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Old 09-05-12, 03:09 PM   #46
BIGREG
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Hi

If some people have VIIb/c bunks photos (from radio room bis forward torpedo door)
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Old 09-05-12, 05:40 PM   #47
tonschk
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Is this what you are looking for ?

http://www.blogandgo.co.uk/A55A21/Bl.../m-U995-10.jpg

http://www.blogandgo.co.uk/A55A21/Bl...e/m-U995-9.jpg


http://www.google.co.uk/imgres?q=typ...w=1680&bih=961
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Last edited by tonschk; 09-05-12 at 05:52 PM.
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Old 09-06-12, 01:42 AM   #48
BIGREG
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Hi Tonschk

Thank you, but I found what I sought :








to see, it was not beams, but wardrobes
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Last edited by BIGREG; 09-06-12 at 02:25 AM.
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Old 09-06-12, 02:02 PM   #49
silentmichal
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I have... yhm... stiupid question for You, TheBeast: Where are you from? From USA? Or... from Europe? Because you're on this forum at midnight... In Poland it's 9 o'clock P.M. now...


PS. Do you know, why textures isn't loading in my extension? I don't.

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Old 09-06-12, 02:56 PM   #50
BIGREG
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Hi Silentmichal

Quote:
PS. Do you know, why textures isn't loading in my extension? I don't.
What extension are you talking about
In "crew_mega_mod_contains_mightyfine_crew__02_beta_8 19"
But there is no texture datas !!!
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Old 09-06-12, 03:13 PM   #51
silentmichal
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No, I'm talking about this:

https://dl.dropbox.com/u/97170234/SH..._by_SHM_v2.zip

It's on page 3 of this topic...
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Old 09-06-12, 04:23 PM   #52
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Quote:
Originally Posted by BIGREG View Post
Hi Tonschk

Thank you, but I found what I sought :

to see, it was not beams, but wardrobes
OK, so we do not want to remove the Wood Beams but maybe add more detail so they look like Wardrobe cabinets.

@ BIGREG
I am looking at Dials and want to add the 4 Radar Range Dials. Existing Dials are welded in Model and useless. Can these be cut and removed?


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Old 09-06-12, 04:44 PM   #53
BIGREG
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Hi TheBeast

Quote:
@ BIGREG
I am looking at Dials and want to add the 4 Radar Range Dials. Existing Dials are welded in Model and useless. Can these be cut and removed?
But,they are not welded Nr_Dial1 - Nr_Dial2 etc...
they are cylinders ,but UV/texture must be to redo and i am not sure that the controller work (I had already tried... )
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Old 09-06-12, 04:54 PM   #54
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Quote:
Originally Posted by BIGREG View Post
Hi TheBeast



But,they are not welded Nr_Dial1 - Nr_Dial2 etc...
they are cylinders ,but UV/texture must be to redo and i am not sure that the controller work (I had already tried... )
I pulled round cylinder dials from SH4 Type-IX interior. The 3D obj do have UV maps to Uboat9D2_RR_cadrane_radio_9.dds file, bottom left corner area. Uboat7_RR_cadrane_radio_9.dds also has same textures in same locations so we can use either texture.
Maybe you can just import UVW from the 3D obj I pulled from SH4?

All 4 dials are the same 3d obj with same UVW.

Range01.mtl
Code:
# Obj-exporter - version 1.4.3 - 8/5/2009 - © 2001-2009 skwas
#
newmtl cr7_lm1_6c71368b6f33ef14
Ka 0.5773502588 0.5773502588 0.5773502588
Kd 0.5773502588 0.5773502588 0.5773502588
Ks 0.5773501992 0.5773501992 0.5773501992
d 1.0
Ns 0
illum 2
map_Kd "E:\Ubisoft\Silent Hunter 5\data\Textures\TNormal\tex\Uboat9D2_RR_cadrane_radio_9.dds"
#
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Old 09-06-12, 06:25 PM   #55
BIGREG
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Ok,i go to make the change
but,in the meantime look for controllers (can be tried on a needle)
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Old 09-06-12, 07:32 PM   #56
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Quote:
Originally Posted by BIGREG View Post
Ok,i go to make the change
but,in the meantime look for controllers (can be tried on a needle)
We will not know if Controller is working until we get Textures on the Needles. The Numbers wrap around the cylinder evenly spaced. Without Texture, Cylinder is just black.
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Old 09-06-12, 09:14 PM   #57
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Quote:
Originally Posted by Torpedo View Post
Hi TheBeast!
You can change the look of obscope in something that looks like metal?



Thanks! Torpedo
hi Torpedo,

try this here: http://www.subsim.com/radioroom/showthread.php?t=180245

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Old 09-10-12, 08:15 AM   #58
silentmichal
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Any news about new items in fore quaters?
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Old 09-10-12, 11:52 AM   #59
BIGREG
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HI

Be patient... In progress....
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"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

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Old 09-10-12, 01:56 PM   #60
silentmichal
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Hi!

OK, right. I still don't know, why my new man (https://dl.dropbox.com/u/97170234/SH..._by_SHM_v2.zip) isn't textured.....


I hope, this mod will really great and super .
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