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Old 04-12-2017, 02:15 PM   #76
Tycho
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Quote:
Originally Posted by Kendras View Post
May I guess without any clues ?
I do not know, if it was me, I will thinking of something about the navigation map.
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Old 04-22-2017, 02:42 PM   #77
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Originally Posted by Tycho View Post
I do not know, if it was me, I will thinking of something about the navigation map.
Mh, maybe you've found out how to add notes on the map ?
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Old 04-22-2017, 06:16 PM   #78
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There is one more spree for tomorrow, and then I go home and show you. It is ready but I will have to first write a readme file. And that's the hard for me. Solved a rubic ​​cube for 12 sec, but I still did not sit down to learn English. Writed with mobile phone, it is terrible.
The name will by: Enhanced map drawing.
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Old 04-23-2017, 05:33 AM   #79
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There is one more spree for tomorrow, and then I go home and show you... The name will by: Enhanced map drawing.
We are waiting with impatience!!!
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Old 04-24-2017, 11:54 AM   #80
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Briefly.
I decided to enhance my map and to look in the sh3.exe for some things, that are not possible to edit with gui editings, but are not so hard to find.

What I have is:
- StrTactMap.tga, opacity.
- Map border lines, color.
- Scale lines, colors.
- Scale numbers, colors.
- Equator and Greenwich lines, colors.
- Grid lines, colors.
- Grid letters and numbers, colors.
- Map tools drawing, colors.
- Map tools already drawn, colors.
- Map tools highlight, color.
- Map tools, decimal digits.

Need a day or two to prepare the readme file and patcher for ease use.

 

 

 

 
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Old 04-24-2017, 12:23 PM   #81
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Nice !

Do you think it's possible to add the Kriegsmarine grid on the Mission Editor map ?
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