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Old 04-24-13, 03:42 AM   #106
Traveller
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I've successfully added an interior camera metal clanking sound when unexploded depth charges 'hit' the sub hull close to the control room. I couldn't get them to collide and bounce off, but no one will really know the difference unless using the exterior cam.
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Old 04-24-13, 07:42 PM   #107
J0313
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Ive noticed that you didnt include the LST patch with this new version. Did you already include it in v2.1?
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Old 04-24-13, 10:45 PM   #108
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Quote:
Originally Posted by J0313 View Post
Ive noticed that you didnt include the LST patch with this new version. Did you already include it in v2.1?
Yes, I merged my own version into 2.1 which is based on it.
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Old 04-26-13, 03:54 PM   #109
vickers03
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@Traveller
hey man you're bringing new life to this game, thanks
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Old 04-27-13, 05:50 PM   #110
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Quote:
Originally Posted by vickers03 View Post
@Traveller
hey man you're bringing new life to this game, thanks
I hope you're enjoying it.

I'm still working on the next version, but it's taking longer than expected. I have to modify every Japanese ship to get those sinking sound effects. It's quite a bit of work, but in the end I think it will be worth the effort. The sinking sounds add a lot to the game.
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Old 04-29-13, 02:07 AM   #111
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I'll be releasing v2.2 soon. All the Japanese ships will have sinking sounds included. Also, I've succeeded in making clouds solid. I got tired of the sun, moon, stars shining through them no matter what. They look pretty good, but do need some work. I'll try to include them in v2.2 if possible.

Last edited by Traveller; 04-29-13 at 03:07 AM.
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Old 04-30-13, 07:48 AM   #112
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V2.2 is released. Lots of new additions in this one.


New solid clouds:



v2.2

- Added ship sinking sound effects to most Japanese ships. This cool feature has been a broken in SH4 since it was first released, never have been working correctly due to a probable hard-coded bug. You would only hear these sounds if you were right next to a sinking ship. Now you will hear these ship death sounds at distance. I'm quite pleased with the results of this workaround fix, as it really adds to the atmoshpere of the game.


- Added interior collision metal clanking sounds when unexploded depth charges hit the submarine hull close to the control room.


- Added various Allied aircraft patrols. You will now occasionally encounter long and short range Allied aircraft patrolling out of Midway, Pearl Harbor, Brisbane, Fremantle, Darwin, etc. They won't affect gameplay too much, but hopefully add to the atmosphere.


- Added high-altitude F-4 Lightning photo recon patrols. These recon aircraft will photograph the Rabaul enemy area from spring 1942.


- Added Buffalo fighter patrols around Midway and Pearl Harbor. They will patrol until summer of 1942, and now have the correct early-war markings.


- Added early-war markings to the landed PBY floatplanes at Midway and Pearl Harbor. Their paint and markings will change to later-war from summer of 1942.


- Added solid clouds. Clouds will no longer be transparent. They will now block out the sun, moon, and stars. Cloud shapes, grouping, and shading were also redone.


- Added sharpened and more detailed textures to the S-18 and S-42 submarines. This is just a sample. All other subs and ships to come in future updates.


- Adjusted Sunderland search plane maxiumum range.


- Corrected the destroyed sub compartment bulkheads where they will not be repairable anymore.


- Lowered maximum unrepairable damage of sub diesel engines and propellers from 65% down to 50% for playability reasons.


- Lowered maximum unrepairable damage of sub fuel oil tanks from 15% down to 10% for playability reasons.


- Made nights less dark for playability reasons.


- Lowered sub deck and AA gun sound volume.


- Adjusted various sound effect volumes to be more audible.




** Don't forget you will need to start a new campaign game after installing v2.2 **


Download link: http://www.mediafire.com/?dhc9ihnl43i44eu

Last edited by Traveller; 04-30-13 at 07:59 PM.
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Old 04-30-13, 11:39 AM   #113
captnmike
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Thanks Traveller, I've tried to find your download at the web site you have listed, but I don't see it there...... Only "windows 7 drivers" ?
Please advise? captnmike :-)
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Old 04-30-13, 12:22 PM   #114
captnmike
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Traveller,
Nevermind my previous ...... I figured it out!
Looking forward to this "new version"!

