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Old 09-22-14, 01:17 PM   #1
Haukka81
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Default [REL]_Film Grain back

My first little mod :


http://efshare.com/?s=E2WXP3

Get your film grain back, very simple mod. Just enable last with jsgme


Picture:> http://postimg.org/image/cn947z7zt/full/

Effect not too strong, i think its perfect. (least in my 2560x1440 res )
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Old 09-22-14, 02:42 PM   #2
fitzcarraldo
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Thanks!!! I'll try it. I don't like the grainny effect in default SH4 (too strong).

Regards.

Fitzcarraldo
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Old 09-22-14, 03:51 PM   #3
Haukka81
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Quote:
Originally Posted by fitzcarraldo View Post
Thanks!!! I'll try it. I don't like the grainny effect in default SH4 (too strong).

Regards.

Fitzcarraldo
Just played about hour, looks so great least with my mod list:

Generic Mod Enabler - v2.6.0.157
[F:\Fpelit\SH4\MODS]

1_TriggerMaru_Overhaul_2-5
TMO_Alternate_JS_Radar_Performance
1_TMO_25_small_patch
RSRDC_SH15_V550
RSRDC_V5xx_Patch1
1.5_Optical Targeting Correction 031312 for RSRDCv502
Traveller Mod v2.6 TMO
Eye Patch for TMO v1.7
Traveller Mod 2.6 OTC 1.5 Automatic Ship ID
Traveller Mod 2.6 OTC 1.5 Patch
1.5_OTC for 16 to 9 Aspect Ratio RSRDCv502
Grain_Back


IM SO HAPPY

Just got killed by stupidy... hit crahs dive and hit time acceleration right after that = 600 ft and no way to get alive out from there

(i thing that its bug when you tc and are in crash dive mode) TC is ok if you are in 160ft before you hit TC buttons
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Old 09-22-14, 04:59 PM   #4
fitzcarraldo
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As wrote in the other thread, I see your mods list and I have some questions:

Why do you use RSRDC 550? For TMO, it must be v502. Lurker did the RSRDC for TMO because the ships added by Ducimus in TMO. RSRDC v550 is a campaign only for stock ships.

Do you have CTDs in Museum? I have CTD when I load Museum with Traveller Mod 26 (I use RSRDC v502 plus patch)

Do you have CTDs in campaign? I have CTDs with Traveller Mod 26, securely because of added or modified ship errors in that mod (the same problem with Museum).

So intriguing...

All the best.

Fitzcarraldo
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Old 09-22-14, 05:14 PM   #5
Armistead
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Quote:
Originally Posted by fitzcarraldo View Post
As wrote in the other thread, I see your mods list and I have some questions:

Why do you use RSRDC 550? For TMO, it must be v502. Lurker did the RSRDC for TMO because the ships added by Ducimus in TMO. RSRDC v550 is a campaign only for stock ships.

Do you have CTDs in Museum? I have CTD when I load Museum with Traveller Mod 26 (I use RSRDC v502 plus patch)

Do you have CTDs in campaign? I have CTDs with Traveller Mod 26, securely because of added or modified ship errors in that mod (the same problem with Museum).

So intriguing...

All the best.

Fitzcarraldo

Stay out of the museum, tmo, rsrd and travs changes the platform and museum will often crash upon loading or when you get to a ship where it's changed..
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Old 09-22-14, 05:57 PM   #6
fitzcarraldo
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Quote:
Originally Posted by Armistead View Post
Stay out of the museum, tmo, rsrd and travs changes the platform and museum will often crash upon loading or when you get to a ship where it's changed..
Thanks, Armistead. But the use of RSRDC 550 with TMO seems a mistake. I think Traveller´s and OTC overwrites some files and all work, but the indicated version of RSRDC is 502, plus the patch.

BTW, for me, the CTDs in Museum or campaign are problems of Traveller 26. I have an installation of GFO with RSRDC and a lot of ships added and the museum works very fine.

Do you know what sub has the white dials? Never see it in my various SH4 installations.

Best regards.

Fitzcarraldo
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Old 09-23-14, 01:26 AM   #7
Haukka81
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Default

Quote:
Originally Posted by fitzcarraldo View Post
As wrote in the other thread, I see your mods list and I have some questions:

Why do you use RSRDC 550? For TMO, it must be v502. Lurker did the RSRDC for TMO because the ships added by Ducimus in TMO. RSRDC v550 is a campaign only for stock ships.

Do you have CTDs in Museum? I have CTD when I load Museum with Traveller Mod 26 (I use RSRDC v502 plus patch)

Do you have CTDs in campaign? I have CTDs with Traveller Mod 26, securely because of added or modified ship errors in that mod (the same problem with Museum).

So intriguing...

All the best.

Fitzcarraldo

Just noticed your post in other thread

Im just so old with my mod soups and i have too much mods in my mod folder

I have zero problems , never CTD

-I use win7 64bit.

-4Gig exe fix for SH4

My specs :

3570k oc to 4,2ghz
8g DDR 1800mhz
Nvidia GTX 660 OC 2g
Intel 180g ssd for simulators(sh4,dcs etc)
2560x1440 ips monitor (oc to 85hz)

-haukka81
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Old 09-23-14, 06:00 PM   #8
Armistead
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Quote:
Originally Posted by fitzcarraldo View Post
Thanks, Armistead. But the use of RSRDC 550 with TMO seems a mistake. I think Traveller´s and OTC overwrites some files and all work, but the indicated version of RSRDC is 502, plus the patch.

BTW, for me, the CTDs in Museum or campaign are problems of Traveller 26. I have an installation of GFO with RSRDC and a lot of ships added and the museum works very fine.

Do you know what sub has the white dials? Never see it in my various SH4 installations.

Best regards.

Fitzcarraldo
Never said different, I said stay out of the museum if you use mods that change ship platforms, most make it crash. You're correct that 502 is the correct version for TMO, saw no further need to point that out..
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Old 09-23-14, 06:02 PM   #9
Armistead
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Quote:
Originally Posted by Haukka81 View Post
Just noticed your post in other thread

Im just so old with my mod soups and i have too much mods in my mod folder

I have zero problems , never CTD

-I use win7 64bit.

-4Gig exe fix for SH4

My specs :

3570k oc to 4,2ghz
8g DDR 1800mhz
Nvidia GTX 660 OC 2g
Intel 180g ssd for simulators(sh4,dcs etc)
2560x1440 ips monitor (oc to 85hz)

-haukka81
You should still use the right version for TMO. They're only a few platforms, mostly escorts that must connect between the mods, eventually you'll run into one that doesn't jive and wala.....bam, boom....crash.
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Old 09-24-14, 11:05 AM   #10
Haukka81
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Quote:
Originally Posted by Armistead View Post
You should still use the right version for TMO. They're only a few platforms, mostly escorts that must connect between the mods, eventually you'll run into one that doesn't jive and wala.....bam, boom....crash.
Yes, already fixed that.


Now im adjusting sea colors etc.. Maybe i play some day again...
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