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Old 09-10-10, 02:44 AM   #1
Magic1111
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...my wish would be, that the "Antilag" MOD is working with the RezFix...(both uses a different .dll File)...

Best regards,
Magic
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Old 09-10-10, 08:32 AM   #2
Badger Finn
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Quote:
Originally Posted by Magic1111 View Post
...my wish would be, that the "Antilag" MOD is working with the RezFix...(both uses a different .dll File)...

Best regards,
Magic
Just out of curiosty/clarification does the antilag.dll work if you replace the rez fix .dll?
Suppose it kills off the rez fix eh?
Or ctd etc..

Or you have and tried and just to different mate?

I used a rez fix solutuion 3 years ago or so one that was mounted in some windows type programme and IIRC it was keygety

Which rez fix are you running?

.
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Old 09-10-10, 02:53 PM   #3
Magic1111
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Quote:
Originally Posted by Badger Finn View Post
Just out of curiosty/clarification does the antilag.dll work if you replace the rez fix .dll?
Suppose it kills off the rez fix eh?
Or ctd etc..

Or you have and tried and just to different mate?

I used a rez fix solutuion 3 years ago or so one that was mounted in some windows type programme and IIRC it was keygety

Which rez fix are you running?

.
Hi !

I use the "DX9HiResFix" to set the Resolution to 1280 x 1024 !

And the ResFix comes with own d3d9.cfg and d3d9.dll Files for use with the ResFix MOD !

I mean this MOD: http://www.subsim.com/radioroom/down...o=file&id=1092

You can download you and look into it....!

It only works either the one or the other MOD, both do not go together!

Best regards,
Magic
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Old 09-10-10, 06:05 PM   #4
Badger Finn
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Mr SteelSquareBear thankyou for that information!
Im going to attempt the nocd hex edit to get around
your first post problem



Magic 111 yes Im familiar with that rez fix but dont use it,
as it lags my rig in FPS

Catch 22 mate! If I figure a fix/work around ill post it here...

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Old 09-11-10, 06:26 AM   #5
vanjast
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Just make sure that you have not already loaded the original dll (ie: running another game, etc..) else the windose possibly will not load the modded dll, resulting in no change!
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Old 09-11-10, 07:22 AM   #6
fitzcarraldo
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Just make sure that you have not already loaded the original dll (ie: running another game, etc..) else the windose possibly will not load the modded dll, resulting in no change!
...but the Catalyst of ATI load the dll? It is inevitable, I think...

Regards.

Fitzcarraldo
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Old 11-04-10, 02:29 AM   #7
Silent Steel
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[QUOTE=fitzcarraldo;1490608]...but the Catalyst of ATI load the dll? It is inevitable, I think...


I'm running an ATI X4 975 and first didn't find any settings in the Catalyst to fix this lag problem. My ATI seems to be too quick so my FPS were jumping up and down causing this lag problem.
This antilag mod "d3d_antilag101" is limiting the pre-rendered frames and thus eliminating the problem.

Make sure you paste both files: antilag.cfg and d3d9.dll in the same folder as your SH5.exe (default is C\Ubisoft\Silent Hunter 5)

I currently set my antilag.cfg like this:
RenderAheadLimit=2
FPSlimit=35
(Open with Notepad - make your changes - save)


And for the Catalyst: in the Catalyst tab "Smart profiles" I've added a release link to UbisoftGameLauncher.exe. This enables the profile when this UbisoftGameLauncher.exe is launched.

You can even create a completely new profile for SH-5 only.
Just Copy one of the existing profiles, name it (i.e. SH-5) and make your settings in this new profile.
Don't forget to put the "UbisoftGameLauncher.exe" into the "release list" (Smart Profiles tab)

Works perfectly for me - try it. Should do the trick.
Runs smooothly.

Last edited by Silent Steel; 11-04-10 at 03:51 AM.
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