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Old 10-02-08, 03:19 PM   #646
Fish40
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Quote:
Originally Posted by Syxx_Killer
I was thinking a bit about the purple wakes people seem to be having. I never got the purple wakes, but I do use this from the mod: PE4_high quality bow and stern wakes (stock SH4 lower FPS). Does anyone use that part of the mod get the purple wakes? I've been using that since PE4 was released.

On a different note, when the more important stuff is ironed out, could the grain effect be reimplemented? I always liked that little effect. I know I'm probably in the minority, but if it could be put back I would really love it.




Hi Syxx_Killer, I'm useing the High quality bow and stern wake as well, and Didn't really notice the purple wake. I'm useing an ATI X1650pro GC if it matters. As far as the grainy effect goes I'm not too crazy about it myself. What bugs me the most, and I've noticed this from day one of the Sim's release, is that my images always have a hazey, washed out look to them as opposed to the crisp and clear images of SH3. I always thought that this was the grainey effect, to give the Sim a more dated, of the period look.
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Old 10-03-08, 06:10 AM   #647
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Huh? I dont get you, Im playing SH4 and I have no grainey picture or washed out colours. PE4 just makes the colours much more vibrant which imo would make you assume the normal game is dull. Since your using an ATi card same as me, just open CCC and go to the screen options (digital panel for me) and set your Avivo colour correction up higher. That will make everything much more vibrant with colour.

And as for the graining, are your sure your drivers are up to date? As I said I have no graining what so ever, everything is crisp and clear. Mind you I am running the game with all options maxed out with 8x temporal AA (=16xAA), Quality Adaptive AA, and 16xAF.

*EDIT* I also just noticed about the mention above about the ingame clock. There is definately a bug in there somewhere as I was getting sunrise at 12pm on some patrols, and having clouds race across the sky at breakneck speeds. These were with the 1.5 stock game. Krillers mod seems to sort the time of day issues from stock.

Last edited by Lexandro; 10-03-08 at 07:08 AM.
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Old 10-03-08, 07:54 AM   #648
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Quote:
Originally Posted by Lexandro
Huh? I dont get you, Im playing SH4 and I have no grainey picture or washed out colours.
Hi Lexandro, the grainy effect is part of the stock 'Post Processing' filters. The grainy effect was removed, as many people didn't like it, but like the other effects enabled with post processing. PE4 removes the grainy effect and keeps everything else enabled.

Some people though, like the grainy effect and want it to be re-enabled.
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Old 10-03-08, 12:45 PM   #649
Lexandro
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Quote:
Originally Posted by Nisgeis
Quote:
Originally Posted by Lexandro
Huh? I dont get you, Im playing SH4 and I have no grainey picture or washed out colours.
Hi Lexandro, the grainy effect is part of the stock 'Post Processing' filters. The grainy effect was removed, as many people didn't like it, but like the other effects enabled with post processing. PE4 removes the grainy effect and keeps everything else enabled.

Some people though, like the grainy effect and want it to be re-enabled.
Ah I see. Well that makes sense on the graining effect. However my point on the colours is also valid, as many people can do it outwith moding the game if they own an ATi card. There is a similar option on Nvidia cards for boosting colours, but its been a while since I used an Nvidia card and the name of the option escapes me atm.

Thanks for the info though its always handy
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Old 10-04-08, 11:30 PM   #650
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Im playing OM_V400 Patch 3

Im downloading PE 4 now, do i need to download the Row sound mod v 9 as well:hmm:

Edit: All good. I found the Readme in the download. Yes i think I will download the sound too.
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Old 10-06-08, 02:56 PM   #651
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I'm still seeing the striated glitch ocean...frequently.


It is true that if I SAVE game, then exit, then reload the SAVED Game, the striations are gone and ocean looks fine. BUT, if I just SAVE, then immediately "RESUME", the striations do not go away. It's quite a pain....hopefully there might be a resolution to the glitch.
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Old 10-06-08, 03:32 PM   #652
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Well Doolittle, if you have tried the EE mod you will probaly know that you have to choose between the lines in the water in PE4 or totaly flat ocean, both me and Wclear have this problem, so if you can't live with one of those problems try using the stock SH4 scene, where the bug is less noticeable, but you will get silver water instead.

