SUBSIM Radio Room Forums
The newest naval sim by Totem Games!

SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-21-2014, 08:29 AM   #1
Fahnenbohn
Keelhauled
 
Join Date: Sep 2013
Location: France
Posts: 1,146
Downloads: 155
Uploads: 0
Default The Flying Dutchman

My mod, called 74' ghost ship, is available at this address : ftp://hartmuthaas.no-ip.org/public/S...DS/FAHNENBOHN/
(User : Maik -- Password : Woelfe)

The mod contains the ship with her 74 guns () and a little surprise ...


README :

This mod is JSGME ready. If you don't have this tool (JSGME), you have to place manually the files into the appropriate folders.

For the historical background, the 74' ship (74 guns) was created by french engineers around the 1740s. At the time, that was a huge technical advance.

I didn't create the ship from scratch. I found her in LSH3_V5 supermod (NFD, for Flying Dutchman). But she had only 10 guns and there was a bug with them. It took me very big efforts and time, but with stubbornness and analysis of different files types' structure, i finally managed to make them work. And then, i decided to add as many guns that a real 74' ship had !

So, the ship is capable of firing a full broadside (37 shells) with three different types of guns (16 inch - 8 inch - 4 inch). As the ship is a ghost, her capabilities are formidable : high navigation speed, high rate of fire, huge firing power, and she's unsinkable ! Her default name is " L'Invincible ".

... and something else in the original readme ....


Cheers

F





--------------------
OLD POST

I have a strange story to tell.

In the middle of the North Sea, I was navigating in a heavy storm at night. Suddenly, I crossed the road of the Flying Dutchman himself ! I started to fire against him, but one moment later, he began to shoot me ! I was very surprised ! But I quickly found that there was something wrong. I was never damaged ! I approached the ship and I saw THIS :

dutsh-nav.JPG

I left the game and opened Silent 3ditor :

Attachment 970

Everything seems normal ! The guns are well placed !

Does anyone know how to solve the problem ??

Postscript : The flying Dutchman was in the LSH3 v5 mod. And I opened the mission with GWX v3.

Last edited by Fahnenbohn; 05-01-2015 at 11:47 AM.
Fahnenbohn is offline   Reply With Quote
Old 05-21-2014, 08:15 PM   #2
Horst Degen
Seaman
 
Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 107
Uploads: 0
Default

Nope, I think you've found really a...."ghost" ..... .....
__________________

Herr Kaleun!!! Smoke at the horizon, Herr Kaleun

Horst Degen is offline   Reply With Quote
Old 05-21-2014, 08:22 PM   #3
Admiral Halsey
Best Admiral in the USN
 
Admiral Halsey's Avatar
 
Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 1,748
Downloads: 233
Uploads: 0


Default

I thought the Dutchman was an SH4 Easter Egg or was that another thing the devs took from SH3 and imported over to SH4?
Admiral Halsey is online   Reply With Quote
Old 05-21-2014, 10:33 PM   #4
HW3
Silent Hunter
 
Join Date: Apr 2005
Location: Hermiston Oregon
Posts: 4,869
Downloads: 376
Uploads: 0


Default

The Dutchman is a mod for SH3 titled NFD. My version of the mod has no name in the readme, so I can not say for certain who made it.
__________________

Silently hunting in SH5 with TWoS mod
"Some ships are designed to sink...others require our assistance." Nathan Zelk
HW3 is offline   Reply With Quote
Old 05-22-2014, 01:48 AM   #5
Red Devil
Grey Wolf
 
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 859
Downloads: 112
Uploads: 0
Default

The FD travels the straits of Luzon in SH4; he is regularly attacked by Japanese destoyers who cant seem to understand that its 'not there'. It has been well documented in SH4 section
__________________
>
>
Captain!, there's a destroyer on the por........ periscope is flooded Sir!
>
Darkness is only the absence of Light; Ignorance is only the absence of knowledge




http://www.submarinewarfare.uk
Red Devil is offline   Reply With Quote
Old 05-22-2014, 07:08 AM   #6
Horst Degen
Seaman
 
Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 107
Uploads: 0
Default

Quote:
Originally Posted by Red Devil View Post
The FD travels the straits of Luzon in SH4; he is regularly attacked by Japanese destoyers who cant seem to understand that its 'not there'. It has been well documented in SH4 section

Yeah, thats right!, I do recall now playing with SH4, found,em as well, tried to chase,em..... I said what the heck is that thing?...but they just dissapear in the horizon....so that,s the famous ghost then....
__________________

Herr Kaleun!!! Smoke at the horizon, Herr Kaleun

Horst Degen is offline   Reply With Quote
Old 05-22-2014, 09:22 AM   #7
Red Devil
Grey Wolf
 
