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Old 06-22-15, 12:37 PM   #1
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default The PT-109 fix

Ok for you hot rods out there,, the pt 109 that is here in downloads lacks a torpedo room ,, to add,, open the pt mod go to data/submarine/nss-pt-109/nss-pt-109 UPC file,,,scroll down through compartments you'll find that there isn't a forward torpedo room, I went to the porpoise UPC file and scrolled down till I found that torpedo room I copied it and pasted into the pt109 UPC file reads User player unit 1 compartment 6 id forward porpoise bow torpedo room ,, and renumber other compartments accordingly,, you'll start mission with tubes empty go to battlestations and hit auto load an then time compress tubes will load,,that's the best of my recollection as I went back to my pt yubba and compared the files of both ,,it's a start for you and if you all don't mind how about fixing this so it is in a campaign ,, have fun,,I have ran it for years granted it fires torps like a sub but it is better than nothing ,, auto targeting suggested.
I copied what I added to the UPC file out of the pt 109 that I got torps workin so all you have to do is copy and paste good luck and have fun

Last edited by yubba; 06-22-15 at 06:20 PM.
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Old 06-22-15, 06:04 PM   #2
yubba
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Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default here's more stuff to add

; ******** BOW TORPEDO *********

[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 1]
ID=CrewMemberSlot_BowTorpW1L
NameDisplayable= Fore Torpedo 1st Section Leader
Type= Leader
WatchIndex= 1
IDLinkCrewMember= HPOTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 2]
ID=CrewMemberSlot_BowTorpW2L
NameDisplayable= Fore Torpedo 2nd Section Leader
Type= Leader
WatchIndex= 2
IDLinkCrewMember= HPOTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 3]
ID=CrewMemberSlot_BowTorpW3L
NameDisplayable= Fore Torpedo 3rd Section Leader
Type= Leader
WatchIndex= 3
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 4]
ID=CrewMemberSlot_BowTorpW1C1
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 5]
ID=CrewMemberSlot_BowTorpW2C1
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 6]
ID=CrewMemberSlot_BowTorpW3C1
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= POTorp
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 7]
ID=CrewMemberSlot_BowTorpW1C2
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 1
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 8]
ID=CrewMemberSlot_BowTorpW2C2
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 2
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL
[UserPlayerUnit 1.Compartment 6.CrewMemberSlot 9]
ID=CrewMemberSlot_BowTorpW3C2
NameDisplayable= Fore Torpedo Crew
Type= Crewman
WatchIndex= 3
IDLinkCrewMember= NULL
WatchCrewMemberSlot3D= NULL
BattleStationsCrewMemberSlot3D= NULL
WatchAccessoriesForAdding3DObjects= NULL
WatchAccessoriesForSubtracting3DObjects= NULL
BattleAccessoriesForAdding3DObjects= NULL
BattleAccessoriesForSubtracting3DObjects= NULL

Last edited by yubba; 06-22-15 at 06:21 PM.
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Old 06-22-15, 06:07 PM   #3
yubba
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Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default and a little more

[UserPlayerUnit 1.Compartment 6]
CompartmentType= 1
StatusActive= Yes
ID= PorpoiseBowTorpedo
NameDisplayable= Forward Torpedo Room
Type=NULL
FunctionalType= BowTorpedoRoom
MechanicalCoef= 0.5 ;0..1
ElectricsCoef= 0 ;0..1
GunsCoef= 0.5 ;0..1
WatchmanCoef= 0 ;0..1
WatchStandingCoef= 0.048
MaintenanceCoef= 0.0144
RepairsCoef= 0.072
ReloadingweaponCoef= 0.072
SleepCoef= -0.12
LeadersSlots=3
CrewMembersSlots= 6
EffciencyDenominator=6
EffciencyDenominatorBS=6
Hitpoints=200
CrewExposure=0.1
EquipmentsExposure=0.1
WeaponsExposure=0.1
ExternalDamageZoneTypeID3D= 199
DamageDescription1= NULL, 0, 0.2, 0, 1, 1, Minor Leak, 0, 0, NULL, 0, 0.2, 0.2
DamageDescription2= NULL, 0.2, 0.6, 0, 1, 1, Large hole, 0, 0, NULL, 0, 0.2, 0.5
DamageDescription3= NULL, 0.6, 1, 0, 1, 1, Wall breached, 0, 0, NULL, 0, 0.2, 1

Last edited by yubba; 06-23-15 at 12:47 PM.
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Old 06-22-15, 06:14 PM   #4
yubba
Admiral
 
Join Date: Sep 2009
Location: in a neighborhood near you
Posts: 2,478
Downloads: 293
Uploads: 2
Default and some more

;------------------------------------------------------------
; BOW TORPEDO
;------------------------------------------------------------

[UserPlayerUnit 1.Compartment 6.WeaponSlot 1]
ID= TorpMountB1
NameDisplayable= Torpedo Tube 1
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_P1_Door02_FRU_anim01
ExternalDamageZoneTypeID3D= 58
[UserPlayerUnit 1.Compartment 6.WeaponSlot 2]
ID= TorpMountB2
NameDisplayable= Torpedo Tube 2
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_P1_Door02_FLU_anim01
ExternalDamageZoneTypeID3D= 131
[UserPlayerUnit 1.Compartment 6.WeaponSlot 3]
ID= TorpMountB3
NameDisplayable= Torpedo Tube 3
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_P1_Door02_FRD_anim01
ExternalDamageZoneTypeID3D= 132
[UserPlayerUnit 1.Compartment 6.WeaponSlot 4]
ID= TorpMountB4
NameDisplayable= Torpedo Tube 4
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube21inUS, Mk14Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_P1_Door02_FLD_anim01
ExternalDamageZoneTypeID3D= 133
[UserPlayerUnit 1.Compartment 6.EquipmentSlot 1]
ID= EqSlotBowTorpWall
NameDisplayable= Forward Torpedo Room Bulkhead
Type=NULL
AcceptedTypes=NULL
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, Bulkhead
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 199

[UserPlayerUnit 1.Compartment 6.Bunker 1] ; Forward Torpedo Room
ID=BowTorpedoRoom
Capacity=4
IDLinkAmmunitionIntervalDefault1= NULL, NULL, Mk14Torpedo, 4
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