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Old 06-07-17, 07:09 PM   #1
keltos01
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Default Mk37 sluggish?

Tried in single missions and when fired they hardly seem to move at all..
Am I missing something?
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Old 06-07-17, 09:16 PM   #2
suitednate
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Top speed of 26 knots. Yes they are sluggish. Very different fighting in 1968 than 1984.
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Old 06-08-17, 12:47 AM   #3
keltos01
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Quote:
Originally Posted by suitednate View Post
Top speed of 26 knots. Yes they are sluggish. Very different fighting in 1968 than 1984.
yeah it seemed like they stand still when fired...

Had no luck against warships with thrm..
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Old 06-08-17, 04:49 AM   #4
Julhelm
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Maybe we should be anachronistic and give the player Mk37C instead which is faster.
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Old 06-08-17, 08:50 AM   #5
The Bandit
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Quote:
Originally Posted by Julhelm View Post
Maybe we should be anachronistic and give the player Mk37C instead which is faster.
This was a thought I had as well. From what I've read (found a manual for the 37C on line from one of the sub museums), the 37C program (which eventually lead to the NT37 with later variants including improved electronics ect) was intended as a quick fix for the Mk37 once it became apparent that it was of marginal capability (and probably couldn't catch some of the newer Soviet nuke-boats). One thing that I took particular interest in is that they always intended to produce the 37C in kit form so that the upgrades could be done pier-side or even on a tender, and while it did have a number of its own unique parts, it used as much from the Mk46 as possible.

I may be incorrect here but my understanding is that the 37C underwent testing from 1968 onward into the early 70s, but somewhere early in the navy decided that they were much more interested in the "super-torpedo" Mk 48 and the capabilities it would bring vs. upgrading the Mk37s so they would be less marginal.

While hypothetical, I would propose that given the right circumstances in 1968, on an emergency basis these 37C kits could have been fielded to tenders and bases to fairly quickly convert some of the mk 37s then in service to Cs. It would be pretty cool to see the 37C as a kind of "golden bullet" which, if you're lucky, you'll only manage to get one or two due to limited supply. Not sure if this can be done in the game though but just a thought.

Edit: Said Mk 37C manual https://maritime.org/doc/torpedomk37/index.htm
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Old 06-08-17, 09:13 AM   #6
ikalugin
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Were there simmilar programs to replace mk16?
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Old 06-09-17, 06:12 PM   #7
l0ckandl0ad
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Slow, but still a bit more useful than Mk 16 for me. Control & sensors rule. Decided to keep ~6 16's stored for big stuff, like, if I accidentally meet a Kiev class ship or something, and the rest of the storage fill with 37s. Smaller warhead works fine on smaller warships and auxs like AP/AK/AE/AS/AO etc. The speed is OK for getting the latter. Otherwise requires good positioning.

Managed to sink 3 amphib ships with Mk 16s tho. On a direct pursuit course. Had to chase each one @ deep depth & high speed, then get up to 100 ft, slow down, and fire from their baffles, exactly on the same track & course. Did not have time to reposition... But it worked.. Managed to repel the invasion. Got a bronze medal. But I really don't want to do something like that again. Mk 37s are fast enough to do the job, and have better range.. so.. yeah.

Last edited by l0ckandl0ad; 06-09-17 at 06:21 PM.
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