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Old 03-22-18, 10:11 AM   #1
somedude88
Torpedoman
 
Join Date: Dec 2010
Posts: 120
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Default Bug: enemy surface and submersible torpedoes not a threat

[SPOILER]I've noticed that other than air-dropped ones, enemy torpedoes always run at a depth of 200-300 ft or higher, never lower.

This seems to always be the case for campaigns, with single missions being better.

Not sure why that is or if that has been the case all this time, but it makes fighting in the campaigns really silly. I just go to a depth of 1200 or more and just stay there the entire time, charging the enemy and making as much noise as possible. The enemy AI will essentially launch a hundred torpedoes, but since they are only running at a shallow depth, they are never a threat.

But since the AI, especially the novembers, stick to a depth similar to their torpedoes, they often get killed by their own. I've gone through several missions without firing a single torpedo but managed to sink a dozen vessels, ships included, because they fire circle pattern torpedoes at a depth of 100-200ft, then run into them. And the thing is I don't even try to be quiet anymore. So it's not like they're firing in a rough guesstimation. I go full ahead, pinging away like crazy, cavitating sometimes and they just keep firing torps that are 1000ft above me, never endangering me and effectively killing all tension and strategy in the game.

[/SPOILER]

Last edited by somedude88; 03-31-18 at 10:06 AM.
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