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Old 07-18-17, 05:28 PM   #21
Shadriss
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Quote:
Originally Posted by banryu79 View Post
[I think that if you are looking for the kind of feedback on sensor data that you describe in your post then Dangerous Waters comes to mind!]
DW isn't bad at all, actually. I was hoping that CW would be able to step into it's place, but it is obvious it was developed more as an 'arcadey' kind of game than a simulator. Not banging on it for that, please don't get me wrong. It's still fun, I just run into frustrations because I know what I should be seeing or getting from my 'operators' in the game, and they aren't there.

Chalk it up to actual knowledge getting in the way of simplified expression, if you will.
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