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01-07-10, 06:03 AM | #1 |
The Old Man
Join Date: May 2007
Location: München / Germany
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Is there a new Periscope in SH5
Will we have a 3D Perscop or will we need to use the F5 (2D view) |
01-07-10, 06:07 AM | #2 |
Admiral
Join Date: Jan 2004
Location: netherlands
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Its 2-d as far as i can see.
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01-07-10, 08:50 AM | #3 |
Samurai Navy
Join Date: Oct 2007
Location: Burgas/Bulgaria
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I dont mind to be 2d.As far as it is well made.
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01-07-10, 09:16 AM | #4 |
Eternal Patrol
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I'm not sure what a 3D periscope view should look like. Can someone enlighten me?
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01-07-10, 09:28 AM | #5 |
Frogman
Join Date: Dec 2009
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That would mean that while you're looking through the scope your view is still "attached" to your man inside the boat. So that, for example, nudging your view to the right would seamlessly go from looking through the scope, to looking at the interior of the boat. Nudging back to the left would show you the view through the scope again.
Obviously the scope itself would need to operate on a second set of controls. It'd be a nice devlopment if it were possible.
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01-07-10, 09:35 AM | #6 |
Admiral
Join Date: Jan 2004
Location: netherlands
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yeah i thought of this idea myself. It would be more realistic because you could watch the instruments in the 3-d u-boats insted of reading them 2-d
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
01-07-10, 10:46 AM | #7 |
Ace of the Deep
Join Date: Aug 2009
Location: Quebec City
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01-07-10, 11:08 AM | #8 |
Admiral
Join Date: Jun 2005
Posts: 2,014
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The last vid they put out had a half finished setup, or maybe its finished. Who knows?
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01-07-10, 11:42 AM | #9 |
Planesman
Join Date: Apr 2005
Posts: 187
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From a simulation point of view, everything about that screenshot is positively criminal.
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01-07-10, 11:49 AM | #10 |
Electrician's Mate
Join Date: Aug 2005
Posts: 134
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Someone call a modder!! Is there a modder in the house!!!
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01-07-10, 01:05 PM | #11 |
Lieutenant
Join Date: Jun 2008
Location: The system might fail you. But dont fail youself...................
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Haha couldnt of said it better, should be interesting.
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01-07-10, 01:44 PM | #12 |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
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This stelite map of situation is simply disguisting.
Even more on periscope view. Perscope looks worse than GWX SH3. It seems that after Ghost Recon and Rainbow Six series... it's SH5 turn to be arcade surprise by Ubi
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01-07-10, 03:04 PM | #13 |
Pacific Aces Dev Team
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It's fairly obvious that the game in that video is played with a very low realism level. While I don't like the map appearence, and the Windows 7 style icons/dials for torpedos, rudder, speed, etc. I believe the map wil be entirely optional and the icons/dials are if not placeholders, easily moddable. All in all, we have a periscope view that is surrounded exclusively by black background, which is exactly what you see in real life when looking through a binocular/telescope/periscope. The reticle is incorrect, but the Devs have already said that it is fully moddable, as it is no longer hardcoded but instead stored in an external file. For me (And I'm a realism nut) a black background and the ability to put in a realistic reticle fills the bill completely
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01-07-10, 03:15 PM | #14 |
Commodore
Join Date: Mar 2005
Location: France
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I guess they decided not to put a realistic reticle because most newcommers would too much lost with it. I mean they wouldn't figure out how it's suppose to work and, "most important" to UBI, it wouldn't look like the idea of a periscope reticle every no uboats connoisseurs have in their mind. They would be too much "suprised"
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01-07-10, 03:35 PM | #15 | |
Grey Wolf
Join Date: Nov 2008
Location: Running silent and deep
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Quote:
So when you step up the periscope view, there shouldn't be a noticeable interface, hence the minimalistic and simplified look. After some time of playing, it might be a very effective 'illusion' and very immersive, we'll know soon enough. |
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