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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Nov 2002
Location: Wisconsin
Posts: 238
Downloads: 144
Uploads: 0
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As simple as that.
It'd be pretty sweet. ![]()
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l8r, artao ![]() |
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#2 |
Ace of the deep .
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#3 |
Born to Run Silent
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No, not planned.
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SUBSIM - 26 Years on the Web |
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#4 |
XO
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I can stand behind you with a saucepan, hammer and a bucket of water?
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#5 |
Mate
![]() Join Date: Aug 2022
Posts: 56
Downloads: 0
Uploads: 0
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Perhaps a hybrid mode, such as Dying Light 1 used, could at some point, be implemented, after release. In the videos I saw, it wasn't a point-and-click to move.
It would seem that as long as you could get close enough to the gauges to read them, it just might work, with little if any modifications. From what I have read, things like menus are the problem. It would be cool to have an area marked off, as large as the sub's interior. Adding a real ladder would be asking for trouble. |
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#6 |
Watch
![]() Join Date: Mar 2010
Location: Belgium
Posts: 21
Downloads: 259
Uploads: 0
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Indeed, Wolfpack is not made for VR
But, you can use your VR headset to play in 3D I estimate at 80% the feeling of a real immersion of a game designed for VR. More infos on https://discord.com/channels/5215907...31123308425286
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Host french portal "Mille-Sabords.com" (sorry for my bad english) |
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#7 |
Swabbie
![]() Join Date: May 2021
Location: below the surface
Posts: 12
Downloads: 1
Uploads: 0
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At one point they played with the idea, but I don't think it went past what you see in this video.
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#8 |
Soundman
![]() Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
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Anyone have try to use the program Vorpx to use Wolfpack in VR mode ?
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