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Old 02-24-08, 05:12 PM   #586
Dutchie-one
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Default mod using ?

Hello Mihaelhk, with mod are you using to make that screenshot
nice thing

Thanks, Dutchie-one
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Old 02-24-08, 05:22 PM   #587
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Hi guys, I have one question.
Now I have two copys of the sh3 directory. One for GWX and other for the sh3 stock with some mods (I prefer for multiplayer, more estable and quick load). I use de sboot mod in both installs, but I have a little "mistake".

With the GWX I have a big number of new harbors, included calais, cherbourg, etc, perfect for a campaing in sboot. But with the stock game, all this harbors not appear. How can I add the new GWX harbors and others I see in stock game? Exists a specific mod only for "new harbors" that I can install on sh3 stock?.

If not, you known witch files I must copy from GWX to stock to have all these new harbors and play with it in the sboot mod?. I hope you can help me .

Thank you an cu!
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Old 02-24-08, 05:53 PM   #588
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Quote:
Originally Posted by Antenor
Hi guys, I have one question.
Now I have two copys of the sh3 directory. One for GWX and other for the sh3 stock with some mods (I prefer for multiplayer, more estable and quick load). I use de sboot mod in both installs, but I have a little "mistake".

With the GWX I have a big number of new harbors, included calais, cherbourg, etc, perfect for a campaing in sboot. But with the stock game, all this harbors not appear. How can I add the new GWX harbors and others I see in stock game? Exists a specific mod only for "new harbors" that I can install on sh3 stock?.

If not, you known witch files I must copy from GWX to stock to have all these new harbors and play with it in the sboot mod?. I hope you can help me .

Thank you an cu!
You can use GWX2.0 to play the S-boot mod
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Old 02-24-08, 06:03 PM   #589
Dutchie-one
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Quote:
Originally Posted by Antenor
Hi guys, I have one question.
Now I have two copys of the sh3 directory. One for GWX and other for the sh3 stock with some mods (I prefer for multiplayer, more estable and quick load). I use de sboot mod in both installs, but I have a little "mistake".

With the GWX I have a big number of new harbors, included calais, cherbourg, etc, perfect for a campaing in sboot. But with the stock game, all this harbors not appear. How can I add the new GWX harbors and others I see in stock game? Exists a specific mod only for "new harbors" that I can install on sh3 stock?.

If not, you known witch files I must copy from GWX to stock to have all these new harbors and play with it in the sboot mod?. I hope you can help me .

Thank you an cu!
If you PM me and trust me send me your E-Mail adress and I send you an new GWc 2.0 location file

Greetz Dutchie-one
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Old 02-24-08, 06:09 PM   #590
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@Mikhayl: Ok, thanks mate, I´ll try that, hope works it .

@jimbuna: I also do that offline, but I want to play with it, in a more "light" game version without the GWX, I mean the load times are more short and less mods/changes = more stable multiplayer game. For this, only need the harbors and with a couple of mod I like, I could play multiplayer perfectly .

@Dutchie-one: Thank you very much mate! You have a PM .

S!
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Old 02-24-08, 06:28 PM   #591
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Time for some real Torpedo Tubes.

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Old 02-24-08, 07:44 PM   #592
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Quote:
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Time for some real Torpedo Tubes.

OMG! Amazing work!! .

S!
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Old 02-24-08, 07:50 PM   #593
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Gotta have a door for those tubes.
Animation workin progress.


Door closed.


Door open.
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Old 02-24-08, 07:55 PM   #594
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Old 02-24-08, 08:20 PM   #595
Madox58
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When I Pause the game with S-Boot,
I can not move around to look at things on the boat.
Is there a quick edit to the menu I can do?

And another question,
there is no way to open just the outer torpedo doors is there?

Last edited by Madox58; 02-24-08 at 08:42 PM.
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Old 02-25-08, 05:28 AM   #596
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Quote:
Originally Posted by Mikhayl
Quote:
Originally Posted by privateer
When I Pause the game with S-Boot,
I can not move around to look at things on the boat.
Is there a quick edit to the menu I can do?

And another question,
there is no way to open just the outer torpedo doors is there?
Never noticed the pause thing if it's because of the menu, you can replace the included menu.ini with the original gwx menu.ini, it will only break some features that are useless for testing anyway.
For the doors, after a quick look at the commands.cfg I'd say no, there's just "open tube" and "close tube". Do you have some weird trouble with the former type II doors ?
If you hide the GUI you can move around as normal.
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Old 02-25-08, 07:37 AM   #597
Madox58
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If you need to do the num pad thing to hide the GUI,
I'm screwed.
I use a Notebook with no num pad.
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Old 02-25-08, 07:42 AM   #598
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Quote:
Originally Posted by privateer
If you need to do the num pad thing to hide the GUI,
I'm screwed.
I use a Notebook with no num pad.
:rotfl:Laptops do have a Numpad. You should have a Fn (Function) key, usually a sub-function of the Ctrl key and colored Light Blue (usually). Then look for other Light Blue Sub-Function keys to find the Numpad, it's usually around the O, P, K & L keys.

P.S Get yer specs on, they're v.small.

Tis a pain in the a$$ though. Easier to use a USB keyboard or remap the key using Setkeys.
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Old 02-25-08, 04:58 PM   #599
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:hmm:
Well what the heck do you know?
So that's what that FN key does!!!
Guess I should of RTFM eh?
:rotfl:
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Old 02-25-08, 05:05 PM   #600
Boris
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Hey Privateer,

hate to nickpick, but why did you square the torpedo doors? Other than that, looking awesome of course!
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