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Old 07-27-15, 01:24 PM   #1
Meridian
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Default Need Help to Mod Some Files

Is there a way that I can make the Stadimeter water line more visible? It's almost impossible to see it at night through the scope.

Also I would like to increase the size of the bearing indicator in the binos, for the same reason as above and move it either lower or to the top of the screen.

Thanks
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Old 07-28-15, 11:31 AM   #2
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This is a good mod that you may like that addresses your issues:

There are screenshots in the topic so you can preview it, see how it looks, plus the correction is nice. : )

CapnScurvy's, " Optical Targeting Correction'"
http://www.subsim.com/radioroom/showthread.php?t=181172

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Old 07-28-15, 07:47 PM   #3
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Thanks aanker for the recommendation.


As the following two game images show, there is a difference between the stock game and Optical Targeting Correction. The main difference with the bearing indicator is the center line in the OTC mod has been added. I didn't make it as large as OTC's Attack Periscope, or TBT, bearing indicator but, it should get you in the right direction.



Unlike some mods, I left the red recital in the center of the binoculars. How else will you know you've spotted, and pinpointed an airman for rescue without it?

I suppose the most apparent difference is the size of the objects within the viewable screen. This is done with scaling the view to match the actual size of the object compared to the actual corrected distance to the object. The binoculars used in real life usually had a magnification of 7x compared to the normal eye. What's more important is that an object covering the distance of 1 degree in bearing at 1000 yards distance will have a measurement of 52.333 feet in length. Knowing this, I was able to "scale" the Field of View to match this measured distance.

Once the FoV was corrected, it was easy to compare the 6x magnification of the high power Attack Periscope (the periscope is the better measurement tool due to the larger bearing indicator of OTC's) to attain the 7x power of the binoculars.

As far as the waterline at night being hard to see.......well, real life wasn't any better.
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Old 07-28-15, 08:34 PM   #4
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Well the reason I originally asked about the binos is because mine look like this.



With the following mod order:

01 TriggerMaru_Overhaul_2-5
02 TMO_25_small_patch
03 RSRDC TMO v502
04 RSRDC v5xx Patch1
05 1.5_Optical Targeting Correction 031312 for RSRDCv502
06 1.5_OTC for 8 to 5 Aspect Ratio RSRDCv502


As you can see, mine looks nothing like yours. Any idea what may have happened ?
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Old 07-29-15, 02:45 AM   #5
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Are you also using OTC_Realistic Scopes for 8 to 5 Aspect Ratio?
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Old 07-29-15, 03:35 AM   #6
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The mods I have installed are listed at the bottom of my post. But no, I'm not.
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Old 07-29-15, 08:11 AM   #7
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A picture is worth a thousand words!! I see what you mean. I'll take a look at my game setup with those mods.

One thing I notice about the picture....the screen seems really wide. What resolution are you using?

Is the game resolution the same as the monitors native resolution......I mean, is your Windows screen resolution the same as what you're running the game?

You're using the 8:5 aspect ratio correction. The largest resolution it corrects is a 1680x1050. There's another issue with the 8:5 aspect ratio (which I won't go into now) but maybe you need to use another resolution with a different aspect ratio correction.
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Old 07-29-15, 09:58 AM   #8
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My native res is 1920x1200, so 16-10. The binos are the only things I have noticed that are out of whack. All the other views seem to be fine.

Just for reference this is what my scope looks like, doesn't seem to be a problem.

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Old 07-29-15, 02:48 PM   #9
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Quote:
Originally Posted by Meridian
My native res is 1920x1200
So, that's the screen size set for "Game Resolution" under "Graphic Settings" in the game "Options" menu?

A 1920x1200 resolution is indeed an 8:5 aspect ratio. So, you've got the correct aspect ratio correction. However, I don't think I can duplicate what you're seeing due to not having a monitor that produces that specific resolution. I've got a 32 inch monitor that gives me a wide screen 1920x1080; and an older CRT monitor which provides the older 4:3 aspects.

You know, this just goes to show why the game didn't bother to look into these different wide screen resolutions and have the game engine ready for them. Back in 2003, when the main game engine was being developed (SH4 uses SHIII's game engine), wide screen LCD monitors were barely on an engineers drawing board. Monitors were bulky CRT's with fixed aspect ratio's, ranging from 13 inch to maybe an 20" (if you could pay the thousand dollars for one). SH4 truly was not developed for todays resolutions and aspect ratios.

I'm curious, what does the stock game binoculars look like when using the 1920x1200 resolution?
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USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"

Last edited by CapnScurvy; 07-29-15 at 03:24 PM.
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Old 07-29-15, 05:41 PM   #10
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Quote:
Originally Posted by CapnScurvy View Post
So, that's the screen size set for "Game Resolution" under "Graphic Settings" in the game "Options" menu?

I'm curious, what does the stock game binoculars look like when using the 1920x1200 resolution?

Yep, set the same as my desktop in game, 1920x1200. Here's a screenie of the stock binos, same res.

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Old 07-29-15, 07:22 PM   #11
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Thanks Meridian for that answer.

I'll be looking at why the stock files show correctly (at least the bearing indicator is in the correct place); and if there's a way of increasing the size of the indicator. Knowing the stock files are different than the final modded files will give me something to go on.

I'm pretty sure the "menu_1024_768.ini" file is the culprit. Could be an image file that's not correctly sized, but that's going to be my second idea of what's wrong.
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Old 08-02-15, 12:51 AM   #12
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Hi Cap,

Any luck finding a solution to this ?

If you need a tester for checking the files at 1900x1200 I have the time and can help out if needed.
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Old 08-02-15, 08:12 AM   #13
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I'm still scratching my head.

When I look at your Attack Periscope image (a few posts back) the Bearing indicator isn't quite right either. It's down further than it should be. The bearing indicator should look like this:




The above image looks like a 1024x768 resolution. I've been reading how some other modders have run into this kind of issue before and how to correct this....I'll have to try it on the resolutions I CAN reproduce, to see what happens.

If I think I've got an answer, I'll let you know. I can PM you the correction to see what you see.
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