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Old 11-20-10, 04:57 AM   #241
JScones
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How about Great Wraith's Extras...

...or GWX for short.



Serious alternative: Smutje's Combination Soup (a play on the cook/soup theme and an analogy reflecting the combined nature of the included mods; arguably more original than the usual "Grey" "Wolves" "Atlantic" "Mega" "Boot" "Coffins" etc etc)...
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Old 11-20-10, 05:02 AM   #242
THE_MASK
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U-31
SH5 Mega mod
by TheDarkWraith
In memory of the men of U-31
http://www.uboat.net/boats/u31.htm
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Old 11-20-10, 09:39 AM   #243
Sepp von Ch.
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Old 11-20-10, 10:56 AM   #244
Subhuman230
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Quote:
Originally Posted by Capt Sinbad View Post
Silent Hunter 5: Wraiths Of The Deep

Silent Hunter 5: Wraiths From The Deep
I don't think those that died would apreciate being called "Wraiths"
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Old 11-20-10, 11:23 AM   #245
Capt Sinbad
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I was referring to the subs themselves being wraiths not people per se! It would also be inline with the creator of the Mega Mod.
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Old 11-20-10, 05:02 PM   #246
Jimbuna
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Quote:
Originally Posted by JScones View Post
How about Great Wraith's Extras...

...or GWX for short.


I can hear the thunder from across the Atlantic even whilst sleeping
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Old 11-20-10, 08:30 PM   #247
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Quote:
Originally Posted by Illyustrator View Post
In general, everything we write here is a mistake. To offer names for Mega-Mod should Modders (which works are a part Mega-Mod). Then to vote. And TheDarkWraith a casting vote. Only they should solve it!
This my personal opinion...
.......................
TheDarkWraith:
SteelViking:
W_Clear:
Sober................( Mega mod by TheDarkWraith )
Conus00:
ddrgn:
Arclight:
Trevally..............( SH5 Enhanced )
Krauter:
Abd_von_Mumit..( It is not clear )
Oby:
Vickers03:
Heretic:
Athlonic:
Nisgeis:
thfeu58:
TheBeast:
avee:
Conveen:
Venatore:
Pascal:
Cerberus62:
HanSolo78:
Ailantd:
KarlKoch:
I casted my vote long ago as "Silent Hunter V: The Skunk Works"
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Old 11-21-10, 08:08 AM   #248
Illyustrator
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Quote:
I casted my vote long ago as "Silent Hunter V: The Skunk Works"
"The Skunk Works"- is badly smelling work?! Or I am mistaken?!
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Old 11-21-10, 08:13 AM   #249
Trevally.
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Quote:
Originally Posted by Illyustrator View Post
"The Skunk Works"- is badly smelling work?! Or I am mistaken?!


or

Quote:
The designation "skunk works", or "skunkworks", is widely used in business, engineering, and technical fields to describe a group within an organization given a high degree of autonomy and unhampered by bureaucracy, tasked with working on advanced or secret projects
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Old 11-21-10, 08:23 AM   #250
Illyustrator
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Quote:
Originally Posted by Trevally. View Post

or
Quote:
The designation "skunk works", or "skunkworks", is widely used in business, engineering, and technical fields to describe a group within an organization given a high degree of autonomy and unhampered by bureaucracy, tasked with working on advanced or secret projects
I thank for an explanation!
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Old 11-21-10, 06:35 PM   #251
ShadowWolf Kell
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Why not....

Silent Hunter 5 - BATH (Bernard At The Helm)?
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Old 11-21-10, 11:59 PM   #252
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To start, I mean no offence to anyone or their suggestions for names. Now, here are my thoughts on the matter.

1. The name should not be silly. I am sorry folks, but too many hours of hard work has been put in by too many good people. And, sadly I have seen several silly names proposed(however, I do not consider names with skunk in it to be silly, they are legitimate).

2. The name should have nothing to do with an individual modder. I understand TDW has put an immense amount of work into compiling this(just look at the readme files for my mods, I know how hard it is to combine mods and make them work), and I know that a good proportion of the mega mod is his work. But, many people have put their sweat, blood, and maybe tears into this, and they should all be honored equally.

3. It should have absolutely nothing to do with GWX. It should not look like it, sound like it, taste like it, or smell like it. This seems odd to some folks, but it is out of respect for those who toiled before me I say this. To those who understand my position I salute you.

4. It should have nothing to do with fixing problems that should have been addressed in the first place. AKA calling it any sort of patch. This is not a patch folks, this is a legitimate mega/supermod. Perhaps not made by conventional means, but a mega mod nonetheless.

Well, those are my thoughts on it. But, in hind sight, I might have only made things more difficult.

TDW, the final decision rests with you. Gott sei mit ihnen.
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Old 11-22-10, 05:49 AM   #253
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Is this project alive excluding 'name' thread?
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Old 11-22-10, 05:56 AM   #254
TheDarkWraith
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Quote:
Originally Posted by Antar View Post
Is this project alive excluding 'name' thread?
yes. I just have to finish up some things in my mods first.
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Old 11-22-10, 07:39 AM   #255
divittor
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Reading through the thread there are one or two mentions of an exe file and/or JSGME for installing this Mod upon release.

Would it possible to give the end user as many options as possible as to the load out of the Mod.
In an ideal world this would be an options page in game but due to the nature of Modding I guess it would have to be before load via JSGME.

Personal preferences are varied as everyone enjoys different aspects of the game, be it realism or eye candy or immersion ect.

Versatility is basically what I'm asking for, making this Mega Mod, The MOD for
Silent Hunter 5.
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