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 859
Downloads: 112
Uploads: 0
Default

I ran an intercept course once in a Balao class, I got it right and passed alongside, nobody waved at me!!!!
__________________
>
>
Captain!, there's a destroyer on the por........ periscope is flooded Sir!
>
Darkness is only the absence of Light; Ignorance is only the absence of knowledge




http://www.submarinewarfare.uk
Red Devil is offline   Reply With Quote
Old 05-22-2014, 10:00 AM   #8
Admiral Halsey
Best Admiral in the USN
 
Admiral Halsey's Avatar
 
Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 1,748
Downloads: 233
Uploads: 0


Default

I've actually got a funny story involving the Dutchman. I was playing with my normal setup of TMO+RSRDC and was heading to that Atoll south of Hawaii that serves as a refueling depot and my crew spotted what I though was a destroyer patrolling the Atoll. Well I went to bridge view and what do I see? The Flying Dutchman sailing right in front of me! No idea why she was patrolling the Atoll but I figured it must've been a one time thing and figured that next patrol she'd be gone. Well I was dead wrong as it seems that navy enlisted her to serve throughout the war as I could always find her patrolling that Atoll. I've still yet to see her in the Luzon Straits though.
Admiral Halsey is online   Reply With Quote
Old 05-22-2014, 10:28 AM   #9
Horst Degen
Seaman
 
Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 107
Uploads: 0
Default

Quote:
Originally Posted by Red Devil View Post
I ran an intercept course once in a Balao class, I got it right and passed alongside, nobody waved at me!!!!

Red Devil That,s a good one!..........

__________________

Herr Kaleun!!! Smoke at the horizon, Herr Kaleun

Horst Degen is offline   Reply With Quote
Old 05-22-2014, 10:53 AM   #10
Red Devil
Grey Wolf
 
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 859
Downloads: 112
Uploads: 0
Default

Admiral, good to see you again, been a while. It was the Johnson Atoll. Only seen by me at the Luzon Strait though
__________________
>
>
Captain!, there's a destroyer on the por........ periscope is flooded Sir!
>
Darkness is only the absence of Light; Ignorance is only the absence of knowledge




http://www.submarinewarfare.uk
Red Devil is offline   Reply With Quote
Old 05-22-2014, 11:19 AM   #11
Admiral Halsey
Best Admiral in the USN
 
Admiral Halsey's Avatar
 
Join Date: Apr 2013
Location: USS Enterprise (CV-6)
Posts: 1,748
Downloads: 233
Uploads: 0


Default

Quote:
Originally Posted by Red Devil View Post
Admiral, good to see you again, been a while. It was the Johnson Atoll. Only seen by me at the Luzon Strait though
I thought it was Johnston Atoll but I wasn't sure.
Admiral Halsey is online   Reply With Quote
Old 05-22-2014, 07:31 PM   #12
Fahnenbohn
Keelhauled
 
Join Date: Sep 2013
Location: France
Posts: 1,146
Downloads: 155
Uploads: 0
Default

The only way I've found to restore their normal shape to the barrels' guns is to delete the parent id of the guns in NFD.sim file.

Attachment 976

So, the guns are well placed and the barrels correctly displayed (compare with the previous picture), but they don't fire any more ...

Attachment 975

It's a pity ! It could be funny if the ghost ship was able to attack you ! But maybe is there a solution ... The gun could be placed into another files (dat and sim) as the guns.dat and guns.sim. In NFD.dat, the node "Flying_Dutchman_can01" should be replaced with "cfg#M01_NFD" for example. And in NFD.eqp, one should specify all the nods which have to be connected to the gun.dat !


Last edited by Fahnenbohn; 07-13-2014 at 03:31 PM.
Fahnenbohn is offline   Reply With Quote
Old 05-24-2014, 12:34 PM   #13
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
Subsim.com
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 118,755
Downloads: 48
Uploads: 11


Default

A couple of pictures from a GWX installation...I can post a download link to a video if anyone is interested.


__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Old 05-24-2014, 02:18 PM   #14
Horst Degen
Seaman
 
Join Date: May 2014
Location: "somewhere in the Atlantic"
Posts: 38
Downloads: 107
Uploads: 0
Default

Yes! please do
__________________

Herr Kaleun!!! Smoke at the horizon, Herr Kaleun

Horst Degen is offline   Reply With Quote
Old 05-25-2014, 05:41 AM   #15
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
Subsim.com
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 118,755
Downloads: 48
Uploads: 11


Default

Quote:
Originally Posted by Horst Degen View Post
Yes! please do
Link:

http://www.mediafire.com/download/11...g_Dutchman.rar
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!


GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim)
Jimbuna is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:16 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 1997- 2017 Subsim