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08-30-16, 12:16 PM | #1 |
Sonar Guy
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Probably, you need to export the animation frames and to resize all ones.
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If you ride like lightning, you're gonna crash like thunder. |
08-30-16, 12:30 PM | #2 |
Stowaway
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08-30-16, 01:39 PM | #3 |
Sonar Guy
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If you did this:
Most likely, you first export the 3d model with S3D. Now do it again, but look closely and you will see the possibility to export all anim frames.
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If you ride like lightning, you're gonna crash like thunder. |
08-30-16, 09:54 PM | #4 | |
Stowaway
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What's wrong here ? |
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08-31-16, 08:05 AM | #5 |
Stowaway
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Don't know precisely what I did, but the animation is now working fine !
Just have to resize again the falg by 150 % instead of 200% (which is a bit too big) Thank for the help! Ah ! Another thing : i use wings 3D. Do you know how to move automatically a 3D object by setting the position of one of its vertex ? I would like to move the corner to the origin (i mean where X=0, Y=0, Z=0) for each resized frame of the flag. It's very boring to do that manually for 25 models ... |
08-31-16, 12:27 PM | #6 | |
Navy Seal
Join Date: Jan 2011
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Quote:
- import all the animation frames in a single Wings 3D project; - switch to "body selection mode" (red cube on the top of the screen) and select all the meshes by dragging the mouse with the left button pressed; - right click and choose "scale uniform" from the contextual menu, by using either the middle ore the right mouse button; - switch to "vertex selection mode" and choose the vertex you want your meshes to be scaled from; - once done, right click to confirm; - press the Tab button on your keyboard to switch to "numeric entry" mode, enter your desired scaling factor (as percent: 100 = equal size), and press the "Ok" button or Enter to confirm; - select the animation frames one by one (if needed, you can hide/show any frame individually by using the "Geometry Graph"), and save each of them with their original name, using the "export selected" command from the "file" menu. |
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08-31-16, 12:46 PM | #7 | |
Stowaway
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