I hope that the SH5 will correct this, it's the most anoying thing there is about SH4
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Old 10-06-08, 07:56 PM   #653
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Quote:
Originally Posted by kriller2
Well Doolittle, if you have tried the EE mod you will probaly know that you have to choose between the lines in the water in PE4 or totaly flat ocean, both me and Wclear have this problem, so if you can't live with one of those problems try using the stock SH4 scene, where the bug is less noticeable, but you will get silver water instead.

I hope that the SH5 will correct this, it's the most anoying thing there is about SH4


I could deal with it Kriller The flat ocean is out for me, and besides it's a small price to pay to have those sunrises/sunsets of yours. It's an imperfect world my friend. What could you do?
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Old 10-06-08, 08:07 PM   #654
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Truth is, I would have never thought of the "ripples" as a bug if it were never mentioned. They actually don't really look that out of place to me, but then again I'm probably the best at missing something.
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Old 10-09-08, 04:42 PM   #655
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Hi,

Should PE 4 be installed before or after RSRD? I've read the faq and it just mentions OM.

This is the order I'm thinking:

TM 152
TMO enable Uboat
TMO Sboat engine patch
US Medals fix TMO152
RSRD v371
RSRD patch 10
RSRD AuxGB fix
TMO Floatplane fix
PE4 loading screen
#1 PE4 Install main
#2d PE4 special effects for TMO 152
#3 PE4 Sub stock caustics rollpitch deeper
#4 PE4 ship debris SH4 w/bodies
#5 PE4 real reflections for harbor and objects

Thanks.

CW
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Old 10-10-08, 02:18 AM   #656
kriller2
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Quote:
Originally Posted by Captain Wreckless
Hi,

Should PE 4 be installed before or after RSRD? I've read the faq and it just mentions OM.

This is the order I'm thinking:

TM 152
TMO enable Uboat
TMO Sboat engine patch
US Medals fix TMO152
RSRD v371
RSRD patch 10
RSRD AuxGB fix
TMO Floatplane fix
PE4 loading screen
#1 PE4 Install main
#2d PE4 special effects for TMO 152
#3 PE4 Sub stock caustics rollpitch deeper
#4 PE4 ship debris SH4 w/bodies
#5 PE4 real reflections for harbor and objects

Thanks.

CW
Hi Captain, you should install RSRD the same way you install OM. I hope that helped?
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Old 10-10-08, 08:43 PM   #657
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Thanks Kriller. I just noticed this, on page 4 of the readme, in the FAQ section, it says to install in this order: TM, OM, PE4. The enclosed jpg for using with TM/OM, the order shows TM, PE4, OM. Which is correct?

I'll install RSRD after PE4 per the example jpg for now.

CW
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Old 10-11-08, 07:56 AM   #658
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the 'ripples' appear to me even when i come out of TC of 512 or less, apparently it happens whenever the weather deteriorates during TC. but the save/reload is hardly necessary because it just goes away when the weather clears up again during the next phase of TC. weather changes so often that it's hardly a problem at all, really. for me, anyway.

other than that, i just want to say: this is fantastic i am completely blown away by the beauty of this thing. i witnessed the end of a storm from the bridge, weather gradually clearing up to the point where it was a threatening sky on the horizon while the boat sailed calmly in a feeble sunshine. Stunning
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Old 10-12-08, 08:06 PM   #659
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Pacific Environments 4 Manual

If you
don't have Trigger Maru installed:
#3a PE4 Submarine bubbles and caustics and roll pitch” for caustics on the submarine, underwater

bubbles and better roll pitch for the submarine. Only,#3_PE4_c_,comes w/download link PE 4 Final,perhaps you ment_c_ ?
Also;
Download here (external site):
http://www.megaupload.com/dk/?d=IN68GMIR:rotfl: ROW_Sound_Effect_v_9.rar,Think we might get this up on filefront ? Because megaupload,is a mega-bug,go-figure
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Old 10-14-08, 03:00 AM   #660
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Great Mod. Lookin' forward to trying it out.
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