Thanks, captnmike :-)
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Old 04-30-13, 05:28 PM   #115
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Quote:
Originally Posted by captnmike View Post
Traveller,
Nevermind my previous ...... I figured it out!
Looking forward to this "new version"!

Thanks, captnmike :-)
Sorry about the host site. I tried uploading to Mediafire yesterday, but the site wasn't working correctly. I'll try again today.

Please let me know how you like this new version after you've had a chance to play it.
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Old 04-30-13, 06:17 PM   #116
captnmike
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Default Traveller's Mod V2.2

Hi Traveller,
I've just finished a 4-hr. session with your new version and really enjoy the action! I'm doing the career out of Manila Bay 1941 in S-18 0r S-19. The new clouds effects are beautiful, love the way the sun now appears in and out of the clouds and the nite time shading is definitely better too! Ran into a small convoy coming home to base near Vigan and sank two freighters after diving and evading there escorts. So, haven't been able to test or experience the new sub damage model but with my luck it won't be long.
My Mod List:
1 TMO2.5
2 RSRDC V502 (TMO VERSION)
3 OTC 1.5 (RSRDC VERSION)
4 TRAVELLER MOD V2.2
5 TRAVELLER MOD OTC 1.5 PATCH

That's all and game is running smooth and crash free. I also use the 4GB Large Address Aware Mod. My Hats off to you Mate!!
captnmike :-)
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Old 04-30-13, 06:40 PM   #117
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Quote:
Originally Posted by captnmike View Post
Hi Traveller,
I've just finished a 4-hr. session with your new version and really enjoy the action! I'm doing the career out of Manila Bay 1941 in S-18 0r S-19. The new clouds effects are beautiful, love the way the sun now appears in and out of the clouds and the nite time shading is definitely better too! Ran into a small convoy coming home to base near Vigan and sank two freighters after diving and evading there escorts. So, haven't been able to test or experience the new sub damage model but with my luck it won't be long.
My Mod List:
1 TMO2.5
2 RSRDC V502 (TMO VERSION)
3 OTC 1.5 (RSRDC VERSION)
4 TRAVELLER MOD V2.2
5 TRAVELLER MOD OTC 1.5 PATCH

That's all and game is running smooth and crash free. I also use the 4GB Large Address Aware Mod. My Hats off to you Mate!!
captnmike :-)
captnmike, thanks for the report. I also really like the new solid clouds and shading. I think they add a lot to the game

Did you happen to come across any Allied air patrols, or hear the ship sinking sounds?
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Old 05-01-13, 06:43 AM   #118
arnahud2
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Thank you Traveller for this nice update, "solid" clouds are a great addition.
Keep goin' the good work
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Old 05-01-13, 08:53 PM   #119
fitzcarraldo
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Many thanks for the new version. Really a good work. The new clouds are awesome.

But I have a problem with the environ. This is a problem I have with TMO 25; with bad colours in the sea and awful shadows.
.
I tried with ISE and Traveller 22. I have nice colours but I have fog of low range without volumetric fog active. It's desperating!

I hope you can help me.Really I want to use your mod!

Best regards.

Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
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Old 05-02-13, 02:47 AM   #120
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Quote:
Originally Posted by fitzcarraldo View Post
Many thanks for the new version. Really a good work. The new clouds are awesome.

But I have a problem with the environ. This is a problem I have with TMO 25; with bad colours in the sea and awful shadows.
.
I tried with ISE and Traveller 22. I have nice colours but I have fog of low range without volumetric fog active. It's desperating!

I hope you can help me.Really I want to use your mod!

Best regards.

Fitzcarraldo
Are you installing any other mods after Traveller mod?

Last edited by Traveller; 05-02-13 at 03:16 AM.
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