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06-22-15, 12:37 PM | #1 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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The PT-109 fix
Ok for you hot rods out there,, the pt 109 that is here in downloads lacks a torpedo room ,, to add,, open the pt mod go to data/submarine/nss-pt-109/nss-pt-109 UPC file,,,scroll down through compartments you'll find that there isn't a forward torpedo room, I went to the porpoise UPC file and scrolled down till I found that torpedo room I copied it and pasted into the pt109 UPC file reads User player unit 1 compartment 6 id forward porpoise bow torpedo room ,, and renumber other compartments accordingly,, you'll start mission with tubes empty go to battlestations and hit auto load an then time compress tubes will load,,that's the best of my recollection as I went back to my pt yubba and compared the files of both ,,it's a start for you and if you all don't mind how about fixing this so it is in a campaign ,, have fun,,I have ran it for years granted it fires torps like a sub but it is better than nothing ,, auto targeting suggested.
I copied what I added to the UPC file out of the pt 109 that I got torps workin so all you have to do is copy and paste good luck and have fun Last edited by yubba; 06-22-15 at 06:20 PM. |
06-22-15, 06:04 PM | #2 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
|
here's more stuff to add
; ******** BOW TORPEDO *********
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 1] ID=CrewMemberSlot_BowTorpW1L NameDisplayable= Fore Torpedo 1st Section Leader Type= Leader WatchIndex= 1 IDLinkCrewMember= HPOTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 2] ID=CrewMemberSlot_BowTorpW2L NameDisplayable= Fore Torpedo 2nd Section Leader Type= Leader WatchIndex= 2 IDLinkCrewMember= HPOTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 3] ID=CrewMemberSlot_BowTorpW3L NameDisplayable= Fore Torpedo 3rd Section Leader Type= Leader WatchIndex= 3 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 4] ID=CrewMemberSlot_BowTorpW1C1 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 5] ID=CrewMemberSlot_BowTorpW2C1 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 6] ID=CrewMemberSlot_BowTorpW3C1 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= POTorp WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 7] ID=CrewMemberSlot_BowTorpW1C2 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 1 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 8] ID=CrewMemberSlot_BowTorpW2C2 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 2 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL [UserPlayerUnit 1.Compartment 6.CrewMemberSlot 9] ID=CrewMemberSlot_BowTorpW3C2 NameDisplayable= Fore Torpedo Crew Type= Crewman WatchIndex= 3 IDLinkCrewMember= NULL WatchCrewMemberSlot3D= NULL BattleStationsCrewMemberSlot3D= NULL WatchAccessoriesForAdding3DObjects= NULL WatchAccessoriesForSubtracting3DObjects= NULL BattleAccessoriesForAdding3DObjects= NULL BattleAccessoriesForSubtracting3DObjects= NULL Last edited by yubba; 06-22-15 at 06:21 PM. |
06-22-15, 06:07 PM | #3 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
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and a little more
[UserPlayerUnit 1.Compartment 6]
CompartmentType= 1 StatusActive= Yes ID= PorpoiseBowTorpedo NameDisplayable= Forward Torpedo Room Type=NULL FunctionalType= BowTorpedoRoom MechanicalCoef= 0.5 ;0..1 ElectricsCoef= 0 ;0..1 GunsCoef= 0.5 ;0..1 WatchmanCoef= 0 ;0..1 WatchStandingCoef= 0.048 MaintenanceCoef= 0.0144 RepairsCoef= 0.072 ReloadingweaponCoef= 0.072 SleepCoef= -0.12 LeadersSlots=3 CrewMembersSlots= 6 EffciencyDenominator=6 EffciencyDenominatorBS=6 Hitpoints=200 CrewExposure=0.1 EquipmentsExposure=0.1 WeaponsExposure=0.1 ExternalDamageZoneTypeID3D= 199 DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2 DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5 DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1 Last edited by yubba; 06-23-15 at 12:47 PM. |
06-22-15, 06:14 PM | #4 |
Admiral
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
|
and some more
;------------------------------------------------------------
; BOW TORPEDO ;------------------------------------------------------------ [UserPlayerUnit 1.Compartment 6.WeaponSlot 1] ID= TorpMountB1 NameDisplayable= Torpedo Tube 1 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FRU_anim01 ExternalDamageZoneTypeID3D= 58 [UserPlayerUnit 1.Compartment 6.WeaponSlot 2] ID= TorpMountB2 NameDisplayable= Torpedo Tube 2 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FLU_anim01 ExternalDamageZoneTypeID3D= 131 [UserPlayerUnit 1.Compartment 6.WeaponSlot 3] ID= TorpMountB3 NameDisplayable= Torpedo Tube 3 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FRD_anim01 ExternalDamageZoneTypeID3D= 132 [UserPlayerUnit 1.Compartment 6.WeaponSlot 4] ID= TorpMountB4 NameDisplayable= Torpedo Tube 4 Type=NULL AcceptedTypes= TorpedoTube UserCustomizable=No IDLinkBunker=BowTorpedoRoom IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo ExternalNodeName3D= NULL ExternalObjectName3D= NSS_P1_Door02_FLD_anim01 ExternalDamageZoneTypeID3D= 133 [UserPlayerUnit 1.Compartment 6.EquipmentSlot 1] ID= EqSlotBowTorpWall NameDisplayable= Forward Torpedo Room Bulkhead Type=NULL AcceptedTypes=NULL UserCustomizable=No IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead ExternalNodeName3D= NULL ExternalDamageZoneTypeID3D= 199 [UserPlayerUnit 1.Compartment 6.Bunker 1] ; Forward Torpedo Room ID=BowTorpedoRoom Capacity=4 IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk14Torpedo, 4 |
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