouse both are taken from different angel ? or its just my eye's that are getting bad
Mikhayl has streamlined the lower hull, getting rid of those fat ridges at the bottom from the old model, to make it much more like the real S-100.
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Old 03-02-08, 11:14 PM   #647
Madox58
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Looking very good.
As soon as the newest work is ready,
I'll add the torp door stuff.
And I am testing a way to have the spare torps
load and disappear also.
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Old 03-03-08, 10:35 AM   #648
latemail
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No words, just amazing


hey mate,
what a speed of developement, do you have already squared eyes ??? *lol*
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Old 03-03-08, 11:55 AM   #649
Kaleu. Jochen Mohr
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Quote:
Originally Posted by Boris
Quote:
Originally Posted by Kaleu. Jochen Mohr
i cant realy see the difference between the 2... mayby becouse both are taken from different angel ? or its just my eye's that are getting bad
Mikhayl has streamlined the lower hull, getting rid of those fat ridges at the bottom from the old model, to make it much more like the real S-100.
ah now i see it
then it are my eye's that are getting bad, must lay off the coffee and computer i guess :p



great new model you have there Mikhayl
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Old 03-03-08, 07:10 PM   #650
ustahl
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Default I'm speechless!

Just came across this thread - couldn't believe my eyes.

Reason being my father commanded an S-Boot in the Kriegsmarine in WW2, mainly in the Baltic area (he also served on minelayers). Luckily he survived the war.

Sadly, he isn't around any longer, so I can't verify mod details with him, but I remember some of his war stories. I keep his Kriegsmarine service (career) book as an artifact.

Must dig deep into this whole thread. I could never imagine this could become so personal.:hmm:
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Old 03-05-08, 09:13 PM   #651
latemail
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Hi Mikhayl,

I downloaded all these 3D-stuff to get an better impression what you are doing the last weeks .... but why looks my SBoot always so different (in Deep Explaration)

I checked all menus but didn´t manage to change the view to one like yours ?? I always have a clear view inside ..... so i can´t really check the textures ........
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Old 03-05-08, 09:21 PM   #652
Madox58
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Right click on the object and select Tools.
Select Invert Faces and Normals.
Then use ] to lighten the image.
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Old 03-06-08, 05:03 AM   #653
latemail
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THX a lot .....

it works .... image getting brighter, not as much as yours but enough to work with!!
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Old 03-06-08, 05:05 AM   #654
dertien
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Nice mod Mikhayl,

I like your mod very much.

I have a few questions though...


- In your final release could it be possible to have a smoke screen generator on the s-boot ? Dunno if this is feasible, but some script that creates a constant trail of smoke on the water in order to mask the sboot from the enemy while it is retreating.

Not sure if the game engine allows it, as I presume the enemy sees right through it.
would still be nice eye candy though.

- Animated torpedo tubes : same as on the U-boat.

- Have these buttons always visible above OLC ' GUI (without having to click the button) as you always need them:

a) The launch torp launch buttons together with the set depth and speed of torp
b)the port and starboard turn dial (without having to click on OLC 's gui to have them displayed.

(an s-boot must rely on zigzag maneouvres to survive incoming fire.)

Up until now, I think the mod is great.

Keep it up
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Old 03-06-08, 05:37 AM   #655
Boris
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Privateer is working on the tube door animations...

A smoke screen generator would be cool... maybe somehow couple it with the release BOLD function...?:hmm:
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Old 03-06-08, 09:00 AM   #656
Glykol02
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A graphic, showing the tactic and smoke / fog use after attack. Would be cool eyecandy, if possible to implement it.
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Old 03-06-08, 10:03 AM   #657
johnm
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Hi Mikhayl,

This mod's looking better and better. Can't wait for the next beta.

Incidently, it seems to work great in NYGM.

I'm currently using S-boot in NYGM and GW2 as is. I've set up Mush Martin's Uberboot in GWX for a change and keep the vanilla SH3 for my grand-daughter who's working up as a trainee Kalaun on a VIIB but also loves S-Boot!

Keep up the good work.

Thanks

Curiously - Boat was destroyed and all crew killed in my 3rd patrol. However when I reloaded I was allowed to continue. So now my career shows I'm in patrol 6 even though I was killed in patrol 3. Immortal S-boot?
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Old 03-06-08, 02:29 PM   #658
Boris
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Mikhayl, you rule!
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Old 03-06-08, 02:31 PM   #659
Syxx_Killer
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That smokescreen looks awesome! A couple questions, though. First, can the smokescreen be toggled on and off? Second, does it affect an attacking ship's visibility to aid in escape?
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Old 03-06-08, 03:40 PM   #660
Lord_FLB
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Ahoi Mikhayl,

wow... Why we're waiting for PT-Boats ? We have a better way to play S-Boats with real fun, that rocks: The S-Boat Mod of Mikhayl !!! I can't wait to riding over the waves with 40kn and taste the salt of the sea on my lips... What did "Der Alte" from "THE BOAT" said ? Good men you need - good men!
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